Player Matchup

Ymir
Ymir
LMagnusP
Ymir
Level 12
God Stats
4W - 2L
1,625 SR
Queue Stats
38W - 66L
1,323 Elo+
Solo
Thor
Thor
Mandellazn
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
MeuCanario
Izanami
Level 10
God Stats
3W - 5L
1,476 SR
Queue Stats
12W - 14L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Rn111
Amaterasu
Level 5
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 4L
1,327 Elo+
Solo
Artemis
Artemis
Vixmedaws
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,514 SR
1,408 Elo+

VS

Team Averages
Level 16
1,650 SR
1,480 Elo+
Thor
Thor
Henri0z
Thor
Level 5
God Stats
3W - 0L
1,761 SR
Queue Stats
12W - 6L
1,539 Elo+
Party 1
Hachiman
Hachiman
VØRTZ
Hachiman
Level 17
God Stats
11W - 5L
1,616 SR
Queue Stats
13W - 6L
1,504 Elo+
Party 1
Sobek
Sobek
Zucosaguins
Sobek
Level 18
God Stats
3W - 0L
1,761 SR
Queue Stats
13W - 8L
1,470 Elo+
Party 1
Fenrir
Fenrir
jhonnPC
Fenrir
Level 14
God Stats
4W - 2L
1,352 SR
Queue Stats
8W - 4L
1,349 Elo+
Solo
Nu Wa
Nu Wa
zFraguimento
Nu Wa
Level 27
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 4L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 7 / 3
9,063
824
7,123
18,303
15,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 9 / 2
10,037
912
5,586
16,668
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MeuCanario
Izanami
16
3 / 6 / 3
10,904
991
17,910
23,468
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Rn111
Amaterasu
16
1 / 10 / 4
10,053
914
3,695
18,522
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Vixmedaws
Artemis
16
3 / 11 / 3
10,460
951
10,105
15,468
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Henri0z
Thor
16
9 / 2 / 12
11,357
1,032
14,954
14,468
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
VØRTZ
Hachiman
19
14 / 1 / 16
13,005
1,182
27,644
12,300
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 4 / 21
12,007
1,092
10,616
15,111
22,242
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
jhonnPC
Fenrir
17
7 / 1 / 15
10,886
990
10,385
9,364
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 1 / 21
12,290
1,117
20,402
4,984
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
128
9
Kills
43
43
Deaths
9
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Thor
Henri0z
Thor
9
2
12
7.5
L
Ymir
0
7
3
0.21
L
2
9
2
0.33
L
Izanami
MeuCanario
Izanami
3
6
3
0.75
L
Amaterasu
Rn111
Amaterasu
1
10
4
0.3
L
Artemis
Vixmedaws
Artemis
3
11
3
0.41
W
Hachiman
VØRTZ
Hachiman
14
1
16
22
W
6
4
21
4.13
W
Fenrir
jhonnPC
Fenrir
7
1
15
14.5
W
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,419
Damage
84,001
92,429
Taken
56,227
49,064
Mitigated
40,212
4,692
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Henri0z
Thor
14,954
4,354
0
581
14,468
5,796
0
1,985
11,574
0
22,871
L
Ymir
7,123
1,274
0
420
18,303
15,227
0
6,261
12,042
23,717
0
L
5,586
1,090
0
212
16,668
5,480
0
6,697
9,971
0
16,509
L
Izanami
MeuCanario
Izanami
17,910
12,363
0
3,704
23,468
7,816
0
7,084
16,384
0
39,908
L
Amaterasu
Rn111
Amaterasu
3,695
1,498
0
356
18,522
14,686
0
6,472
12,050
0
12,069
L
Artemis
Vixmedaws
Artemis
10,105
5,600
0
0
15,468
5,855
0
4,504
10,964
0
27,389
W
Hachiman
VØRTZ
Hachiman
27,644
18,740
0
6,969
12,300
5,503
0
1,376
10,821
0
40,557
W
10,616
1,040
0
2,247
15,111
22,242
0
1,726
13,235
20,006
0
W
Fenrir
jhonnPC
Fenrir
10,385
3,877
0
2,243
9,364
4,558
0
1,216
8,073
0
17,570
W
20,402
8,612
0
0
4,984
2,113
0
820
4,139
43,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,517
Gold Earned
59,545
152
Minions Killed
126
3
Camps Cleared
3
800,861
Distance Traveled
950,750
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,357
1,032
29
3
0
199,778
0
L
Ymir
9,063
824
28
3
0
127,695
1
L
Thor
10,037
912
23
2
0
177,071
0
L
Izanami
10,904
991
44
4
0
194,730
1
L
Amaterasu
10,053
914
17
2
1
175,917
0
L
Artemis
10,460
951
40
4
2
125,448
4
W
Hachiman
13,005
1,182
25
2
1
173,777
0
W
Sobek
12,007
1,092
10
1
1
178,001
1
W
Fenrir
10,886
990
9
1
0
217,258
0
W
Nu Wa
12,290
1,117
53
5
1
181,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role