Player Matchup

Set
Set
ChiChiOppai
Set
Level 12
God Stats
5W - 9L
1,364 SR
Queue Stats
150W - 177L
1,503 Elo+
Party 1
Yemoja
Yemoja
D_Hudg
Yemoja
Level 35
God Stats
8W - 5L
1,649 SR
Queue Stats
15W - 14L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
Devilz13Oz
Cernunnos
Level 48
God Stats
27W - 39L
1,426 SR
Queue Stats
38W - 48L
1,311 Elo+
Solo
King Arthur
King Arthur
Knockoutjoe
King Arthur
Level 66
God Stats
39W - 28L
1,705 SR
Queue Stats
88W - 78L
1,535 Elo+
Party 1
Sol
Sol
brutalfacial713
Sol
Level 82
God Stats
2W - 4L
1,589 SR
Queue Stats
114W - 115L
1,478 Elo+
Party 1
Team Averages
Level 49
1,547 SR
1,457 Elo+

VS

Team Averages
Level 72
1,514 SR
1,458 Elo+
Arachne
Arachne
McAugy
Arachne
Level 87
God Stats
31W - 18L
1,639 SR
Queue Stats
67W - 72L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
Ryuk8777
Cernunnos
Level 114
God Stats
3W - 8L
1,603 SR
Queue Stats
193W - 210L
1,519 Elo+
Party 2
Izanami
Izanami
VT YAMI
Izanami
Level 27
God Stats
4W - 4L
1,553 SR
Queue Stats
6W - 9L
1,439 Elo+
Party 2
Nike
Nike
felgato1401
Nike
Level 48
God Stats
12W - 18L
1,297 SR
Queue Stats
274W - 297L
1,329 Elo+
Solo
Cerberus
Cerberus
zzSlimTurtle
Cerberus
Level 83
God Stats
5W - 5L
1,479 SR
Queue Stats
30W - 38L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
9,945
585
11,440
11,848
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
D_Hudg
Yemoja
13
4 / 3 / 9
8,718
513
6,737
10,824
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Devilz13Oz
Cernunnos
13
1 / 3 / 8
8,301
488
4,286
9,321
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Knockoutjoe
King Arthur
17
6 / 0 / 4
10,506
618
13,005
15,860
12,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 1 / 4
9,613
565
7,929
11,999
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
McAugy
Arachne
13
5 / 6 / 3
8,285
487
11,407
18,102
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Ryuk8777
Cernunnos
12
1 / 5 / 5
7,320
431
6,688
10,068
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
VT YAMI
Izanami
12
1 / 4 / 1
7,276
428
2,864
7,549
2,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 0
8,067
475
3,314
10,027
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
zzSlimTurtle
Cerberus
11
1 / 7 / 3
7,477
440
7,158
14,884
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
22
Kills
9
9
Deaths
22
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Yemoja
D_Hudg
Yemoja
4
3
9
2.83
W
Cernunnos
Devilz13Oz
Cernunnos
1
3
8
1.67
W
King Arthur
Knockoutjoe
King Arthur
6
0
4
8
L
Arachne
McAugy
Arachne
5
6
3
1.08
L
Cernunnos
Ryuk8777
Cernunnos
1
5
5
0.7
L
Izanami
VT YAMI
Izanami
1
4
1
0.38
W
2
1
4
4
L
1
0
0
1
L
Cerberus
zzSlimTurtle
Cerberus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,397
Damage
31,431
59,852
Taken
60,630
29,449
Mitigated
25,416
26,220
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,440
6,134
639
4,938
11,848
5,024
576
1,247
10,601
0
61,022
W
Yemoja
D_Hudg
Yemoja
6,737
769
2,453
3,712
10,824
4,764
352
2,660
8,164
19,667
0
W
Cernunnos
Devilz13Oz
Cernunnos
4,286
2,061
0
2,508
9,321
2,916
648
1,491
7,830
0
46,108
W
King Arthur
Knockoutjoe
King Arthur
13,005
1,230
0
4,158
15,860
12,549
0
1,299
14,234
0
67,479
L
Arachne
McAugy
Arachne
11,407
6,367
660
7,583
18,102
6,677
0
3,809
14,293
0
49,240
L
Cernunnos
Ryuk8777
Cernunnos
6,688
2,539
0
134
10,068
3,470
616
3,930
6,138
0
32,027
L
Izanami
VT YAMI
Izanami
2,864
1,169
0
509
7,549
2,570
0
3,242
4,307
0
30,839
W
7,929
1,103
0
7,812
11,999
4,196
1,894
461
11,513
73,959
0
L
3,314
324
0
2,225
10,027
6,300
505
0
10,027
0
38,674
L
Cerberus
zzSlimTurtle
Cerberus
7,158
131
0
2,892
14,884
6,399
384
3,685
11,007
30,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,083
Gold Earned
38,425
478
Minions Killed
389
0
Camps Cleared
0
1,567,753
Distance Traveled
1,548,113
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,945
585
101
6
0
334,048
1
W
Yemoja
8,718
513
21
1
0
331,793
4
W
Cernunnos
8,301
488
84
5
0
277,240
1
W
King Arthur
10,506
618
146
9
0
343,959
2
L
Arachne
8,285
487
74
4
0
345,000
2
L
Cernunnos
7,320
431
65
4
0
277,747
8
L
Izanami
7,276
428
73
4
0
263,385
0
W
Sol
9,613
565
126
7
0
280,713
0
L
Nike
8,067
475
92
5
0
384,322
1
L
Cerberus
7,477
440
85
5
0
277,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role