Player Matchup

Neith
Neith
Evil Descendant
Neith
Level 48
God Stats
5W - 1L
1,520 SR
Queue Stats
105W - 103L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Matt Can Play
Cthulhu
Level 23
God Stats
11W - 11L
1,624 SR
Queue Stats
15W - 16L
1,505 Elo+
Party 1
Arachne
Arachne
Siege454
Arachne
Level 85
God Stats
14W - 8L
1,693 SR
Queue Stats
189W - 160L
1,464 Elo+
Party 1
Ra
Ra
TributeTreeborn
Ra
Level 125
God Stats
11W - 12L
1,483 SR
Queue Stats
83W - 79L
1,497 Elo+
Party 1
King Arthur
King Arthur
WickedKnight45
King Arthur
Level 87
God Stats
6W - 6L
1,265 SR
Queue Stats
155W - 134L
1,529 Elo+
Party 1
Team Averages
Level 74
1,517 SR
1,493 Elo+

VS

Team Averages
Level 47
1,547 SR
1,440 Elo+
Fenrir
Fenrir
ItsSimpzz
Fenrir
Level 37
God Stats
5W - 4L
1,269 SR
Queue Stats
265W - 266L
1,527 Elo+
Party 2
Ymir
Ymir
LilOG_90
Ymir
Level 4
God Stats
2W - 8L
1,853 SR
Queue Stats
4W - 12L
1,518 Elo+
Party 2
Ratatoskr
Ratatoskr
Oh_ZoRi
Ratatoskr
Level 122
God Stats
2W - 2L
1,808 SR
Queue Stats
241W - 244L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
xqEazy__
Jing Wei
Level 39
God Stats
1W - 4L
1,785 SR
Queue Stats
256W - 266L
1,461 Elo+
Party 2
Janus
Janus
シスエヲ
Janus
Level 35
God Stats
2W - 9L
1,020 SR
Queue Stats
87W - 162L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
5,820
529
3,615
3,290
951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
9
4 / 0 / 5
6,127
557
3,930
6,981
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Siege454
Arachne
11
6 / 0 / 4
6,818
620
6,004
8,758
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 3
6,851
623
5,107
3,555
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WickedKnight45
King Arthur
12
4 / 3 / 1
6,725
611
5,706
8,537
4,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsSimpzz
Fenrir
8
1 / 4 / 0
5,113
465
2,517
6,458
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
0 / 6 / 0
4,693
427
2,440
8,896
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
Oh_ZoRi
Ratatoskr
10
2 / 3 / 0
6,350
577
5,474
8,549
4,750
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
xqEazy__
Jing Wei
10
0 / 1 / 0
5,239
476
2,505
7,210
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 5 / 0
4,699
427
2,471
6,986
1,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
3
3
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Fenrir
ItsSimpzz
Fenrir
1
4
0
0.25
L
Ymir
0
6
0
0
W
Cthulhu
4
0
5
6.5
L
Ratatoskr
Oh_ZoRi
Ratatoskr
2
3
0
0.67
W
Arachne
Siege454
Arachne
6
0
4
8
W
2
0
3
3.5
W
King Arthur
WickedKnight45
King Arthur
4
3
1
1.5
L
Jing Wei
xqEazy__
Jing Wei
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,362
Damage
15,407
31,121
Taken
38,099
12,077
Mitigated
14,361
10,626
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,615
1,610
99
745
3,290
951
708
1,260
2,030
0
21,120
L
Fenrir
ItsSimpzz
Fenrir
2,517
425
0
1,947
6,458
1,984
236
506
5,896
0
15,943
L
Ymir
2,440
661
0
204
8,896
3,761
0
3,582
5,277
11,547
0
W
Cthulhu
3,930
355
96
462
6,981
2,954
222
1,288
5,693
16,088
0
L
Ratatoskr
Oh_ZoRi
Ratatoskr
5,474
1,853
0
2,144
8,549
4,750
106
0
8,549
0
33,958
W
Arachne
Siege454
Arachne
6,004
4,060
0
5,380
8,758
2,715
77
1,716
7,042
0
32,229
W
5,107
913
355
1,329
3,555
1,239
456
411
3,144
43,172
0
W
King Arthur
WickedKnight45
King Arthur
5,706
864
0
2,160
8,537
4,218
56
236
8,301
0
32,072
L
Jing Wei
xqEazy__
Jing Wei
2,505
2,153
0
3,126
7,210
2,282
860
2,819
4,229
0
33,668
L
2,471
479
327
2,248
6,986
1,584
279
1,793
5,111
19,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
26,094
278
Minions Killed
230
0
Camps Cleared
0
1,148,115
Distance Traveled
1,024,441
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,820
529
39
4
0
198,240
0
L
Fenrir
5,113
465
35
3
0
216,686
2
L
Ymir
4,693
427
18
2
0
169,963
0
W
Cthulhu
6,127
557
18
2
0
235,585
2
L
Ratatoskr
6,350
577
85
8
0
213,878
2
W
Arachne
6,818
620
58
5
0
254,783
1
W
Ra
6,851
623
95
9
0
230,218
2
W
King Arthur
6,725
611
68
6
0
229,289
1
L
Jing Wei
5,239
476
60
5
0
225,347
3
L
Janus
4,699
427
32
3
0
198,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role