Player Matchup

Danzaburou
Danzaburou
Hazeful
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
OrangePower0411
Izanami
Level 29
God Stats
70W - 35L
1,805 SR
Queue Stats
227W - 176L
1,575 Elo+
Party 3
Ymir
Ymir
Quazotic
Ymir
Level 29
God Stats
1W - 0L
1,815 SR
Queue Stats
22W - 7L
1,732 Elo+
Party 2
Cthulhu
Cthulhu
Ravi_Oli24
Cthulhu
Level 69
God Stats
19W - 21L
1,480 SR
Queue Stats
53W - 45L
1,589 Elo+
Party 3
Nox
Nox
intelstranger
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,620 SR
1,579 Elo+

VS

Team Averages
Level 59
1,605 SR
1,564 Elo+
Athena
Athena
BirdOPrey58
Athena
Level 28
God Stats
5W - 3L
1,695 SR
Queue Stats
155W - 122L
1,538 Elo+
Party 1
Izanami
Izanami
Husher1210
Izanami
Level 99
God Stats
5W - 5L
1,824 SR
Queue Stats
274W - 234L
1,494 Elo+
Party 1
He Bo
He Bo
Onesy
He Bo
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 97L
1,661 Elo+
Party 4
Eset
Eset
cubeofIce74
Eset
Level 65
God Stats
1W - 4L
1,508 SR
Queue Stats
141W - 129L
1,550 Elo+
Party 4
Hercules
Hercules
itzAceSix
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,577 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hazeful
Danzaburou
8
6 / 1 / 1
4,981
712
3,362
3,949
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,067
724
3,932
3,462
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
7
2 / 0 / 3
4,669
667
2,324
3,095
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Cthulhu
Ravi_Oli24
Cthulhu
9
1 / 0 / 1
4,747
678
1,764
2,569
1,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

8
5 / 1 / 1
5,364
766
4,241
4,561
1,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 2 / 0
3,463
495
962
5,167
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Izanami
Husher1210
Izanami
6
1 / 3 / 1
4,236
605
2,142
5,075
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
Onesy
He Bo
5
0 / 3 / 0
3,432
490
1,190
2,983
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 6 / 0
3,757
537
1,611
4,570
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
itzAceSix
Hercules
7
0 / 2 / 0
3,554
508
713
3,706
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
16
Kills
2
2
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
0
0
W
Danzaburou
Hazeful
Danzaburou
6
1
1
6.5
L
Izanami
Husher1210
Izanami
1
3
1
0.5
L
He Bo
Onesy
He Bo
0
3
0
0
W
2
0
3
3.5
W
Ymir
2
0
3
3.5
W
Cthulhu
Ravi_Oli24
Cthulhu
1
0
1
1.5
L
1
6
0
0.17
W
5
1
1
5.5
L
Hercules
itzAceSix
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
6,618
17,636
Taken
21,501
6,380
Mitigated
6,984
7,043
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
962
605
0
1,607
5,167
2,243
0
531
4,636
7,171
0
W
Danzaburou
Hazeful
Danzaburou
3,362
2,122
0
622
3,949
1,144
0
464
3,445
0
18,060
L
Izanami
Husher1210
Izanami
2,142
1,405
0
1,234
5,075
1,236
0
1,538
3,537
0
14,459
L
He Bo
Onesy
He Bo
1,190
70
0
720
2,983
565
0
1,176
1,807
10,539
0
W
3,932
2,759
0
2,263
3,462
997
570
685
2,777
0
28,843
W
Ymir
2,324
957
0
872
3,095
1,124
0
967
2,080
14,110
0
W
Cthulhu
Ravi_Oli24
Cthulhu
1,764
105
0
1,385
2,569
1,611
0
0
2,459
18,013
0
L
1,611
309
0
200
4,570
1,298
0
3,320
1,250
4,956
0
W
4,241
1,283
0
1,901
4,561
1,504
468
1,373
3,002
24,636
0
L
Hercules
itzAceSix
Hercules
713
149
0
600
3,706
1,642
0
1,539
1,942
0
8,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,828
Gold Earned
18,442
219
Minions Killed
90
0
Camps Cleared
0
653,399
Distance Traveled
572,278
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,463
495
8
1
0
122,998
0
W
Danzaburou
4,981
712
42
6
0
144,085
1
L
Izanami
4,236
605
30
4
0
115,524
0
L
He Bo
3,432
490
25
4
0
100,579
1
W
Izanami
5,067
724
65
9
0
118,074
0
W
Ymir
4,669
667
29
4
0
128,353
1
W
Cthulhu
4,747
678
34
5
0
129,161
2
L
Eset
3,757
537
5
1
0
104,873
0
W
Nox
5,364
766
49
7
0
133,726
0
L
Hercules
3,554
508
22
3
0
128,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role