Player Matchup

Jing Wei
Jing Wei
AGodNamedRod
Jing Wei
Level 80
God Stats
1W - 0L
1,529 SR
Queue Stats
86W - 101L
1,415 Elo+
Party 1
Nox
Nox
RobBDot
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,375 Elo+
Party 1
King Arthur
King Arthur
wodalien
King Arthur
Level 15
God Stats
5W - 10L
1,241 SR
Queue Stats
5W - 15L
1,259 Elo+
Party 1
Team Averages
Level 41
1,423 SR
1,349 Elo+

VS

Team Averages
Level 40
1,438 SR
1,369 Elo+
Hercules
Hercules
Grizzack
Hercules
Level 95
God Stats
2W - 5L
1,477 SR
Queue Stats
190W - 210L
1,550 Elo+
Solo
Bastet
Bastet
Lop789
Bastet
Level 15
God Stats
1W - 3L
1,338 SR
Queue Stats
1W - 7L
1,058 Elo+
Party 2
Baron Samedi
Baron Samedi
Verdugo1237
Baron Samedi
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AGodNamedRod
Jing Wei
16
6 / 3 / 5
12,082
711
17,936
11,167
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
13
3 / 4 / 8
10,739
632
11,647
11,612
4,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
wodalien
King Arthur
14
6 / 3 / 6
11,792
694
8,732
13,990
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grizzack
Hercules
14
5 / 3 / 5
10,754
633
10,702
21,582
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Lop789
Bastet
13
4 / 9 / 4
10,518
619
8,984
18,750
6,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Verdugo1237
Baron Samedi
13
1 / 4 / 7
9,791
576
5,396
9,946
7,314
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
15
Kills
10
10
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AGodNamedRod
Jing Wei
6
3
5
2.83
L
Hercules
Grizzack
Hercules
5
3
5
2.5
L
Bastet
Lop789
Bastet
4
9
4
0.67
W
Nox
3
4
8
1.75
L
Baron Samedi
Verdugo1237
Baron Samedi
1
4
7
1.13
W
King Arthur
wodalien
King Arthur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
25,082
36,769
Taken
50,278
23,728
Mitigated
30,673
10,131
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AGodNamedRod
Jing Wei
17,936
12,825
0
3,905
11,167
4,260
890
1,213
9,754
0
60,429
L
Hercules
Grizzack
Hercules
10,702
2,398
0
8,447
21,582
16,415
164
4,252
17,180
0
28,323
L
Bastet
Lop789
Bastet
8,984
3,771
0
2,760
18,750
6,944
0
5,099
13,326
0
32,407
W
Nox
11,647
1,518
366
3,801
11,612
4,750
554
1,260
10,202
29,939
0
L
Baron Samedi
Verdugo1237
Baron Samedi
5,396
1,161
975
2,703
9,946
7,314
178
2,583
7,256
21,984
0
W
King Arthur
wodalien
King Arthur
8,732
1,117
0
2,059
13,990
14,718
511
3,055
10,750
173
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
31,063
141
Minions Killed
110
0
Camps Cleared
0
843,028
Distance Traveled
724,287
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,082
711
72
4
0
303,442
1
L
Hercules
10,754
633
37
2
0
253,612
0
L
Bastet
10,518
619
42
2
0
255,895
8
W
Nox
10,739
632
39
2
0
256,662
0
L
Baron Samedi
9,791
576
31
2
0
214,780
1
W
King Arthur
11,792
694
30
2
0
282,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role