Player Matchup

Neith
Neith
BallsMcGee777
Neith
Level 3
God Stats
23W - 19L
1,814 SR
Queue Stats
82W - 73L
1,374 Elo+
Party 2
He Bo
He Bo
DinoHeadly
He Bo
Level 19
God Stats
1W - 2L
1,324 SR
Queue Stats
88W - 89L
1,496 Elo+
Party 2
Cupid
Cupid
GRCESKI
Cupid
Level 5
God Stats
2W - 2L
1,651 SR
Queue Stats
2W - 2L
1,601 Elo+
Solo
Sobek
Sobek
Killermustache09
Sobek
Level 138
God Stats
0W - 2L
1,327 SR
Queue Stats
106W - 84L
1,592 Elo+
Party 2
Amaterasu
Amaterasu
miles2005
Amaterasu
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
175W - 167L
1,460 Elo+
Party 2
Team Averages
Level 38
1,523 SR
1,505 Elo+

VS

Team Averages
Level 34
1,548 SR
1,658 Elo+
Pele
Pele
EPOM158
Pele
Level 100
God Stats
5W - 7L
1,111 SR
Queue Stats
116W - 88L
1,650 Elo+
Party 1
Kukulkan
Kukulkan
FrodoFraggins
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,778 Elo+
Solo
Medusa
Medusa
H3sitant
Medusa
Level 29
God Stats
2W - 0L
1,764 SR
Queue Stats
18W - 16L
1,769 Elo+
Solo
Ullr
Ullr
NotCP9
Ullr
Level 5
God Stats
10W - 9L
1,527 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 1
Fenrir
Fenrir
dadboxexe
Fenrir
Level 20
God Stats
5W - 3L
1,837 SR
Queue Stats
45W - 32L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,403
386
2,421
6,823
2,102
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

He Bo
12
4 / 7 / 1
7,690
549
5,508
10,434
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
GRCESKI
Cupid
8
0 / 11 / 0
5,039
360
1,992
11,357
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 6 / 1
6,726
480
4,245
15,896
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
miles2005
Amaterasu
9
0 / 5 / 1
5,762
412
2,353
11,752
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EPOM158
Pele
14
6 / 1 / 9
8,582
613
11,211
8,225
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
FrodoFraggins
Kukulkan
15
14 / 2 / 5
9,436
674
10,589
5,019
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
H3sitant
Medusa
14
10 / 1 / 8
8,571
612
11,123
8,328
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
NotCP9
Ullr
13
3 / 1 / 9
7,682
549
6,379
6,352
2,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
dadboxexe
Fenrir
12
3 / 2 / 12
7,661
547
6,103
9,087
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
7
Kills
36
36
Deaths
7
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
He Bo
4
7
1
0.64
W
Pele
EPOM158
Pele
6
1
9
10.5
W
Kukulkan
FrodoFraggins
Kukulkan
14
2
5
8.25
L
Cupid
GRCESKI
Cupid
0
11
0
0
W
Medusa
H3sitant
Medusa
10
1
8
14
L
3
6
1
0.58
W
Ullr
NotCP9
Ullr
3
1
9
7.5
W
Fenrir
dadboxexe
Fenrir
3
2
12
4.5
L
Amaterasu
miles2005
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
45,405
56,262
Taken
37,011
22,155
Mitigated
15,104
13,727
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,421
1,563
0
93
6,823
2,102
0
841
5,954
0
19,916
L
He Bo
5,508
213
0
2,652
10,434
2,894
0
2,194
8,100
36,842
0
W
Pele
EPOM158
Pele
11,211
2,848
0
3,014
8,225
3,028
0
2,132
6,093
0
50,952
W
Kukulkan
FrodoFraggins
Kukulkan
10,589
1,883
0
1,222
5,019
1,919
52
1,703
3,316
55,625
0
L
Cupid
GRCESKI
Cupid
1,992
621
0
1,121
11,357
3,303
0
3,701
7,406
0
16,658
W
Medusa
H3sitant
Medusa
11,123
6,022
0
5,450
8,328
3,036
2,193
1,760
6,568
0
52,448
L
4,245
835
0
5,952
15,896
8,506
0
1,845
13,971
23,293
0
W
Ullr
NotCP9
Ullr
6,379
1,744
0
502
6,352
2,302
1,306
2,112
4,240
0
30,758
W
Fenrir
dadboxexe
Fenrir
6,103
1,246
0
3,666
9,087
4,819
369
2,046
7,041
0
23,346
L
Amaterasu
miles2005
Amaterasu
2,353
530
0
3,909
11,752
5,350
204
1,470
10,242
0
18,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
41,932
225
Minions Killed
355
0
Camps Cleared
0
1,175,144
Distance Traveled
1,348,351
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,403
386
40
3
0
228,275
0
L
He Bo
7,690
549
78
6
0
222,655
2
W
Pele
8,582
613
89
6
0
294,792
5
W
Kukulkan
9,436
674
105
8
0
276,668
0
L
Cupid
5,039
360
30
2
0
220,733
0
W
Medusa
8,571
612
77
6
0
242,054
3
L
Sobek
6,726
480
36
3
0
249,792
0
W
Ullr
7,682
549
52
4
0
235,860
0
W
Fenrir
7,661
547
32
2
0
298,977
4
L
Amaterasu
5,762
412
41
3
0
253,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role