Player Matchup

Olorun
Olorun
DogeUnknown
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
Superryan1657
Mercury
Level 29
God Stats
2W - 2L
1,397 SR
Queue Stats
12W - 11L
1,643 Elo+
Solo
Jormungandr
Jormungandr
chowkingjed
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
cowanirish
Izanami
Level 25
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 11L
1,555 Elo+
Solo
Sol
Sol
trottet
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 18
1,439 SR
1,540 Elo+

VS

Team Averages
Level 23
1,490 SR
1,521 Elo+
Arachne
Arachne
Instigator00
Arachne
Level 29
God Stats
23W - 22L
1,364 SR
Queue Stats
85W - 93L
1,495 Elo+
Party 1
The Morrigan
The Morrigan
LoneZerker
The Morrigan
Level 14
God Stats
6W - 10L
1,452 SR
Queue Stats
67W - 80L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotChelow
Cu Chulainn
Level 28
God Stats
20W - 21L
1,391 SR
Queue Stats
105W - 109L
1,434 Elo+
Solo
Chiron
Chiron
Pipher23
Chiron
Level 32
God Stats
12W - 15L
1,574 SR
Queue Stats
103W - 114L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
beebeebahbah
Cthulhu
Level 10
God Stats
4W - 5L
1,667 SR
Queue Stats
5W - 5L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 8 / 2
5,970
351
3,624
9,132
2,771
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
12
4 / 5 / 1
7,681
452
6,587
11,339
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
chowkingjed
Jormungandr
10
0 / 5 / 0
6,103
359
3,197
11,979
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
cowanirish
Izanami
11
1 / 3 / 1
7,241
426
4,678
10,221
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
10
0 / 9 / 1
6,120
360
6,544
10,334
2,463
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Instigator00
Arachne
15
8 / 1 / 6
9,485
558
8,738
15,002
5,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
LoneZerker
The Morrigan
15
5 / 1 / 8
9,008
530
8,092
5,601
2,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NotChelow
Cu Chulainn
16
3 / 2 / 3
9,211
542
6,768
8,298
5,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Pipher23
Chiron
15
12 / 0 / 5
9,649
568
14,994
9,737
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
beebeebahbah
Cthulhu
13
2 / 1 / 8
8,795
517
2,431
7,008
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
5
Kills
30
30
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
2
0.13
W
Arachne
Instigator00
Arachne
8
1
6
11
W
The Morrigan
LoneZerker
The Morrigan
5
1
8
9
W
Cu Chulainn
NotChelow
Cu Chulainn
3
2
3
2.25
W
Chiron
Pipher23
Chiron
12
0
5
14.5
L
Mercury
4
5
1
0.9
W
Cthulhu
beebeebahbah
Cthulhu
2
1
8
6
L
Jormungandr
chowkingjed
Jormungandr
0
5
0
0
L
Izanami
cowanirish
Izanami
1
3
1
0.5
L
Sol
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
41,023
53,005
Taken
45,646
22,724
Mitigated
20,838
8,715
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,624
2,101
520
1,168
9,132
2,771
758
1,578
7,554
18,158
0
W
Arachne
Instigator00
Arachne
8,738
6,265
91
9,554
15,002
5,360
0
3,519
11,408
0
55,788
W
The Morrigan
LoneZerker
The Morrigan
8,092
1,169
0
756
5,601
2,031
519
1,758
3,718
53,780
412
W
Cu Chulainn
NotChelow
Cu Chulainn
6,768
1,329
0
1,701
8,298
5,973
82
586
7,637
0
58,589
W
Chiron
Pipher23
Chiron
14,994
6,700
1,490
7,118
9,737
3,651
2,774
3,914
5,773
0
62,700
L
Mercury
6,587
3,154
0
670
11,339
4,404
0
1,619
9,720
0
39,902
W
Cthulhu
beebeebahbah
Cthulhu
2,431
23
82
861
7,008
3,823
508
3,238
3,745
18,054
0
L
Jormungandr
chowkingjed
Jormungandr
3,197
882
0
1,288
11,979
10,223
30
2,838
9,141
24,350
0
L
Izanami
cowanirish
Izanami
4,678
3,448
0
2,759
10,221
2,863
30
2,090
8,131
0
27,923
L
Sol
6,544
1,828
488
1,822
10,334
2,463
1,287
2,150
8,184
28,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
46,148
255
Minions Killed
423
0
Camps Cleared
0
1,487,526
Distance Traveled
1,630,388
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,970
351
28
2
0
251,973
0
W
Arachne
9,485
558
90
5
0
318,052
0
W
The Morrigan
9,008
530
78
5
0
342,939
2
W
Cu Chulainn
9,211
542
116
7
0
326,859
0
W
Chiron
9,649
568
97
6
0
296,368
8
L
Mercury
7,681
452
73
4
0
383,066
4
W
Cthulhu
8,795
517
42
2
0
346,170
4
L
Jormungandr
6,103
359
42
2
0
308,088
0
L
Izanami
7,241
426
62
4
0
278,386
2
L
Sol
6,120
360
50
3
0
266,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role