Player Matchup

Janus
Janus
Platinum V
GamerFletch
Janus
Platinum V
Level 160
God Stats
11W - 7L
1,774 SR
Queue Stats
624W - 611L
1,516 MMR
Solo
Chaac
Chaac
Platinum IV
Jakelly
Chaac
Platinum IV
Level 105
God Stats
5W - 5L
1,673 SR
Queue Stats
157W - 138L
1,730 MMR
Party 1
Jing Wei
Jing Wei
Silver II
MrBenjiCat
Jing Wei
Silver II
Level 160
God Stats
21W - 21L
1,825 SR
Queue Stats
179W - 177L
1,517 MMR
Solo
Fenrir
Fenrir
Gold III
Toadzzz
Fenrir
Gold III
Level 83
God Stats
1W - 2L
1,305 SR
Queue Stats
145W - 144L
1,389 MMR
Party 1
Ymir
Ymir
Gold II
ULose22
Ymir
Gold II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 215L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,616 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,562 SR
1,535 MMR
Skadi
Skadi
Gold III
Imsorryitsme
Skadi
Gold III
Level 126
God Stats
2W - 1L
1,827 SR
Queue Stats
197W - 192L
1,513 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
SoulZRegal
Tsukuyomi
Gold IV
Level 148
God Stats
2W - 4L
1,620 SR
Queue Stats
97W - 102L
1,538 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
TISOKI
Sun Wukong
Gold III
Level 98
God Stats
4W - 7L
1,338 SR
Queue Stats
61W - 68L
1,537 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
g00bywhat
Baron Samedi
Gold III
Level 129
God Stats
17W - 9L
1,546 SR
Queue Stats
110W - 126L
1,535 MMR
Solo
Ra
Ra
Platinum IV
vfprodigyy
Ra
Platinum IV
Level 158
God Stats
9W - 5L
1,479 SR
Queue Stats
240W - 237L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 12
17,638
630
15,502
12,576
6,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chaac
Jakelly
Chaac
20
13 / 2 / 7
17,239
616
25,108
30,451
49,806
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
MrBenjiCat
Jing Wei
20
4 / 2 / 6
16,598
593
11,059
22,857
10,047
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Toadzzz
Fenrir
20
6 / 7 / 13
14,894
532
16,647
33,051
24,560
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
ULose22
Ymir
19
3 / 4 / 16
14,329
512
8,333
27,656
31,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ApolloSetNemesisDanzaburou

VS

Bans
ScyllaCu ChulainnCupidPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 4
13,549
484
13,215
17,235
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
SoulZRegal
Tsukuyomi
20
9 / 10 / 4
14,344
512
19,479
24,995
11,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TISOKI
Sun Wukong
13
2 / 5 / 1
10,782
385
7,461
13,704
11,555
Baron Samedi
g00bywhat
Baron Samedi
20
3 / 9 / 7
14,069
502
11,880
21,598
22,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 5 / 10
15,034
537
24,713
23,734
15,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
35
Kills
18
18
Deaths
35
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
L
0
6
4
0.33
W
Chaac
Jakelly
Chaac
13
2
7
8.25
W
Jing Wei
MrBenjiCat
Jing Wei
4
2
6
3.5
L
Tsukuyomi
SoulZRegal
Tsukuyomi
9
10
4
1.1
L
Sun Wukong
TISOKI
Sun Wukong
2
5
1
0.5
W
Fenrir
Toadzzz
Fenrir
6
7
13
1.79
W
Ymir
ULose22
Ymir
3
4
16
2.75
L
Baron Samedi
g00bywhat
Baron Samedi
3
9
7
0.72
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,649
Damage
76,748
126,591
Taken
101,266
121,642
Mitigated
66,523
55,013
Healing
24,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,502
2,200
387
4,916
12,576
6,056
4,135
3,875
8,601
144,054
0
L
13,215
6,872
0
4,153
17,235
6,375
2,935
4,336
12,874
0
122,451
W
Chaac
Jakelly
Chaac
25,108
5,053
0
17,520
30,451
49,806
1,863
9,098
20,592
7,023
107,806
W
Jing Wei
MrBenjiCat
Jing Wei
11,059
8,710
0
15,582
22,857
10,047
3,938
3,953
18,800
0
153,316
L
Tsukuyomi
SoulZRegal
Tsukuyomi
19,479
4,173
0
1,907
24,995
11,083
0
6,607
18,363
0
104,906
L
Sun Wukong
TISOKI
Sun Wukong
7,461
2,784
0
1,693
13,704
11,555
513
918
12,786
0
38,313
W
Fenrir
Toadzzz
Fenrir
16,647
5,990
0
10,860
33,051
24,560
1,835
13,099
19,700
0
107,185
W
Ymir
ULose22
Ymir
8,333
1,543
0
5,748
27,656
31,173
769
9,257
18,154
47,448
0
L
Baron Samedi
g00bywhat
Baron Samedi
11,880
1,565
813
4,918
21,598
22,166
0
7,776
13,822
61,442
0
L
24,713
3,201
1,443
9,754
23,734
15,344
510
5,803
17,907
124,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,698
Gold Earned
67,778
821
Minions Killed
700
0
Camps Cleared
0
2,719,546
Distance Traveled
2,232,821
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,638
630
229
8
0
565,288
11
L
Skadi
13,549
484
192
7
0
508,017
3
W
Chaac
17,239
616
181
6
0
556,261
9
W
Jing Wei
16,598
593
230
8
0
530,846
5
L
Tsukuyomi
14,344
512
140
5
0
475,566
2
L
Sun Wukong
10,782
385
75
3
0
254,118
3
W
Fenrir
14,894
532
122
4
0
548,540
0
W
Ymir
14,329
512
59
2
0
518,611
14
L
Baron Samedi
14,069
502
96
3
0
486,355
14
L
Ra
15,034
537
197
7
0
508,765
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role