Player Matchup

Cerberus
Cerberus
AnubisHero
Cerberus
Level 136
God Stats
17W - 8L
1,680 SR
Queue Stats
287W - 276L
1,514 Elo+
Party 3
Apollo
Apollo
KenpachiJarvis
Apollo
Level 144
God Stats
4W - 1L
1,784 SR
Queue Stats
35W - 24L
1,627 Elo+
Party 3
Anubis
Anubis
MuskyHoIes
Anubis
Level 18
God Stats
2W - 0L
1,648 SR
Queue Stats
8W - 8L
1,770 Elo+
Party 3
Terra
Terra
Scabzilla
Terra
Level 126
God Stats
2W - 1L
1,373 SR
Queue Stats
116W - 101L
1,510 Elo+
Party 3
Arachne
Arachne
TheRoachLord
Arachne
Level 119
God Stats
4W - 2L
1,680 SR
Queue Stats
117W - 105L
1,510 Elo+
Party 3
Team Averages
Level 109
1,633 SR
1,586 Elo+

VS

Team Averages
Level 52
1,593 SR
1,498 Elo+
Danzaburou
Danzaburou
NotBrokeTownKid
Danzaburou
Level 38
God Stats
32W - 46L
1,542 SR
Queue Stats
48W - 63L
1,600 Elo+
Party 1
Nike
Nike
VaultDweller707
Nike
Level 88
God Stats
8W - 4L
1,619 SR
Queue Stats
127W - 137L
1,515 Elo+
Party 1
Chaac
Chaac
enrysof
Chaac
Level 20
God Stats
13W - 6L
1,649 SR
Queue Stats
26W - 21L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
gowther332
Baron Samedi
Level 62
God Stats
21W - 11L
1,560 SR
Queue Stats
637W - 636L
1,467 Elo+
Party 2
Arachne
Arachne
jonnyquest2099
Arachne
Level 50
God Stats
37W - 24L
1,594 SR
Queue Stats
302W - 332L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnubisHero
Cerberus
11
1 / 0 / 2
6,500
542
4,505
5,890
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 2 / 8
6,208
517
6,555
9,584
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
MuskyHoIes
Anubis
12
8 / 2 / 2
7,318
610
7,638
7,211
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Scabzilla
Terra
9
1 / 2 / 8
6,068
506
2,947
6,756
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
TheRoachLord
Arachne
12
11 / 2 / 6
7,812
651
9,952
8,758
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NotBrokeTownKid
Danzaburou
9
2 / 6 / 1
6,505
542
6,873
11,262
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
4,939
412
3,304
8,052
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
enrysof
Chaac
9
2 / 4 / 1
5,552
463
4,667
8,590
4,183
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
gowther332
Baron Samedi
11
4 / 5 / 2
6,621
552
4,959
9,798
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 1
5,004
417
3,272
7,978
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
24
Kills
8
8
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AnubisHero
Cerberus
1
0
2
2
W
3
2
8
3.5
W
Anubis
MuskyHoIes
Anubis
8
2
2
4.5
L
Danzaburou
NotBrokeTownKid
Danzaburou
2
6
1
0.42
W
Terra
Scabzilla
Terra
1
2
8
2.5
W
Arachne
TheRoachLord
Arachne
11
2
6
7
L
0
4
0
0
L
Chaac
enrysof
Chaac
2
4
1
0.63
L
Baron Samedi
gowther332
Baron Samedi
4
5
2
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
23,075
38,199
Taken
45,680
20,687
Mitigated
17,065
16,992
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AnubisHero
Cerberus
4,505
130
0
2,379
5,890
5,563
376
0
5,565
30,244
0
W
6,555
3,972
482
3,856
9,584
3,266
480
2,307
7,277
0
25,465
W
Anubis
MuskyHoIes
Anubis
7,638
0
159
3,002
7,211
3,306
1,655
1,684
5,502
32,534
0
L
Danzaburou
NotBrokeTownKid
Danzaburou
6,873
2,173
0
3,416
11,262
2,925
0
3,182
7,934
0
27,997
W
Terra
Scabzilla
Terra
2,947
611
1,278
1,931
6,756
5,402
0
803
5,953
17,004
0
W
Arachne
TheRoachLord
Arachne
9,952
6,652
588
3,317
8,758
3,150
195
165
8,543
0
32,239
L
3,304
26
0
1,260
8,052
3,822
0
3,816
3,873
0
17,607
L
Chaac
enrysof
Chaac
4,667
1,243
67
1,832
8,590
4,183
730
1,646
6,902
0
17,484
L
Baron Samedi
gowther332
Baron Samedi
4,959
922
170
2,579
9,798
4,208
0
3,605
5,884
26,365
0
L
3,272
2,819
0
690
7,978
1,927
0
1,889
5,997
0
23,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
28,621
265
Minions Killed
208
0
Camps Cleared
0
1,084,070
Distance Traveled
967,408
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,500
542
67
6
0
198,243
0
W
Apollo
6,208
517
31
3
0
218,642
1
W
Anubis
7,318
610
73
6
0
194,285
1
L
Danzaburou
6,505
542
40
3
0
161,822
2
W
Terra
6,068
506
28
2
0
222,309
6
W
Arachne
7,812
651
66
6
0
250,591
0
L
Nike
4,939
412
38
3
0
200,293
1
L
Chaac
5,552
463
34
3
0
181,379
0
L
Baron Samedi
6,621
552
52
4
0
186,257
2
L
Arachne
5,004
417
44
4
0
237,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role