Player Matchup

Danzaburou
Danzaburou
ElaronFire
Danzaburou
Level 69
God Stats
128W - 125L
1,523 SR
Queue Stats
652W - 678L
1,434 Elo+
Party 2
Awilix
Awilix
Miss Kyuti
Awilix
Level 104
God Stats
35W - 47L
1,509 SR
Queue Stats
544W - 551L
1,432 Elo+
Solo
Merlin
Merlin
NaejPierre53
Merlin
Level 84
God Stats
3W - 3L
1,717 SR
Queue Stats
335W - 350L
1,441 Elo+
Solo
Neith
Neith
OG_kuikly
Neith
Level 62
God Stats
18W - 17L
1,203 SR
Queue Stats
413W - 432L
1,429 Elo+
Party 2
Ares
Ares
TiagoSaintJames
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,244 Elo+
Solo
Team Averages
Level 77
1,490 SR
1,396 Elo+

VS

Team Averages
Level 80
1,478 SR
1,433 Elo+
Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CosmeCal
King Arthur
Level 99
God Stats
20W - 22L
1,548 SR
Queue Stats
293W - 349L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
OpTiC_Bomar
Kukulkan
Level 83
God Stats
9W - 14L
1,242 SR
Queue Stats
445W - 600L
1,381 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rjaffer512
Cu Chulainn
Level 83
God Stats
14W - 12L
1,667 SR
Queue Stats
517W - 473L
1,458 Elo+
Solo
Awilix
Awilix
ZaddyRey
Awilix
Level 69
God Stats
7W - 8L
1,432 SR
Queue Stats
349W - 461L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElaronFire
Danzaburou
14
5 / 0 / 8
8,937
638
10,386
9,325
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Miss Kyuti
Awilix
12
1 / 2 / 4
6,996
500
7,029
9,494
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
12
0 / 3 / 1
7,265
519
2,380
6,179
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
OG_kuikly
Neith
14
4 / 0 / 0
8,004
572
6,906
6,011
3,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
11 / 1 / 5
9,417
673
12,807
10,575
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 5 / 0
6,152
439
5,615
10,762
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
CosmeCal
King Arthur
13
1 / 3 / 0
7,247
518
5,899
13,105
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
OpTiC_Bomar
Kukulkan
13
3 / 2 / 0
7,329
524
3,901
4,908
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Rjaffer512
Cu Chulainn
11
2 / 7 / 1
6,896
493
4,799
15,992
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
ZaddyRey
Awilix
11
0 / 4 / 3
6,497
464
5,177
10,192
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
6
6
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
0
0
L
King Arthur
CosmeCal
King Arthur
1
3
0
0.33
W
Danzaburou
ElaronFire
Danzaburou
5
0
8
9
W
Awilix
Miss Kyuti
Awilix
1
2
4
1.5
W
Merlin
0
3
1
0.17
W
Neith
OG_kuikly
Neith
4
0
0
4
L
Kukulkan
OpTiC_Bomar
Kukulkan
3
2
0
1.5
L
Cu Chulainn
Rjaffer512
Cu Chulainn
2
7
1
0.36
W
11
1
5
13.5
L
Awilix
ZaddyRey
Awilix
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
25,391
41,584
Taken
54,959
20,902
Mitigated
20,541
13,703
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,615
2,441
0
3,520
10,762
2,935
958
2,338
8,424
0
37,471
L
King Arthur
CosmeCal
King Arthur
5,899
607
0
4,406
13,105
6,675
0
97
13,008
0
47,579
W
Danzaburou
ElaronFire
Danzaburou
10,386
3,809
0
5,593
9,325
3,458
2,402
0
9,325
0
54,136
W
Awilix
Miss Kyuti
Awilix
7,029
3,084
178
1,855
9,494
3,327
916
1,637
7,727
0
34,717
W
Merlin
2,380
0
0
602
6,179
2,218
0
1,946
4,045
37,953
0
W
Neith
OG_kuikly
Neith
6,906
2,198
0
3,937
6,011
3,868
0
0
6,011
0
42,857
L
Kukulkan
OpTiC_Bomar
Kukulkan
3,901
339
0
817
4,908
1,550
0
2,684
1,904
37,986
0
L
Cu Chulainn
Rjaffer512
Cu Chulainn
4,799
1,576
0
4,176
15,992
6,081
0
6,856
9,108
0
22,948
W
12,807
980
0
1,538
10,575
8,031
872
0
10,575
27,737
0
L
Awilix
ZaddyRey
Awilix
5,177
1,769
0
2,702
10,192
3,300
0
2,784
7,328
0
31,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
34,121
368
Minions Killed
365
0
Camps Cleared
0
1,249,759
Distance Traveled
1,247,703
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,152
439
74
5
0
236,086
3
L
King Arthur
7,247
518
85
6
0
260,154
3
W
Danzaburou
8,937
638
98
7
0
229,821
1
W
Awilix
6,996
500
52
4
0
282,966
3
W
Merlin
7,265
519
94
7
0
218,642
3
W
Neith
8,004
572
101
7
0
243,748
4
L
Kukulkan
7,329
524
83
6
0
231,370
1
L
Cu Chulainn
6,896
493
48
3
0
260,127
3
W
Ares
9,417
673
23
2
0
274,582
3
L
Awilix
6,497
464
75
5
0
259,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role