Player Matchup

Kuzenbo
Kuzenbo
RestlessBarnacle
Kuzenbo
Level 15
God Stats
4W - 2L
1,153 SR
Queue Stats
16W - 18L
1,369 Elo+
Party 1
Zeus
Zeus
Ruth1essWarrior
Zeus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,293 Elo+
Party 1
Odin
Odin
yerrcappin
Odin
Level 5
God Stats
4W - 4L
1,340 SR
Queue Stats
4W - 4L
1,257 Elo+
Party 1
Team Averages
Level 23
1,331 SR
1,306 Elo+

VS

Team Averages
Level 10
1,500 SR
1,320 Elo+
Agni
Agni
Lorenzo7787
Agni
Level 16
God Stats
1W - 3L
1,479 SR
Queue Stats
4W - 16L
1,268 Elo+
Solo
Anhur
Anhur
TTVCryonicFades
Anhur
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
285W - 257L
1,406 Elo+
Solo
Bacchus
Bacchus
señorpacman1234
Bacchus
Level 8
God Stats
0W - 2L
1,522 SR
Queue Stats
3W - 18L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 13
8,009
728
4,930
7,853
7,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
11 / 1 / 8
9,810
892
11,061
9,813
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 10
9,108
828
8,279
8,950
6,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,890
626
8,900
7,985
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 0
7,790
708
6,924
9,682
3,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 9 / 1
6,546
595
4,008
15,797
11,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
2
2
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
2
0
13
8.5
W
11
1
8
15
L
2
4
0
0.5
L
0
9
1
0.06
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,270
Damage
19,832
26,616
Taken
33,464
16,413
Mitigated
16,816
4,078
Healing
991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,900
942
0
380
7,985
2,353
24
2,592
5,243
22,846
0
W
4,930
2,323
780
838
7,853
7,078
365
3,668
3,950
18,635
0
W
11,061
2,487
318
1,776
9,813
3,068
494
4,005
5,590
33,955
0
L
6,924
2,676
0
451
9,682
3,241
0
4,656
4,851
0
25,168
L
4,008
805
0
160
15,797
11,222
158
8,795
6,811
8,875
0
W
8,279
2,005
0
366
8,950
6,267
238
4,655
3,823
0
30,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,927
Gold Earned
21,226
120
Minions Killed
88
0
Camps Cleared
0
592,746
Distance Traveled
575,204
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,890
626
31
3
0
176,123
0
W
Kuzenbo
8,009
728
20
2
0
195,770
2
W
Zeus
9,810
892
46
4
0
182,845
1
L
Anhur
7,790
708
43
4
0
194,435
0
L
Bacchus
6,546
595
14
1
0
204,646
2
W
Odin
9,108
828
54
5
0
214,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role