Player Matchup

Tiamat
Tiamat
Arbelyst
Tiamat
Level 157
God Stats
5W - 4L
1,602 SR
Queue Stats
84W - 57L
1,602 Elo+
Party 1
Arachne
Arachne
Run4rrestrun
Arachne
Level 129
God Stats
1W - 7L
1,297 SR
Queue Stats
142W - 112L
1,589 Elo+
Party 1
Yemoja
Yemoja
SpinSovereign
Yemoja
Level 156
God Stats
0W - 2L
1,307 SR
Queue Stats
121W - 77L
1,613 Elo+
Party 1
Team Averages
Level 147
1,402 SR
1,601 Elo+

VS

Team Averages
Level 117
1,659 SR
1,544 Elo+
Anubis
Anubis
ElaborateEle
Anubis
Level 77
God Stats
72W - 40L
1,667 SR
Queue Stats
136W - 116L
1,686 Elo+
Solo
Odin
Odin
SisterCousin69
Odin
Level 126
God Stats
6W - 2L
1,977 SR
Queue Stats
106W - 81L
1,568 Elo+
Solo
Neith
Neith
TrevTerror
Neith
Level 148
God Stats
1W - 1L
1,335 SR
Queue Stats
15W - 25L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arbelyst
Tiamat
13
1 / 3 / 2
8,728
623
7,413
7,583
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Run4rrestrun
Arachne
11
1 / 8 / 1
8,509
608
4,945
10,782
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 3 / 2
9,212
658
8,237
9,215
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 0 / 3
11,053
790
9,446
7,040
3,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 12
9,941
710
5,335
9,213
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
11
2 / 3 / 8
9,299
664
7,994
10,843
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arbelyst
Tiamat
1
3
2
0.67
W
Anubis
10
0
3
11.5
L
Arachne
Run4rrestrun
Arachne
1
8
1
0.19
W
2
0
12
8
L
1
3
2
0.67
W
Neith
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
22,775
27,580
Taken
27,096
16,791
Mitigated
15,530
4,871
Healing
13,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arbelyst
Tiamat
7,413
579
0
2,236
7,583
4,966
0
2,606
4,847
46,121
0
W
Anubis
9,446
417
0
5,778
7,040
3,395
546
4,626
2,414
69,373
0
L
Arachne
Run4rrestrun
Arachne
4,945
2,831
0
1,214
10,782
4,349
0
4,307
6,299
0
23,556
W
5,335
1,337
0
3,147
9,213
8,618
0
5,284
3,929
0
23,798
L
8,237
333
448
973
9,215
7,476
0
2,648
6,517
30,776
0
W
Neith
7,994
4,393
0
4,075
10,843
3,517
0
5,819
5,024
0
33,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
30,293
168
Minions Killed
225
0
Camps Cleared
0
749,360
Distance Traveled
753,805
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,728
623
84
6
0
255,851
0
W
Anubis
11,053
790
131
9
0
242,156
3
L
Arachne
8,509
608
35
3
0
258,745
2
W
Odin
9,941
710
35
3
0
264,487
2
L
Yemoja
9,212
658
49
4
0
234,764
3
W
Neith
9,299
664
59
4
0
247,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role