Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
AmbitionAkamai
Pele
Silver I
Level 128
God Stats
62W - 31L
1,557 SR
Queue Stats
169W - 152L
1,541 MMR
Solo
Chang'e
Chang'e
Silver II
FeitNSaurow
Chang'e
Silver II
Level 126
God Stats
2W - 3L
1,845 SR
Queue Stats
49W - 46L
1,531 MMR
Party 2
Athena
Athena
Silver II
Game_Hound_YT
Athena
Silver II
Level 81
God Stats
10W - 7L
1,592 SR
Queue Stats
48W - 46L
1,531 MMR
Party 2
Set
Set
Gold V
temp-915244
Set
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,528 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,599 SR
1,526 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,640 SR
1,533 MMR
Ravana
Ravana
Gold IV
CR7Galactix
Ravana
Gold IV
Level 102
God Stats
0W - 2L
1,709 SR
Queue Stats
176W - 164L
1,517 MMR
Party 1
Hera
Hera
Silver II
ChronicREM
Hera
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,557 MMR
Solo
Xbalanque
Xbalanque
Silver II
Iron-FortressXV
Xbalanque
Silver II
Level 144
God Stats
1W - 2L
1,919 SR
Queue Stats
21W - 26L
1,542 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Jus JellyFam
Cu Chulainn
Gold V
Level 108
God Stats
12W - 20L
1,380 SR
Queue Stats
161W - 153L
1,534 MMR
Solo
Artio
Artio
Gold IV
goofydoofyderp1
Artio
Gold IV
Level 103
God Stats
17W - 13L
1,694 SR
Queue Stats
176W - 164L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 0 / 2
6,387
581
4,757
6,018
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 3
7,468
679
7,482
6,678
3,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
FeitNSaurow
Chang'e
11
7 / 1 / 3
6,810
619
9,368
5,665
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 5
5,642
513
2,742
8,281
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 5
5,612
510
2,709
7,124
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnubisArachneDanzaburouBastet

VS

Bans
MerlinGaneshaCthulhuAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
1 / 2 / 1
5,713
519
4,643
7,689
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 7 / 2
4,992
454
3,047
7,365
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Iron-FortressXV
Xbalanque
9
1 / 2 / 1
5,287
481
4,698
5,128
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Jus JellyFam
Cu Chulainn
10
0 / 2 / 2
5,549
504
5,381
7,388
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 2 / 1
5,204
473
3,185
8,328
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
4
5
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
2
4
W
5
0
3
6.5
L
Ravana
1
2
1
0.75
L
1
7
2
0.29
W
Chang'e
FeitNSaurow
Chang'e
7
1
3
8.5
W
0
2
5
1.25
L
Xbalanque
Iron-FortressXV
Xbalanque
1
2
1
0.75
L
Cu Chulainn
Jus JellyFam
Cu Chulainn
0
2
2
0.5
L
1
2
1
0.75
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,058
Damage
20,954
33,766
Taken
35,898
13,964
Mitigated
15,962
15,700
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,757
1,409
0
3,730
6,018
1,623
1,064
324
5,694
0
34,357
W
7,482
2,167
0
2,579
6,678
3,625
452
275
6,103
0
40,228
L
Ravana
4,643
1,557
0
2,732
7,689
2,839
0
2,975
4,525
0
28,652
L
3,047
1,054
0
948
7,365
2,553
70
4,031
3,030
18,692
0
W
Chang'e
FeitNSaurow
Chang'e
9,368
380
1,448
3,284
5,665
1,770
141
2,052
3,588
38,285
0
W
2,742
1,114
0
2,231
8,281
4,389
0
2,685
5,571
15,845
0
L
Xbalanque
Iron-FortressXV
Xbalanque
4,698
2,046
0
853
5,128
1,014
0
365
4,763
0
30,193
L
Cu Chulainn
Jus JellyFam
Cu Chulainn
5,381
454
0
2,357
7,388
4,140
0
827
6,533
720
30,162
L
3,185
219
417
2,495
8,328
5,416
0
3,263
4,937
9,153
0
W
2,709
1,165
0
2,428
7,124
2,557
0
1,552
5,572
0
23,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,919
Gold Earned
26,745
306
Minions Killed
241
0
Camps Cleared
0
1,098,719
Distance Traveled
1,014,203
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,387
581
63
6
0
185,925
4
W
Pele
7,468
679
89
8
0
231,934
3
L
Ravana
5,713
519
78
7
0
221,955
5
L
Hera
4,992
454
30
3
0
195,674
1
W
Chang'e
6,810
619
74
7
0
216,389
3
W
Athena
5,642
513
32
3
0
231,178
1
L
Xbalanque
5,287
481
65
6
0
181,234
1
L
Cu Chulainn
5,549
504
59
5
0
223,811
5
L
Artio
5,204
473
9
1
0
191,529
6
W
Set
5,612
510
48
4
0
233,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role