Player Matchup

Ymir
Ymir
CanadianEh1113
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,675 Elo+
Solo
Thoth
Thoth
DaeinerysTargar
Thoth
Level 16
God Stats
2W - 2L
1,661 SR
Queue Stats
17W - 19L
1,636 Elo+
Solo
Tiamat
Tiamat
PRIIDEv
Tiamat
Level 27
God Stats
8W - 14L
1,514 SR
Queue Stats
310W - 339L
1,618 Elo+
Solo
Cu Chulainn
Cu Chulainn
Teachingsalt
Cu Chulainn
Level 28
God Stats
3W - 2L
1,507 SR
Queue Stats
51W - 51L
1,615 Elo+
Solo
Artemis
Artemis
xByAetherHunter
Artemis
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
82W - 92L
1,642 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,637 Elo+

VS

Team Averages
Level 17
1,566 SR
1,699 Elo+
Guan Yu
Guan Yu
Alexop_11
Guan Yu
Level 11
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 3L
1,843 Elo+
Solo
Baba Yaga
Baba Yaga
BeyondBrownHD
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 108L
1,709 Elo+
Solo
Athena
Athena
MasterBaiter677
Athena
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 21L
1,630 Elo+
Solo
Nemesis
Nemesis
Sulli the cat
Nemesis
Level 27
God Stats
20W - 12L
1,610 SR
Queue Stats
98W - 88L
1,629 Elo+
Solo
Ymir
Ymir
corwell5
Ymir
Level 13
God Stats
3W - 3L
1,477 SR
Queue Stats
6W - 6L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
8,056
474
7,516
14,476
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 5 / 1
9,568
563
9,615
7,625
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
PRIIDEv
Tiamat
16
1 / 3 / 2
8,865
521
8,854
7,096
6,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Teachingsalt
Cu Chulainn
16
9 / 3 / 3
9,746
573
10,855
11,040
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 9
7,414
436
9,464
12,473
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexop_11
Guan Yu
14
6 / 6 / 5
9,170
539
7,406
17,611
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
BeyondBrownHD
Baba Yaga
15
4 / 5 / 4
9,284
546
10,713
11,399
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 0
9,063
533
4,730
17,351
12,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
16
5 / 4 / 5
9,672
569
8,996
13,669
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 5 / 3
7,801
459
4,009
13,499
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
22
Kills
19
20
Deaths
22
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alexop_11
Guan Yu
6
6
5
1.42
L
Baba Yaga
BeyondBrownHD
Baba Yaga
4
5
4
1.2
W
2
3
5
1.5
W
9
5
1
1.9
L
3
2
0
1.5
W
Tiamat
PRIIDEv
Tiamat
1
3
2
0.67
L
Nemesis
5
4
5
1.88
W
Cu Chulainn
Teachingsalt
Cu Chulainn
9
3
3
3.5
L
Ymir
1
5
3
0.5
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,304
Damage
35,854
52,710
Taken
73,529
24,622
Mitigated
42,701
10,635
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alexop_11
Guan Yu
7,406
702
707
2,391
17,611
12,063
212
5,771
11,674
0
46,169
L
Baba Yaga
BeyondBrownHD
Baba Yaga
10,713
1,360
342
3,649
11,399
4,044
320
4,106
6,953
49,340
0
W
7,516
1,621
0
468
14,476
7,856
58
6,459
8,017
38,607
0
W
9,615
629
0
601
7,625
2,359
0
3,305
4,280
40,356
0
L
4,730
1,371
0
3,906
17,351
12,705
122
7,636
9,697
46,828
0
W
Tiamat
PRIIDEv
Tiamat
8,854
882
0
2,130
7,096
6,493
266
1,634
5,305
56,155
0
L
Nemesis
8,996
5,252
0
5,683
13,669
5,871
0
4,107
9,413
0
62,978
W
Cu Chulainn
Teachingsalt
Cu Chulainn
10,855
2,916
0
3,419
11,040
4,737
476
2,899
8,073
0
56,557
L
Ymir
4,009
713
552
2,135
13,499
8,018
600
3,591
9,807
31,189
0
W
9,464
3,808
537
3,480
12,473
3,177
984
4,798
7,583
0
28,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
44,990
380
Minions Killed
434
0
Camps Cleared
0
1,464,970
Distance Traveled
1,534,037
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,170
539
64
4
0
305,878
1
L
Baba Yaga
9,284
546
97
6
0
298,610
2
W
Ymir
8,056
474
65
4
0
271,637
0
W
Thoth
9,568
563
62
4
0
269,454
1
L
Athena
9,063
533
121
7
0
323,728
2
W
Tiamat
8,865
521
119
7
0
285,496
1
L
Nemesis
9,672
569
106
6
0
334,397
6
W
Cu Chulainn
9,746
573
86
5
0
354,763
0
L
Ymir
7,801
459
46
3
0
271,424
0
W
Artemis
7,414
436
48
3
0
283,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role