Player Matchup

Anhur
Anhur
Blueline
Anhur
Level 24
God Stats
50W - 42L
1,536 SR
Queue Stats
60W - 55L
1,474 Elo+
Party 1
Bellona
Bellona
Ivan_325
Bellona
Level 17
God Stats
7W - 6L
1,519 SR
Queue Stats
34W - 28L
1,466 Elo+
Party 3
Zhong Kui
Zhong Kui
Najaro87
Zhong Kui
Level 155
God Stats
4W - 3L
1,323 SR
Queue Stats
173W - 173L
1,480 Elo+
Party 1
Hachiman
Hachiman
Regime103
Hachiman
Level 73
God Stats
0W - 3L
1,222 SR
Queue Stats
37W - 34L
1,461 Elo+
Party 3
Ravana
Ravana
sirguythefirst
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,486 Elo+
Party 1
Team Averages
Level 59
1,420 SR
1,473 Elo+

VS

Team Averages
Level 59
1,429 SR
1,428 Elo+
Cthulhu
Cthulhu
FakeTherapy
Cthulhu
Level 28
God Stats
52W - 32L
1,398 SR
Queue Stats
169W - 157L
1,335 Elo+
Party 2
Anhur
Anhur
Lazr Hipoh
Anhur
Level 25
God Stats
6W - 4L
1,439 SR
Queue Stats
206W - 182L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
Mekatorque
Kukulkan
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
264W - 210L
1,342 Elo+
Party 2
Cabrakan
Cabrakan
Neckalyzer
Cabrakan
Level 108
God Stats
9W - 11L
1,309 SR
Queue Stats
516W - 476L
1,522 Elo+
Party 4
Sun Wukong
Sun Wukong
Vipermagin
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 137L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blueline
Anhur
11
1 / 2 / 2
6,650
443
4,443
6,665
2,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Ivan_325
Bellona
12
0 / 4 / 0
7,219
481
6,566
9,793
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Najaro87
Zhong Kui
12
0 / 5 / 1
7,185
479
5,777
12,707
7,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Regime103
Hachiman
13
4 / 2 / 1
7,817
521
7,366
6,656
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,659
444
2,416
9,638
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FakeTherapy
Cthulhu
11
0 / 1 / 4
6,933
462
3,285
7,953
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
11
1 / 3 / 3
6,484
432
1,786
6,918
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Mekatorque
Kukulkan
15
5 / 1 / 4
9,188
613
7,610
7,392
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Neckalyzer
Cabrakan
15
9 / 0 / 3
8,863
591
10,647
9,382
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Vipermagin
Sun Wukong
14
4 / 0 / 1
8,581
572
8,007
12,379
6,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
19
19
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blueline
Anhur
1
2
2
1
W
Cthulhu
FakeTherapy
Cthulhu
0
1
4
2
L
Bellona
Ivan_325
Bellona
0
4
0
0
W
Anhur
1
3
3
0.83
W
Kukulkan
Mekatorque
Kukulkan
5
1
4
7
L
Zhong Kui
Najaro87
Zhong Kui
0
5
1
0.1
W
Cabrakan
Neckalyzer
Cabrakan
9
0
3
10.5
L
Hachiman
Regime103
Hachiman
4
2
1
2.25
W
Sun Wukong
Vipermagin
Sun Wukong
4
0
1
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
31,335
45,459
Taken
44,024
22,677
Mitigated
20,886
12,801
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blueline
Anhur
4,443
2,097
0
1,285
6,665
2,186
0
4,024
2,597
0
31,265
W
Cthulhu
FakeTherapy
Cthulhu
3,285
71
0
2,170
7,953
3,772
0
473
7,480
25,218
0
L
Bellona
Ivan_325
Bellona
6,566
2,080
0
1,715
9,793
7,072
0
773
9,020
3,077
34,576
W
Anhur
1,786
406
0
1,737
6,918
1,712
210
531
6,387
0
32,504
W
Kukulkan
Mekatorque
Kukulkan
7,610
1,184
0
336
7,392
2,899
0
2,838
4,554
58,914
0
L
Zhong Kui
Najaro87
Zhong Kui
5,777
536
0
4,430
12,707
7,716
990
8,223
4,244
48,460
0
W
Cabrakan
Neckalyzer
Cabrakan
10,647
1,484
0
4,495
9,382
6,367
0
2,061
7,297
55,970
0
L
Hachiman
Regime103
Hachiman
7,366
4,757
0
2,991
6,656
2,332
0
2,999
3,615
0
46,272
W
Sun Wukong
Vipermagin
Sun Wukong
8,007
3,203
0
5,967
12,379
6,136
460
245
11,734
0
50,292
L
2,416
903
0
2,380
9,638
3,371
0
5,150
4,441
0
39,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
40,049
413
Minions Killed
433
0
Camps Cleared
0
1,331,960
Distance Traveled
1,465,276
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,650
443
58
4
0
273,146
2
W
Cthulhu
6,933
462
46
3
0
305,554
2
L
Bellona
7,219
481
89
6
0
300,406
0
W
Anhur
6,484
432
61
4
0
270,793
2
W
Kukulkan
9,188
613
124
8
0
305,503
2
L
Zhong Kui
7,185
479
85
6
0
250,213
2
W
Cabrakan
8,863
591
89
6
0
321,078
0
L
Hachiman
7,817
521
99
7
0
267,357
2
W
Sun Wukong
8,581
572
113
8
0
262,348
0
L
Ravana
6,659
444
82
5
0
240,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role