Player Matchup

Ra
Ra
BlackFrodo
Ra
Level 37
God Stats
0W - 1L
1,856 SR
Queue Stats
6W - 17L
1,213 Elo+
Party 3
Hun Batz
Hun Batz
CenturionD4C
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,724 Elo+
Solo
Baron Samedi
Baron Samedi
MrSwiftTickle
Baron Samedi
Level 41
God Stats
4W - 1L
1,570 SR
Queue Stats
20W - 26L
1,507 Elo+
Party 3
Ares
Ares
timodeez
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,280 Elo+
Party 3
Danzaburou
Danzaburou
vinacos
Danzaburou
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,529 Elo+
Party 3
Team Averages
Level 34
1,585 SR
1,450 Elo+

VS

Team Averages
Level 50
1,649 SR
1,443 Elo+
Loki
Loki
ChiefTokasmoke
Loki
Level 77
God Stats
2W - 4L
1,562 SR
Queue Stats
63W - 56L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Fingleam
Danzaburou
Level 34
God Stats
3W - 2L
1,618 SR
Queue Stats
36W - 36L
1,477 Elo+
Party 1
Eset
Eset
LinoverDeath
Eset
Level 29
God Stats
13W - 11L
1,572 SR
Queue Stats
40W - 53L
1,439 Elo+
Party 2
Cerberus
Cerberus
RedRaptor246186
Cerberus
Level 67
God Stats
5W - 5L
1,813 SR
Queue Stats
105W - 99L
1,436 Elo+
Solo
Janus
Janus
jude-niii
Janus
Level 44
God Stats
2W - 4L
1,681 SR
Queue Stats
54W - 69L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
7,746
704
6,312
9,163
4,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
CenturionD4C
Hun Batz
12
0 / 7 / 2
6,908
628
3,370
11,964
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MrSwiftTickle
Baron Samedi
13
2 / 6 / 5
7,847
713
8,659
12,115
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
0 / 7 / 5
7,048
641
3,703
16,474
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
vinacos
Danzaburou
15
6 / 4 / 4
9,597
872
13,462
11,415
4,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 11
11,214
1,019
8,988
8,537
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Fingleam
Danzaburou
16
2 / 1 / 17
10,107
919
14,267
9,669
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 9
9,684
880
5,965
8,110
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
16
5 / 3 / 13
10,360
942
8,701
13,399
11,139
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
jude-niii
Janus
16
5 / 1 / 11
9,895
900
14,037
8,089
3,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
10
Kills
28
28
Deaths
10
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Hun Batz
CenturionD4C
Hun Batz
0
7
2
0.14
W
10
2
11
7.75
W
Danzaburou
Fingleam
Danzaburou
2
1
17
10.5
W
6
3
9
3.5
L
Baron Samedi
MrSwiftTickle
Baron Samedi
2
6
5
0.75
W
Cerberus
5
3
13
3.83
W
Janus
jude-niii
Janus
5
1
11
10.5
L
Ares
0
7
5
0.36
L
Danzaburou
vinacos
Danzaburou
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
51,958
61,131
Taken
47,804
28,915
Mitigated
24,884
9,770
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,312
756
962
1,056
9,163
4,580
0
5,166
3,997
17,889
0
L
Hun Batz
CenturionD4C
Hun Batz
3,370
1,557
0
1,722
11,964
4,467
156
2,684
9,280
0
18,554
W
8,988
3,072
0
1,094
8,537
3,213
111
2,127
6,374
0
29,767
W
Danzaburou
Fingleam
Danzaburou
14,267
8,465
0
4,872
9,669
4,100
3,839
4,180
5,321
0
39,005
W
5,965
669
719
1,151
8,110
3,361
120
3,967
4,035
15,696
0
L
Baron Samedi
MrSwiftTickle
Baron Samedi
8,659
727
524
2,651
12,115
4,283
1
7,160
4,955
19,486
0
W
Cerberus
8,701
282
618
2,420
13,399
11,139
474
5,548
7,616
31,699
0
W
Janus
jude-niii
Janus
14,037
150
94
1,114
8,089
3,071
718
2,359
5,613
36,644
0
L
Ares
3,703
380
0
1,115
16,474
11,205
0
6,717
9,757
8,967
0
L
Danzaburou
vinacos
Danzaburou
13,462
8,091
0
1,740
11,415
4,380
0
7,060
4,355
0
33,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
51,260
179
Minions Killed
291
3
Camps Cleared
8
931,802
Distance Traveled
1,123,504
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,746
704
33
3
1
192,509
0
L
Hun Batz
6,908
628
39
4
1
161,950
0
W
Loki
11,214
1,019
42
4
5
220,920
1
W
Danzaburou
10,107
919
73
7
2
204,407
0
W
Eset
9,684
880
26
2
0
208,647
0
L
Baron Samedi
7,847
713
35
3
0
183,471
1
W
Cerberus
10,360
942
75
7
0
220,301
0
W
Janus
9,895
900
75
7
1
269,229
3
L
Ares
7,048
641
9
1
1
192,724
2
L
Danzaburou
9,597
872
63
6
0
201,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role