Player Matchup

Izanami
Izanami
Ismashyou0809
Izanami
Level 27
God Stats
2W - 5L
1,542 SR
Queue Stats
16W - 22L
1,362 Elo+
Solo
Set
Set
Jmcampos93
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 208L
1,426 Elo+
Solo
Anubis
Anubis
Rufnk1jr
Anubis
Level 23
God Stats
3W - 0L
1,754 SR
Queue Stats
6W - 5L
1,416 Elo+
Party 2
Ymir
Ymir
T0X1C_Z0MB1E19
Ymir
Level 17
God Stats
8W - 7L
1,530 SR
Queue Stats
10W - 8L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
nathan_123gb
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,335 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,391 Elo+

VS

Team Averages
Level 47
1,464 SR
1,563 Elo+
Thanatos
Thanatos
Darktaniks
Thanatos
Level 105
God Stats
1W - 1L
1,448 SR
Queue Stats
8W - 7L
1,705 Elo+
Party 3
Janus
Janus
XxRwby RoseX
Janus
Level 98
God Stats
1W - 1L
1,215 SR
Queue Stats
63W - 47L
1,356 Elo+
Party 1
Ares
Ares
anythingtojoin1
Ares
Level 1
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 2L
1,642 Elo+
Party 1
Artemis
Artemis
inaeewebbbb
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 3
The Morrigan
The Morrigan
superhats2
The Morrigan
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 87L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
11 / 5 / 19
13,989
1,166
28,670
16,063
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 9 / 18
11,592
966
6,852
17,480
11,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Rufnk1jr
Anubis
20
13 / 2 / 21
15,203
1,267
27,257
13,131
6,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 25
14,877
1,240
16,298
17,567
24,371
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
nathan_123gb
Guan Yu
19
8 / 2 / 23
13,148
1,096
9,092
14,004
12,932
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darktaniks
Thanatos
19
12 / 7 / 6
14,154
1,180
18,393
18,534
7,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 0 / 9
11,822
985
20,228
3,917
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 8 / 12
12,026
1,002
8,020
31,768
35,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
inaeewebbbb
Artemis
18
0 / 14 / 14
11,325
944
6,705
24,346
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
superhats2
The Morrigan
18
4 / 12 / 12
12,266
1,022
20,703
18,119
8,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
73
41
Kills
20
20
Deaths
41
106
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Darktaniks
Thanatos
12
7
6
2.14
W
Izanami
11
5
19
4.1
W
2
9
18
1.22
W
Anubis
Rufnk1jr
Anubis
13
2
21
11.75
W
7
2
25
9.75
L
3
0
9
7.5
L
1
8
12
0.88
L
Artemis
inaeewebbbb
Artemis
0
14
14
0.5
W
Guan Yu
nathan_123gb
Guan Yu
8
2
23
9.75
L
The Morrigan
superhats2
The Morrigan
4
12
12
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,169
Damage
74,049
78,245
Taken
96,684
60,211
Mitigated
63,142
22,237
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Darktaniks
Thanatos
18,393
3,793
0
6,384
18,534
7,969
0
9,896
8,638
0
30,370
W
Izanami
28,670
23,381
219
2,694
16,063
5,542
0
8,637
7,219
0
63,356
W
6,852
3,593
0
298
17,480
11,035
0
12,373
4,793
0
9,821
W
Anubis
Rufnk1jr
Anubis
27,257
1,321
0
8,030
13,131
6,331
0
7,269
5,596
75,799
0
W
16,298
2,352
0
2,918
17,567
24,371
0
7,882
9,318
37,401
0
L
20,228
522
90
946
3,917
1,499
0
1,465
2,452
53,859
0
L
8,020
1,225
0
1,252
31,768
35,966
0
11,714
20,054
23,091
0
L
Artemis
inaeewebbbb
Artemis
6,705
4,957
0
1,795
24,346
9,439
0
13,113
11,233
0
19,303
W
Guan Yu
nathan_123gb
Guan Yu
9,092
3,266
5,088
2,990
14,004
12,932
0
7,181
6,638
0
15,136
L
The Morrigan
superhats2
The Morrigan
20,703
8,056
0
270
18,119
8,269
0
7,201
10,571
40,936
6,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,809
Gold Earned
61,593
252
Minions Killed
217
7
Camps Cleared
5
966,763
Distance Traveled
1,035,051
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,154
1,180
21
2
2
231,470
1
W
Izanami
13,989
1,166
69
6
0
162,212
2
W
Set
11,592
966
6
1
1
171,049
0
W
Anubis
15,203
1,267
121
10
4
203,998
1
W
Ymir
14,877
1,240
48
4
0
229,521
0
L
Janus
11,822
985
93
8
3
218,776
0
L
Ares
12,026
1,002
17
1
0
221,548
1
L
Artemis
11,325
944
33
3
0
180,868
1
W
Guan Yu
13,148
1,096
8
1
2
199,983
0
L
The Morrigan
12,266
1,022
53
4
0
182,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role