Player Matchup

Persephone
Persephone
Animegirl7777
Persephone
Level 6
God Stats
1W - 1L
1,466 SR
Queue Stats
1W - 3L
1,143 Elo+
Party 1
Nemesis
Nemesis
SILKykat135
Nemesis
Level 27
God Stats
4W - 2L
1,889 SR
Queue Stats
8W - 5L
1,471 Elo+
Solo
Danzaburou
Danzaburou
The Ste
Danzaburou
Level 18
God Stats
100W - 77L
1,434 SR
Queue Stats
541W - 497L
1,410 Elo+
Solo
Osiris
Osiris
Thicc Boi2294
Osiris
Level 28
God Stats
3W - 1L
1,476 SR
Queue Stats
92W - 127L
1,401 Elo+
Solo
Ares
Ares
keel daho
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,143 Elo+
Party 1
Team Averages
Level 18
1,553 SR
1,314 Elo+

VS

Team Averages
Level 20
1,488 SR
1,314 Elo+
Izanami
Izanami
CrackedJutsu
Izanami
Level 25
God Stats
3W - 3L
1,790 SR
Queue Stats
170W - 191L
1,389 Elo+
Solo
Fenrir
Fenrir
Dredhak
Fenrir
Level 12
God Stats
21W - 23L
1,470 SR
Queue Stats
82W - 72L
1,139 Elo+
Solo
Fafnir
Fafnir
LuluCrazyKiller
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 109L
1,440 Elo+
Solo
Agni
Agni
SadBoiMike
Agni
Level 28
God Stats
5W - 9L
1,571 SR
Queue Stats
202W - 219L
1,408 Elo+
Solo
Neith
Neith
Semperfi1212
Neith
Level 7
God Stats
0W - 2L
1,107 SR
Queue Stats
1W - 12L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Animegirl7777
Persephone
12
1 / 3 / 7
7,488
499
2,746
5,431
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SILKykat135
Nemesis
14
5 / 2 / 7
8,835
589
8,745
10,916
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
The Ste
Danzaburou
15
6 / 2 / 1
9,331
622
6,383
10,213
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 1
7,995
533
6,340
7,894
5,312
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
12
6 / 1 / 7
8,540
569
7,815
12,455
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrackedJutsu
Izanami
12
3 / 3 / 0
6,917
461
7,042
10,695
3,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Dredhak
Fenrir
9
1 / 6 / 2
5,944
396
3,191
11,355
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 2
6,843
456
1,987
6,697
4,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 5 / 0
6,777
452
7,076
8,131
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 2
6,257
417
4,279
9,427
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
10
10
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
Animegirl7777
Persephone
1
3
7
1.5
L
Izanami
CrackedJutsu
Izanami
3
3
0
1
L
Fenrir
Dredhak
Fenrir
1
6
2
0.33
L
0
2
2
0.5
W
Nemesis
SILKykat135
Nemesis
5
2
7
4.25
L
5
5
0
1
L
1
5
2
0.4
W
Danzaburou
The Ste
Danzaburou
6
2
1
3.25
W
3
2
1
1.75
W
Ares
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,029
Damage
23,575
46,909
Taken
46,305
25,967
Mitigated
16,804
11,466
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Animegirl7777
Persephone
2,746
276
0
110
5,431
1,912
782
1,744
3,544
28,673
0
L
Izanami
CrackedJutsu
Izanami
7,042
4,736
0
2,445
10,695
3,271
646
2,227
8,468
0
36,314
L
Fenrir
Dredhak
Fenrir
3,191
920
0
2,500
11,355
3,266
0
1,372
9,983
0
20,227
L
1,987
407
123
1,307
6,697
4,928
0
523
6,174
24,347
0
W
Nemesis
SILKykat135
Nemesis
8,745
4,510
0
4,094
10,916
4,341
1,461
1,233
9,553
0
48,838
L
7,076
363
0
1,060
8,131
2,423
0
2,609
5,522
32,915
0
L
4,279
1,730
0
1,432
9,427
2,916
70
3,830
5,597
0
18,450
W
Danzaburou
The Ste
Danzaburou
6,383
3,378
0
3,831
10,213
3,473
2,080
3,497
6,516
0
56,796
W
6,340
1,590
0
1,349
7,894
5,312
1,271
482
7,372
0
40,490
W
Ares
7,815
853
0
2,082
12,455
10,929
258
1,253
10,860
23,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
32,738
329
Minions Killed
230
0
Camps Cleared
0
1,458,060
Distance Traveled
1,208,626
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,488
499
55
4
0
279,228
1
L
Izanami
6,917
461
62
4
0
243,618
0
L
Fenrir
5,944
396
45
3
0
256,104
1
L
Fafnir
6,843
456
47
3
0
222,950
2
W
Nemesis
8,835
589
78
5
0
300,810
1
L
Agni
6,777
452
46
3
0
268,659
5
L
Neith
6,257
417
30
2
0
217,295
0
W
Danzaburou
9,331
622
97
6
0
273,403
1
W
Osiris
7,995
533
69
5
0
297,035
3
W
Ares
8,540
569
30
2
0
307,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role