Player Matchup

Guan Yu
Guan Yu
DOUTHVADER
Guan Yu
Level 123
God Stats
2W - 2L
1,302 SR
Queue Stats
158W - 111L
1,582 Elo+
Party 1
Chronos
Chronos
Frostkìll
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
PreservedRoses
Chang'e
Level 114
God Stats
49W - 40L
1,416 SR
Queue Stats
538W - 560L
1,483 Elo+
Party 1
Nemesis
Nemesis
TomahawkWarrior
Nemesis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
458W - 467L
1,516 Elo+
Party 1
Fenrir
Fenrir
wsmith2021
Fenrir
Level 83
God Stats
2W - 1L
1,557 SR
Queue Stats
58W - 70L
1,459 Elo+
Party 1
Team Averages
Level 125
1,455 SR
1,508 Elo+

VS

Team Averages
Level 112
1,519 SR
1,510 Elo+
Hercules
Hercules
AbyssWolfx98
Hercules
Level 127
God Stats
2W - 4L
1,431 SR
Queue Stats
43W - 44L
1,600 Elo+
Solo
Arachne
Arachne
HighrageHD
Arachne
Level 103
God Stats
3W - 2L
1,479 SR
Queue Stats
189W - 186L
1,494 Elo+
Party 2
Tiamat
Tiamat
kesuave
Tiamat
Level 86
God Stats
6W - 8L
1,419 SR
Queue Stats
45W - 49L
1,463 Elo+
Party 2
The Morrigan
The Morrigan
lifeinadslr
The Morrigan
Level 118
God Stats
2W - 3L
1,557 SR
Queue Stats
86W - 86L
1,515 Elo+
Party 2
Neith
Neith
zoddiax
Neith
Level 128
God Stats
5W - 5L
1,708 SR
Queue Stats
102W - 111L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DOUTHVADER
Guan Yu
16
3 / 0 / 4
10,314
543
8,235
14,993
14,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Frostkìll
Chronos
16
1 / 3 / 2
9,712
511
5,975
10,842
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 1 / 3
10,849
571
14,886
11,351
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 6
11,224
591
7,000
11,935
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
wsmith2021
Fenrir
14
1 / 1 / 8
9,715
511
3,514
13,885
10,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbyssWolfx98
Hercules
13
2 / 3 / 2
7,814
411
6,164
18,743
9,497
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
HighrageHD
Arachne
15
1 / 4 / 3
8,758
461
5,710
16,570
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
kesuave
Tiamat
17
1 / 1 / 0
9,468
498
5,686
6,720
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
lifeinadslr
The Morrigan
14
0 / 6 / 4
8,704
458
8,280
10,828
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
zoddiax
Neith
13
3 / 3 / 1
8,647
455
9,725
10,588
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
7
7
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbyssWolfx98
Hercules
2
3
2
1
W
Guan Yu
DOUTHVADER
Guan Yu
3
0
4
5
W
Chronos
Frostkìll
Chronos
1
3
2
0.67
L
Arachne
HighrageHD
Arachne
1
4
3
0.63
W
8
1
3
9.5
W
4
2
6
3.5
L
Tiamat
kesuave
Tiamat
1
1
0
1
L
The Morrigan
lifeinadslr
The Morrigan
0
6
4
0.33
W
Fenrir
wsmith2021
Fenrir
1
1
8
5
L
Neith
zoddiax
Neith
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
35,565
63,006
Taken
63,449
37,810
Mitigated
25,914
30,125
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbyssWolfx98
Hercules
6,164
1,327
0
5,567
18,743
9,497
247
5,805
12,938
0
22,922
W
Guan Yu
DOUTHVADER
Guan Yu
8,235
1,207
4,278
7,729
14,993
14,014
446
2,803
11,845
0
67,500
W
Chronos
Frostkìll
Chronos
5,975
1,857
0
3,219
10,842
3,879
1,512
1,202
9,588
68,977
0
L
Arachne
HighrageHD
Arachne
5,710
3,282
0
3,837
16,570
5,236
0
5,609
10,961
0
59,065
W
14,886
840
4,890
5,786
11,351
4,305
881
3,577
7,473
90,300
0
W
7,000
2,822
0
910
11,935
5,500
0
2,310
9,417
0
82,010
L
Tiamat
kesuave
Tiamat
5,686
1,085
0
2,913
6,720
5,068
666
252
6,468
57,658
0
L
The Morrigan
lifeinadslr
The Morrigan
8,280
559
0
375
10,828
3,166
306
6,181
4,647
60,074
1,067
W
Fenrir
wsmith2021
Fenrir
3,514
565
0
3,313
13,885
10,112
396
2,529
11,216
0
18,308
L
Neith
zoddiax
Neith
9,725
4,255
0
3,446
10,588
2,947
1,154
3,014
7,574
0
62,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,814
Gold Earned
43,391
573
Minions Killed
469
0
Camps Cleared
0
1,963,192
Distance Traveled
1,864,091
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,814
411
35
2
0
375,167
9
W
Guan Yu
10,314
543
135
7
0
415,957
6
W
Chronos
9,712
511
137
7
0
351,714
3
L
Arachne
8,758
461
96
5
0
433,061
6
W
Chang'e
10,849
571
134
7
0
400,296
4
W
Nemesis
11,224
591
145
8
0
418,208
7
L
Tiamat
9,468
498
97
5
0
372,945
2
L
The Morrigan
8,704
458
114
6
0
343,972
2
W
Fenrir
9,715
511
22
1
0
377,017
5
L
Neith
8,647
455
127
7
0
338,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role