Player Matchup

Ne Zha
Ne Zha
Beecaas
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,705 Elo+
Party 3
Ra
Ra
ProdigyPatriot
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 3
Yemoja
Yemoja
SamuraiZoe
Yemoja
Level 17
God Stats
5W - 6L
1,415 SR
Queue Stats
76W - 78L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
UchihaBlackList
Erlang Shen
Level 146
God Stats
3W - 3L
1,488 SR
Queue Stats
170W - 137L
1,635 Elo+
Party 2
Izanami
Izanami
kkohi
Izanami
Level 8
God Stats
7W - 6L
1,467 SR
Queue Stats
42W - 38L
1,479 Elo+
Party 2
Team Averages
Level 43
1,474 SR
1,601 Elo+

VS

Team Averages
Level 26
1,517 SR
1,519 Elo+
Raijin
Raijin
FartinLutherKing
Raijin
Level 33
God Stats
38W - 31L
1,601 SR
Queue Stats
120W - 134L
1,511 Elo+
Party 1
King Arthur
King Arthur
GMoney0528
King Arthur
Level 18
God Stats
30W - 27L
1,545 SR
Queue Stats
139W - 127L
1,524 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
Level 27
God Stats
24W - 19L
1,438 SR
Queue Stats
421W - 397L
1,457 Elo+
Party 1
Nemesis
Nemesis
VectR Oysters
Nemesis
Level 22
God Stats
39W - 29L
1,629 SR
Queue Stats
179W - 154L
1,535 Elo+
Party 4
Janus
Janus
occurrence13
Janus
Level 29
God Stats
15W - 29L
1,370 SR
Queue Stats
136W - 127L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beecaas
Ne Zha
12
9 / 0 / 1
6,872
687
6,944
6,389
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 6
5,730
573
3,064
5,098
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
SamuraiZoe
Yemoja
8
0 / 1 / 4
5,222
522
1,682
4,007
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
UchihaBlackList
Erlang Shen
11
1 / 2 / 2
6,285
629
3,977
9,445
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
kkohi
Izanami
8
0 / 3 / 2
4,769
477
708
6,419
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,532
553
2,758
3,790
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GMoney0528
King Arthur
9
2 / 2 / 1
5,138
514
5,663
10,136
4,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
9
2 / 1 / 2
5,041
504
4,773
4,257
1,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
7
1 / 3 / 3
4,763
476
2,419
4,565
2,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 3
4,746
475
2,775
2,763
571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
8
8
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Beecaas
Ne Zha
9
0
1
9.5
L
2
3
0
0.67
L
King Arthur
GMoney0528
King Arthur
2
2
1
1.25
W
1
2
6
2
W
Yemoja
SamuraiZoe
Yemoja
0
1
4
2
W
Erlang Shen
UchihaBlackList
Erlang Shen
1
2
2
1
L
Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
2
1
2
3
L
Nemesis
1
3
3
0.83
W
Izanami
kkohi
Izanami
0
3
2
0.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,375
Damage
18,388
31,358
Taken
25,511
10,647
Mitigated
8,896
14,108
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Beecaas
Ne Zha
6,944
3,242
0
2,779
6,389
2,086
0
634
5,605
0
33,222
L
2,758
213
0
515
3,790
1,127
0
1,957
1,833
24,985
0
L
King Arthur
GMoney0528
King Arthur
5,663
752
0
2,730
10,136
4,025
0
659
9,477
0
25,141
W
3,064
744
449
1,679
5,098
1,585
428
2,212
2,618
26,421
0
W
Yemoja
SamuraiZoe
Yemoja
1,682
344
621
1,422
4,007
1,527
0
1,018
2,843
12,436
0
W
Erlang Shen
UchihaBlackList
Erlang Shen
3,977
1,861
0
5,565
9,445
4,103
0
0
9,445
0
36,004
L
Ah Muzen Cab
Ultimahawk6
Ah Muzen Cab
4,773
931
0
793
4,257
1,170
62
1,346
2,911
0
25,854
L
Nemesis
2,419
1,237
0
818
4,565
2,003
0
81
4,484
0
19,255
W
Izanami
kkohi
Izanami
708
345
0
1,593
6,419
1,346
544
929
5,314
0
21,175
L
2,775
85
0
305
2,763
571
279
703
2,060
15,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
25,220
280
Minions Killed
222
0
Camps Cleared
0
944,402
Distance Traveled
917,763
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,872
687
72
7
0
228,809
4
L
Raijin
5,532
553
56
6
0
174,393
4
L
King Arthur
5,138
514
41
4
0
171,646
4
W
Ra
5,730
573
57
6
0
166,667
2
W
Yemoja
5,222
522
32
3
0
196,900
3
W
Erlang Shen
6,285
629
74
7
0
192,561
3
L
Ah Muzen Cab
5,041
504
51
5
0
177,421
2
L
Nemesis
4,763
476
42
4
0
210,425
1
W
Izanami
4,769
477
45
5
0
159,465
0
L
Janus
4,746
475
32
3
0
183,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role