Player Matchup

Bellona
Bellona
ERMAGERDbro
Bellona
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 79L
1,451 Elo+
Party 3
Neith
Neith
RoAm Utmost752
Neith
Level 65
God Stats
2W - 6L
1,369 SR
Queue Stats
27W - 41L
1,430 Elo+
Party 3
Arachne
Arachne
WeptLemondemon
Arachne
Level 121
God Stats
15W - 9L
1,726 SR
Queue Stats
41W - 46L
1,548 Elo+
Party 3
Cerberus
Cerberus
alittlebitofme
Cerberus
Level 14
God Stats
1W - 4L
1,257 SR
Queue Stats
3W - 5L
1,281 Elo+
Party 3
Aphrodite
Aphrodite
kimikofishy
Aphrodite
Level 124
God Stats
14W - 15L
1,594 SR
Queue Stats
62W - 84L
1,438 Elo+
Party 3
Team Averages
Level 87
1,489 SR
1,430 Elo+

VS

Team Averages
Level 76
1,456 SR
1,511 Elo+
Nemesis
Nemesis
Aquisii
Nemesis
Level 138
God Stats
0W - 1L
1,211 SR
Queue Stats
42W - 24L
1,489 Elo+
Party 1
Izanami
Izanami
RUEDORTS
Izanami
Level 29
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Totoppo
Khepri
Level 125
God Stats
1W - 2L
1,598 SR
Queue Stats
24W - 19L
1,566 Elo+
Party 1
Hel
Hel
icedbore069
Hel
Level 28
God Stats
2W - 2L
1,422 SR
Queue Stats
47W - 49L
1,500 Elo+
Party 2
Nox
Nox
ilikecake189
Nox
Level 61
God Stats
0W - 1L
1,462 SR
Queue Stats
65W - 84L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ERMAGERDbro
Bellona
20
6 / 1 / 4
11,920
662
12,535
11,580
12,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 5
9,484
527
9,498
11,523
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 3
10,169
565
12,685
13,898
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
13
1 / 1 / 8
8,491
472
10,375
14,541
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
kimikofishy
Aphrodite
16
0 / 0 / 3
9,837
547
3,514
4,054
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aquisii
Nemesis
12
0 / 5 / 2
7,805
434
7,021
15,479
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
RUEDORTS
Izanami
13
1 / 2 / 0
8,232
457
4,847
11,368
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Totoppo
Khepri
15
2 / 5 / 1
9,619
534
8,214
15,627
14,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 1
6,908
384
7,363
13,387
3,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 0
8,666
481
4,034
9,348
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
4
4
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aquisii
Nemesis
0
5
2
0.2
W
Bellona
ERMAGERDbro
Bellona
6
1
4
8
L
Izanami
RUEDORTS
Izanami
1
2
0
0.5
W
4
1
5
6.5
L
Khepri
Totoppo
Khepri
2
5
1
0.5
W
9
1
3
10.5
W
Cerberus
1
1
8
5
L
0
7
1
0.07
L
1
2
0
0.5
W
Aphrodite
kimikofishy
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
31,479
55,596
Taken
65,209
33,309
Mitigated
29,320
25,519
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aquisii
Nemesis
7,021
2,293
0
5,242
15,479
5,538
0
2,125
13,284
0
47,713
W
Bellona
ERMAGERDbro
Bellona
12,535
6,194
0
1,788
11,580
12,200
2,630
5,126
6,122
0
86,857
L
Izanami
RUEDORTS
Izanami
4,847
2,841
0
2,448
11,368
2,860
947
4,005
7,363
0
46,585
W
9,498
2,439
393
6,807
11,523
4,195
2,395
3,902
7,527
0
68,488
L
Khepri
Totoppo
Khepri
8,214
1,346
0
3,774
15,627
14,264
618
1,375
14,252
56,003
0
W
12,685
9,412
0
4,671
13,898
5,906
594
2,641
11,107
0
68,863
W
Cerberus
10,375
735
231
4,007
14,541
9,300
459
5,560
8,949
34,012
0
L
7,363
692
1,250
4,878
13,387
3,289
183
3,499
9,888
34,043
0
L
4,034
759
0
1,654
9,348
3,369
654
2,593
6,533
57,493
0
W
Aphrodite
kimikofishy
Aphrodite
3,514
161
4,035
3,587
4,054
1,708
442
1,772
2,280
61,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
41,230
574
Minions Killed
496
0
Camps Cleared
0
1,768,042
Distance Traveled
1,663,421
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,805
434
92
5
0
360,807
0
W
Bellona
11,920
662
173
10
0
363,316
5
L
Izanami
8,232
457
103
6
0
333,883
3
W
Neith
9,484
527
101
6
0
295,191
2
L
Khepri
9,619
534
130
7
0
311,915
1
W
Arachne
10,169
565
92
5
0
403,769
6
W
Cerberus
8,491
472
66
4
0
356,446
0
L
Hel
6,908
384
64
4
0
346,695
1
L
Nox
8,666
481
107
6
0
310,121
1
W
Aphrodite
9,837
547
142
8
0
349,320
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role