Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold II
DeleteThisGame1
Sol
Gold II
Level 119
God Stats
19W - 10L
1,593 SR
Queue Stats
86W - 83L
1,681 MMR
Party 1
Ravana
Ravana
Silver I
MrMoneyHacker47
Ravana
Silver I
Level 122
God Stats
7W - 6L
1,492 SR
Queue Stats
93W - 93L
1,222 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Phantom1564
Sun Wukong
Bronze III
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 15L
1,460 MMR
Solo
Cupid
Cupid
Silver I
ROBBYOWNZ
Cupid
Silver I
Level 107
God Stats
15W - 14L
1,527 SR
Queue Stats
130W - 119L
1,457 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,522 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,582 SR
1,456 MMR
Apollo
Apollo
Bronze III
Burnout-_-1
Apollo
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 MMR
Solo
Fenrir
Fenrir
Silver III
I am the soy
Fenrir
Silver III
Level 107
God Stats
0W - 3L
1,466 SR
Queue Stats
38W - 57L
1,459 MMR
Solo
Mulan
Mulan
Gold V
Kellz1BillioN
Mulan
Gold V
Level 127
God Stats
50W - 34L
1,790 SR
Queue Stats
2,042W - 2,045L
1,456 MMR
Solo
Sylvanus
Sylvanus
Gold V
KidClutchfrmOKC
Sylvanus
Gold V
Level 149
God Stats
5W - 4L
1,737 SR
Queue Stats
54W - 57L
1,448 MMR
Solo
Agni
Agni
Gold III
luciismite
Agni
Gold III
Level 69
God Stats
4W - 4L
1,417 SR
Queue Stats
125W - 133L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
1 / 0 / 9
12,226
509
6,780
17,126
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 7 / 1
13,325
555
14,622
21,625
6,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 3 / 7
12,825
534
9,873
12,630
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Phantom1564
Sun Wukong
20
5 / 0 / 4
14,936
622
26,341
19,164
16,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
ROBBYOWNZ
Cupid
20
2 / 4 / 2
13,485
562
8,583
11,489
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneSetTsukuyomiCthulhuDanzaburou

VS

Bans
Nu WaNemesisCu ChulainnBakasuraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
5 / 0 / 0
12,898
537
8,364
15,604
7,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
15
2 / 6 / 5
9,953
415
9,984
20,267
9,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 6 / 0
11,554
481
9,821
23,027
15,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
17
3 / 2 / 5
11,394
475
10,830
19,263
19,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 6
11,407
475
14,334
12,325
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
18
Kills
14
14
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
9
5.5
L
Apollo
5
0
0
5
W
5
7
1
0.79
L
Fenrir
2
6
5
0.75
L
0
6
0
0
L
Sylvanus
3
2
5
2.75
W
5
3
7
2.83
W
Sun Wukong
Phantom1564
Sun Wukong
5
0
4
7
W
Cupid
ROBBYOWNZ
Cupid
2
4
2
0.75
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,199
Damage
53,333
82,034
Taken
90,486
44,958
Mitigated
56,268
31,626
Healing
36,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,780
3,249
0
3,519
17,126
12,657
166
4,518
12,480
43,057
0
L
Apollo
8,364
4,903
0
8,003
15,604
7,063
832
3,378
12,226
0
105,702
W
14,622
4,571
0
7,870
21,625
6,266
4,034
8,440
12,701
97,601
0
L
Fenrir
9,984
1,732
471
6,535
20,267
9,114
0
8,767
11,500
0
59,463
L
9,821
1,033
0
7,540
23,027
15,673
836
547
22,480
6,027
79,210
L
Sylvanus
10,830
871
4,141
7,901
19,263
19,678
482
5,406
13,857
42,784
0
W
9,873
1,601
0
5,596
12,630
5,745
2,041
4,451
7,956
0
70,456
W
Sun Wukong
Phantom1564
Sun Wukong
26,341
6,035
0
10,222
19,164
16,075
1,049
5,061
14,045
553
117,424
W
Cupid
ROBBYOWNZ
Cupid
8,583
4,114
560
3,859
11,489
4,215
5,366
3,275
8,104
0
100,818
L
14,334
507
0
2,090
12,325
4,740
0
3,433
8,892
73,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,797
Gold Earned
57,206
747
Minions Killed
642
0
Camps Cleared
0
2,415,877
Distance Traveled
2,106,864
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,226
509
52
2
0
553,793
9
L
Apollo
12,898
537
202
8
0
502,892
9
W
Sol
13,325
555
176
7
0
431,023
9
L
Fenrir
9,953
415
89
4
0
413,894
0
L
Mulan
11,554
481
172
7
0
384,902
4
L
Sylvanus
11,394
475
57
2
0
420,331
5
W
Ravana
12,825
534
124
5
0
503,125
4
W
Sun Wukong
14,936
622
202
8
0
498,695
1
W
Cupid
13,485
562
193
8
0
429,241
7
L
Agni
11,407
475
122
5
0
384,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role