Player Matchup

Sun Wukong
Sun Wukong
Archerenosis
Sun Wukong
Level 29
God Stats
7W - 7L
1,703 SR
Queue Stats
80W - 128L
1,398 Elo+
Party 1
Discordia
Discordia
NJ2992
Discordia
Level 28
God Stats
17W - 17L
1,815 SR
Queue Stats
145W - 170L
1,436 Elo+
Party 1
Neith
Neith
R3 Skeng
Neith
Level 23
God Stats
60W - 55L
1,540 SR
Queue Stats
96W - 80L
1,467 Elo+
Party 1
Team Averages
Level 27
1,686 SR
1,434 Elo+

VS

Team Averages
Level 38
1,526 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DonKriegg
Rama
Level 41
God Stats
3W - 2L
1,458 SR
Queue Stats
38W - 31L
1,483 Elo+
Party 2
Merlin
Merlin
okaza
Merlin
Level 45
God Stats
3W - 2L
1,621 SR
Queue Stats
11W - 11L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archerenosis
Sun Wukong
13
4 / 8 / 3
10,061
719
6,606
16,534
8,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
NJ2992
Discordia
12
1 / 12 / 6
9,015
644
9,033
12,887
3,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
R3 Skeng
Neith
13
5 / 8 / 2
9,940
710
13,470
14,968
4,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
16 / 3 / 8
12,238
874
17,710
21,580
18,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
4 / 4 / 15
10,220
730
7,081
11,576
4,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
okaza
Merlin
14
8 / 4 / 11
10,779
770
14,839
8,556
3,093
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
28
28
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
16
3
8
6.67
L
Sun Wukong
Archerenosis
Sun Wukong
4
8
3
0.69
W
Rama
4
4
15
2.88
L
Discordia
NJ2992
Discordia
1
12
6
0.33
L
Neith
R3 Skeng
Neith
5
8
2
0.75
W
Merlin
okaza
Merlin
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,109
Damage
39,630
44,389
Taken
41,712
17,074
Mitigated
25,542
6,121
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,710
3,556
0
11,026
21,580
18,176
640
4,388
16,863
0
59,869
L
Sun Wukong
Archerenosis
Sun Wukong
6,606
1,640
0
2,754
16,534
8,754
0
6,399
9,455
0
23,950
W
Rama
7,081
5,516
378
2,229
11,576
4,273
1,188
2,115
9,261
0
20,921
L
Discordia
NJ2992
Discordia
9,033
319
120
568
12,887
3,498
0
3,675
8,679
28,051
0
L
Neith
R3 Skeng
Neith
13,470
6,875
330
2,349
14,968
4,822
0
3,787
10,750
0
28,615
W
Merlin
okaza
Merlin
14,839
781
0
1,281
8,556
3,093
598
1,872
6,454
41,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
33,237
102
Minions Killed
156
0
Camps Cleared
0
658,641
Distance Traveled
701,193
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,238
874
70
5
0
276,091
1
L
Sun Wukong
10,061
719
29
2
0
233,585
0
W
Rama
10,220
730
30
2
0
197,579
0
L
Discordia
9,015
644
34
2
0
202,700
0
L
Neith
9,940
710
39
3
0
222,356
0
W
Merlin
10,779
770
56
4
0
227,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role