Player Matchup

Set
Set
SI_Estevo
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,665 Elo+
Solo
Cthulhu
Cthulhu
Strogg98
Cthulhu
Level 107
God Stats
0W - 2L
1,895 SR
Queue Stats
44W - 35L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
iindexfinger
Sun Wukong
Level 21
God Stats
7W - 7L
1,647 SR
Queue Stats
20W - 16L
1,574 Elo+
Solo
Kukulkan
Kukulkan
lPatchy
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,704 Elo+
Party 2
Danzaburou
Danzaburou
whitersoul
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 24L
1,704 Elo+
Party 2
Team Averages
Level 33
1,608 SR
1,629 Elo+

VS

Team Averages
Level 17
1,627 SR
1,562 Elo+
Hel
Hel
QuietThings
Hel
Level 13
God Stats
7W - 2L
1,670 SR
Queue Stats
30W - 26L
1,457 Elo+
Solo
Thor
Thor
S3B4STIAAAAN
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
Khepri
Khepri
TheLingLord
Khepri
Level 23
God Stats
20W - 34L
1,676 SR
Queue Stats
300W - 281L
1,654 Elo+
Party 1
Rama
Rama
TheRealBoog
Rama
Level 18
God Stats
5W - 1L
1,683 SR
Queue Stats
157W - 107L
1,668 Elo+
Party 1
Bellona
Bellona
draqataq
Bellona
Level 27
God Stats
10W - 11L
1,605 SR
Queue Stats
36W - 30L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,804
363
1,930
8,918
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Strogg98
Cthulhu
9
1 / 3 / 1
6,743
421
6,634
11,755
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
iindexfinger
Sun Wukong
15
8 / 2 / 0
9,096
569
10,933
13,932
7,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
lPatchy
Kukulkan
12
3 / 6 / 0
7,312
457
7,551
8,215
3,137
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
whitersoul
Danzaburou
11
0 / 4 / 1
7,241
453
7,913
7,774
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 4
9,191
574
7,684
8,607
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 8
7,832
490
5,287
11,072
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
11
0 / 2 / 7
7,373
461
3,087
8,584
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 0 / 4
8,594
537
10,523
11,266
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
draqataq
Bellona
14
8 / 4 / 3
9,222
576
10,213
12,865
12,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
12
Kills
22
22
Deaths
12
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
2
3
8
2
L
0
7
1
0.07
L
Cthulhu
Strogg98
Cthulhu
1
3
1
0.5
W
Khepri
0
2
7
1.75
W
6
0
4
8
W
Bellona
draqataq
Bellona
8
4
3
2.38
L
Sun Wukong
iindexfinger
Sun Wukong
8
2
0
4
L
Kukulkan
lPatchy
Kukulkan
3
6
0
0.5
L
Danzaburou
whitersoul
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
36,794
50,594
Taken
52,394
24,334
Mitigated
31,446
7,888
Healing
25,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,684
454
4,535
4,095
8,607
4,552
490
4,005
4,602
50,805
0
W
5,287
1,198
0
3,809
11,072
3,993
704
2,489
8,583
0
39,459
L
1,930
590
0
703
8,918
2,733
233
1,383
7,535
0
14,913
L
Cthulhu
Strogg98
Cthulhu
6,634
251
0
1,371
11,755
8,696
0
2,173
9,582
18,592
0
W
Khepri
3,087
71
0
1,442
8,584
6,201
0
3,077
5,507
14,623
0
W
10,523
7,967
0
8,222
11,266
4,255
0
3,268
7,998
0
58,541
W
Bellona
draqataq
Bellona
10,213
3,375
0
3,346
12,865
12,445
900
1,346
11,519
0
48,276
L
Sun Wukong
iindexfinger
Sun Wukong
10,933
3,357
0
4,518
13,932
7,095
513
1,599
12,333
0
44,014
L
Kukulkan
lPatchy
Kukulkan
7,551
1,064
0
18
8,215
3,137
0
4,834
3,381
39,391
0
L
Danzaburou
whitersoul
Danzaburou
7,913
4,017
0
1,278
7,774
2,673
312
782
6,992
0
44,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,196
Gold Earned
42,212
297
Minions Killed
392
0
Camps Cleared
0
1,451,058
Distance Traveled
1,423,569
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,191
574
101
6
0
296,848
1
W
Thor
7,832
490
66
4
0
302,664
4
L
Set
5,804
363
32
2
0
314,220
1
L
Cthulhu
6,743
421
23
1
0
301,603
3
W
Khepri
7,373
461
30
2
0
271,050
3
W
Rama
8,594
537
93
6
0
265,029
1
W
Bellona
9,222
576
102
6
0
287,978
4
L
Sun Wukong
9,096
569
96
6
0
308,069
1
L
Kukulkan
7,312
457
63
4
0
259,892
1
L
Danzaburou
7,241
453
83
5
0
267,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role