Player Matchup

Sun Wukong
Sun Wukong
Cthulhusnorlax
Sun Wukong
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,658 Elo+
Party 3
Yemoja
Yemoja
Deacon Blues403
Yemoja
Level 155
God Stats
2W - 0L
1,593 SR
Queue Stats
17W - 10L
1,552 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Naikavon
Ah Muzen Cab
Level 41
God Stats
1W - 2L
1,395 SR
Queue Stats
22W - 24L
1,579 Elo+
Party 3
Nox
Nox
justswitchedtopc
Nox
Level 46
God Stats
1W - 2L
1,537 SR
Queue Stats
12W - 10L
1,579 Elo+
Party 2
Ra
Ra
suitcaseman
Ra
Level 74
God Stats
1W - 0L
1,341 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 2
Team Averages
Level 84
1,473 SR
1,577 Elo+

VS

Team Averages
Level 84
1,525 SR
1,349 Elo+
Cernunnos
Cernunnos
AJJohnson000
Cernunnos
Level 46
God Stats
0W - 1L
1,400 SR
Queue Stats
10W - 14L
1,477 Elo+
Party 1
Tiamat
Tiamat
HadesGunnaHate
Tiamat
Level 99
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 9L
1,155 Elo+
Party 1
Cerberus
Cerberus
Star_Lord411
Cerberus
Level 144
God Stats
9W - 13L
1,550 SR
Queue Stats
246W - 259L
1,429 Elo+
Solo
Cupid
Cupid
aplq21
Cupid
Level 65
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 6L
1,186 Elo+
Party 1
Guan Yu
Guan Yu
thissmitework
Guan Yu
Level 64
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cthulhusnorlax
Sun Wukong
19
7 / 2 / 8
12,748
797
18,220
19,314
17,580
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 8
11,040
690
4,689
17,956
15,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Naikavon
Ah Muzen Cab
18
3 / 0 / 6
11,377
711
13,853
9,197
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 9
12,113
757
17,234
9,538
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 9
12,001
750
24,007
11,504
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJJohnson000
Cernunnos
18
3 / 4 / 7
10,805
675
6,176
15,868
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 6
11,261
704
15,136
15,138
12,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Star_Lord411
Cerberus
16
3 / 4 / 9
11,035
690
11,675
20,502
18,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
aplq21
Cupid
18
1 / 3 / 5
10,367
648
8,480
16,669
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
16
2 / 5 / 5
10,322
645
7,714
20,341
21,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
20
Kills
13
13
Deaths
20
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AJJohnson000
Cernunnos
3
4
7
1.63
W
Sun Wukong
Cthulhusnorlax
Sun Wukong
7
2
8
5.5
W
1
4
8
1.25
L
4
4
6
1.75
W
Ah Muzen Cab
Naikavon
Ah Muzen Cab
3
0
6
6
L
Cerberus
Star_Lord411
Cerberus
3
4
9
1.88
L
Cupid
aplq21
Cupid
1
3
5
1.17
W
5
3
9
3.17
W
4
4
9
2.13
L
Guan Yu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,003
Damage
49,181
67,509
Taken
88,518
45,112
Mitigated
66,451
22,484
Healing
21,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AJJohnson000
Cernunnos
6,176
2,065
0
4,344
15,868
6,971
2,222
7,845
7,573
0
36,677
W
Sun Wukong
Cthulhusnorlax
Sun Wukong
18,220
3,796
0
954
19,314
17,580
848
5,991
12,149
467
41,255
W
4,689
484
6,658
3,125
17,956
15,328
336
7,595
10,111
13,042
0
L
15,136
1,610
0
2,453
15,138
12,606
7
8,694
6,085
48,257
0
W
Ah Muzen Cab
Naikavon
Ah Muzen Cab
13,853
6,298
0
2,677
9,197
3,608
2,130
3,782
5,365
0
48,013
L
Cerberus
Star_Lord411
Cerberus
11,675
206
0
4,407
20,502
18,165
0
10,503
9,209
27,666
0
L
Cupid
aplq21
Cupid
8,480
3,606
311
4,906
16,669
6,975
987
7,717
8,414
0
40,170
W
17,234
2,370
0
1,124
9,538
4,037
0
4,620
4,843
41,366
0
W
24,007
2,572
5,086
2,860
11,504
4,559
656
5,051
6,328
48,866
0
L
Guan Yu
7,714
489
1,275
3,622
20,341
21,734
64
9,478
10,181
463
27,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,279
Gold Earned
53,790
301
Minions Killed
350
6
Camps Cleared
6
1,388,074
Distance Traveled
1,439,177
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,805
675
75
5
1
264,420
1
W
Sun Wukong
12,748
797
54
3
2
326,540
0
W
Yemoja
11,040
690
21
1
0
226,989
1
L
Tiamat
11,261
704
89
6
1
292,987
0
W
Ah Muzen Cab
11,377
711
86
5
2
262,924
1
L
Cerberus
11,035
690
52
3
3
303,037
1
L
Cupid
10,367
648
87
5
1
273,746
0
W
Nox
12,113
757
62
4
1
297,790
1
W
Ra
12,001
750
78
5
1
273,831
1
L
Guan Yu
10,322
645
47
3
0
304,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role