Player Matchup

Bakasura
Bakasura
DiscountBoxBox
Bakasura
Level 25
God Stats
7W - 4L
1,719 SR
Queue Stats
95W - 87L
1,503 Elo+
Solo
Cthulhu
Cthulhu
MilitaryLegend
Cthulhu
Level 4
God Stats
3W - 2L
1,711 SR
Queue Stats
6W - 6L
1,622 Elo+
Solo
Sobek
Sobek
YEET76
Sobek
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 65L
1,483 Elo+
Solo
Freya
Freya
a3dscrusher
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
tkseo
Bellona
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 61L
1,493 Elo+
Solo
Team Averages
Level 14
1,586 SR
1,520 Elo+

VS

Team Averages
Level 20
1,450 SR
1,576 Elo+
Ao Kuang
Ao Kuang
DotaIsDown
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 1
Danzaburou
Danzaburou
Heisenberg699
Danzaburou
Level 26
God Stats
8W - 11L
1,489 SR
Queue Stats
123W - 121L
1,476 Elo+
Solo
Hun Batz
Hun Batz
MightySchmeckle
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
529W - 571L
1,581 Elo+
Solo
Sol
Sol
Rang3king789
Sol
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 1
Cthulhu
Cthulhu
drpepsi148
Cthulhu
Level 22
God Stats
4W - 5L
1,263 SR
Queue Stats
45W - 56L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 2 / 2
7,167
422
4,300
8,857
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

12
3 / 8 / 3
8,392
494
9,902
20,588
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
YEET76
Sobek
12
4 / 5 / 0
8,115
477
4,309
14,103
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 8 / 2
7,220
425
5,424
13,169
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
tkseo
Bellona
16
5 / 1 / 0
9,462
557
6,584
11,546
8,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DotaIsDown
Ao Kuang
13
6 / 5 / 2
8,381
493
9,524
12,409
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Heisenberg699
Danzaburou
17
11 / 0 / 3
11,435
673
17,558
11,155
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
17
6 / 3 / 5
10,264
604
8,224
12,793
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 3 / 2
8,339
491
7,009
11,266
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
drpepsi148
Cthulhu
12
0 / 4 / 11
7,939
467
5,715
10,749
9,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
15
Kills
24
24
Deaths
15
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
2
2
0.5
W
Ao Kuang
DotaIsDown
Ao Kuang
6
5
2
1.4
W
Danzaburou
Heisenberg699
Danzaburou
11
0
3
12.5
W
Hun Batz
6
3
5
2.83
L
3
8
3
0.56
W
1
3
2
0.67
L
Sobek
YEET76
Sobek
4
5
0
0.8
L
3
8
2
0.5
W
Cthulhu
drpepsi148
Cthulhu
0
4
11
1.38
L
Bellona
tkseo
Bellona
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
48,030
68,263
Taken
58,372
39,939
Mitigated
26,165
15,987
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,300
3,132
0
4,238
8,857
2,889
0
2,457
6,400
0
27,632
W
Ao Kuang
DotaIsDown
Ao Kuang
9,524
3,421
0
3,933
12,409
4,484
949
5,266
7,143
23,532
0
W
Danzaburou
Heisenberg699
Danzaburou
17,558
9,843
0
7,360
11,155
4,157
4,507
5,886
4,999
0
78,529
W
Hun Batz
8,224
3,023
0
4,920
12,793
5,106
0
2,867
9,926
0
80,160
L
9,902
868
0
143
20,588
11,442
282
5,166
15,422
39,307
0
W
7,009
1,800
0
4,702
11,266
3,284
1,699
2,095
8,945
35,135
0
L
Sobek
YEET76
Sobek
4,309
365
0
4,303
14,103
13,324
0
4,245
9,858
28,638
0
L
5,424
2,414
0
3,285
13,169
4,022
461
4,309
8,860
17,831
0
W
Cthulhu
drpepsi148
Cthulhu
5,715
767
86
235
10,749
9,134
189
4,092
6,366
23,681
0
L
Bellona
tkseo
Bellona
6,584
1,218
0
4,018
11,546
8,262
769
6,071
5,475
0
61,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
46,358
341
Minions Killed
393
0
Camps Cleared
0
1,442,501
Distance Traveled
1,591,423
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,167
422
74
4
0
215,207
5
W
Ao Kuang
8,381
493
36
2
0
322,393
2
W
Danzaburou
11,435
673
124
7
0
338,142
3
W
Hun Batz
10,264
604
121
7
0
359,878
0
L
Cthulhu
8,392
494
60
4
0
325,082
2
W
Sol
8,339
491
68
4
0
254,092
0
L
Sobek
8,115
477
44
3
0
302,834
1
L
Freya
7,220
425
33
2
0
271,502
0
W
Cthulhu
7,939
467
44
3
0
316,918
5
L
Bellona
9,462
557
130
8
0
327,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role