Player Matchup

Nemesis
Nemesis
IllusiveDemise
Nemesis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MattySimp
Thoth
Level 38
God Stats
3W - 7L
1,396 SR
Queue Stats
563W - 649L
1,454 Elo+
Solo
Set
Set
PepeNj
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
lilbeast1375
Ymir
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
4W - 4L
1,643 Elo+
Solo
Cthulhu
Cthulhu
temp-678645
Cthulhu
Level 6
God Stats
1W - 2L
1,465 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo
Team Averages
Level 62
1,518 SR
1,509 Elo+

VS

Team Averages
Level 119
1,484 SR
1,632 Elo+
Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
G0onti
Cu Chulainn
Level 121
God Stats
1W - 3L
1,163 SR
Queue Stats
469W - 290L
1,644 Elo+
Party 1
Ah Puch
Ah Puch
HeyJustice
Ah Puch
Level 146
God Stats
3W - 2L
1,613 SR
Queue Stats
256W - 195L
1,717 Elo+
Party 1
Thanatos
Thanatos
Yigihijiki
Thanatos
Level 27
God Stats
8W - 9L
1,577 SR
Queue Stats
12W - 14L
1,554 Elo+
Party 1
Cerberus
Cerberus
singhkha
Cerberus
Level 159
God Stats
6W - 5L
1,567 SR
Queue Stats
582W - 364L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,383
376
332
1,081
292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
MattySimp
Thoth
6
0 / 4 / 0
3,910
434
1,331
3,082
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
PepeNj
Set
9
0 / 2 / 0
5,053
561
1,674
5,496
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 4 / 0
3,935
437
2,426
6,033
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
temp-678645
Cthulhu
7
0 / 3 / 0
4,000
444
1,985
5,731
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 0 / 2
6,102
678
4,986
5,279
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
G0onti
Cu Chulainn
11
2 / 0 / 1
6,008
668
2,077
4,564
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
HeyJustice
Ah Puch
10
6 / 0 / 1
6,038
671
3,837
2,858
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Yigihijiki
Thanatos
9
0 / 0 / 2
5,202
578
862
6,379
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
singhkha
Cerberus
8
1 / 0 / 5
5,408
601
2,268
4,446
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
13
13
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
2
5
W
Cu Chulainn
G0onti
Cu Chulainn
2
0
1
2.5
W
Ah Puch
HeyJustice
Ah Puch
6
0
1
6.5
L
0
0
0
0
L
Thoth
MattySimp
Thoth
0
4
0
0
L
Set
PepeNj
Set
0
2
0
0
W
Thanatos
Yigihijiki
Thanatos
0
0
2
1
L
0
4
0
0
W
Cerberus
singhkha
Cerberus
1
0
5
3.5
L
Cthulhu
temp-678645
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,748
Damage
14,030
21,423
Taken
23,526
7,144
Mitigated
8,266
3,480
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,986
2,981
0
2,932
5,279
1,633
44
2,047
3,232
0
31,838
W
Cu Chulainn
G0onti
Cu Chulainn
2,077
494
0
1,876
4,564
1,832
612
1,342
3,113
0
34,973
W
Ah Puch
HeyJustice
Ah Puch
3,837
553
0
1,759
2,858
766
40
856
1,944
25,382
0
L
332
0
0
844
1,081
292
0
0
1,005
0
2,792
L
Thoth
MattySimp
Thoth
1,331
66
0
182
3,082
599
0
2,152
856
11,717
0
L
Set
PepeNj
Set
1,674
789
0
2,262
5,496
1,650
0
822
4,606
0
30,706
W
Thanatos
Yigihijiki
Thanatos
862
259
0
6,502
6,379
1,914
1,190
384
5,973
0
24,514
L
2,426
352
0
168
6,033
2,469
0
2,468
3,456
10,488
0
W
Cerberus
singhkha
Cerberus
2,268
70
0
2,481
4,446
2,121
0
931
3,447
19,227
0
L
Cthulhu
temp-678645
Cthulhu
1,985
668
0
24
5,731
2,134
0
382
5,319
11,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,281
Gold Earned
28,758
142
Minions Killed
307
0
Camps Cleared
0
684,236
Distance Traveled
841,452
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,102
678
61
7
0
161,715
2
W
Cu Chulainn
6,008
668
78
9
0
174,251
1
W
Ah Puch
6,038
671
68
8
0
163,898
3
L
Nemesis
3,383
376
6
1
0
37,503
0
L
Thoth
3,910
434
25
3
0
117,667
1
L
Set
5,053
561
74
8
0
169,636
1
W
Thanatos
5,202
578
63
7
0
144,633
0
L
Ymir
3,935
437
27
3
0
174,718
0
W
Cerberus
5,408
601
37
4
0
196,955
3
L
Cthulhu
4,000
444
10
1
0
184,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role