Player Matchup

Baron Samedi
Baron Samedi
BaunDur
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,652 Elo+
Party 3
Neith
Neith
Hugiin09
Neith
Level 4
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 1L
1,425 Elo+
Party 1
Thanatos
Thanatos
OBarbaRuiva
Thanatos
Level 27
God Stats
7W - 10L
1,457 SR
Queue Stats
104W - 114L
1,404 Elo+
Solo
Bellona
Bellona
RavenPurple2B
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,692 Elo+
Party 1
Sobek
Sobek
xdezelx
Sobek
Level 38
God Stats
4W - 7L
1,818 SR
Queue Stats
241W - 252L
1,461 Elo+
Party 3
Team Averages
Level 17
1,597 SR
1,527 Elo+

VS

Team Averages
Level 4
1,500 SR
1,297 Elo+
Nemesis
Nemesis
AnjoBom01
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,114 Elo+
Party 2
Sol
Sol
DaniSnowman9425
Sol
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 7L
1,226 Elo+
Party 2
Artemis
Artemis
Gaviski
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,226 Elo+
Party 2
Mulan
Mulan
LoppaZilla
Mulan
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,226 Elo+
Party 2
Neith
Neith
Macunaimaa
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 23L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaunDur
Baron Samedi
15
16 / 2 / 11
9,854
704
15,477
8,837
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Neith
Hugiin09
Neith
13
1 / 3 / 1
7,936
567
3,754
8,535
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
OBarbaRuiva
Thanatos
14
11 / 2 / 5
9,099
650
8,644
10,904
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
15
8 / 0 / 4
9,569
684
7,540
10,061
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
xdezelx
Sobek
13
7 / 0 / 9
8,611
615
6,663
11,313
9,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnjoBom01
Nemesis
7
0 / 9 / 0
5,223
373
2,551
10,277
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 13 / 0
4,856
347
2,574
10,224
3,431
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Gaviski
Artemis
6
0 / 9 / 0
4,795
343
2,764
9,319
2,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
10
2 / 9 / 0
6,122
437
6,264
13,703
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
5 / 3 / 0
8,457
604
9,100
9,281
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
7
43
Kills
7
7
Deaths
43
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnjoBom01
Nemesis
0
9
0
0
W
Baron Samedi
BaunDur
Baron Samedi
16
2
11
10.75
L
0
13
0
0
L
Artemis
Gaviski
Artemis
0
9
0
0
W
Neith
Hugiin09
Neith
1
3
1
0.5
L
Mulan
2
9
0
0.22
L
Neith
5
3
0
1.67
W
Thanatos
OBarbaRuiva
Thanatos
11
2
5
6.75
W
Bellona
8
0
4
10
W
Sobek
xdezelx
Sobek
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,078
Damage
23,253
49,650
Taken
52,804
30,048
Mitigated
22,401
27,580
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnjoBom01
Nemesis
2,551
1,083
0
726
10,277
2,836
107
2,546
7,423
0
14,575
W
Baron Samedi
BaunDur
Baron Samedi
15,477
2,749
1,366
3,713
8,837
4,028
1,744
1,913
6,724
50,266
0
L
2,574
984
0
655
10,224
3,431
430
6,553
3,377
12,811
0
L
Artemis
Gaviski
Artemis
2,764
2,026
0
1,076
9,319
2,325
165
2,223
6,871
0
10,219
W
Neith
Hugiin09
Neith
3,754
1,350
0
3,778
8,535
2,506
2,338
0
8,535
0
44,127
L
Mulan
6,264
1,379
0
1,267
13,703
10,651
387
8,267
4,887
0
24,368
L
Neith
9,100
5,762
0
3,667
9,281
3,158
299
1,552
7,679
0
40,979
W
Thanatos
OBarbaRuiva
Thanatos
8,644
1,953
0
10,209
10,904
3,846
1,004
187
10,692
0
44,073
W
Bellona
7,540
3,306
0
3,672
10,061
10,067
552
0
10,061
0
64,021
W
Sobek
xdezelx
Sobek
6,663
878
0
4,842
11,313
9,601
646
474
10,614
26,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,069
Gold Earned
29,453
432
Minions Killed
171
0
Camps Cleared
0
1,290,420
Distance Traveled
1,193,247
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,223
373
22
2
0
253,010
1
W
Baron Samedi
9,854
704
87
6
0
214,920
0
L
Sol
4,856
347
28
2
0
225,135
1
L
Artemis
4,795
343
8
1
0
222,332
0
W
Neith
7,936
567
88
6
0
228,257
0
L
Mulan
6,122
437
35
3
0
257,710
1
L
Neith
8,457
604
78
6
0
235,060
0
W
Thanatos
9,099
650
87
6
0
262,755
0
W
Bellona
9,569
684
129
9
0
289,321
0
W
Sobek
8,611
615
41
3
0
295,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role