Player Matchup

Fenrir
Fenrir
Brionac50
Fenrir
Level 64
God Stats
5W - 4L
1,378 SR
Queue Stats
329W - 361L
1,416 Elo+
Party 1
Merlin
Merlin
EmperorTestacles
Merlin
Level 47
God Stats
6W - 13L
1,105 SR
Queue Stats
244W - 324L
1,346 Elo+
Party 1
Sobek
Sobek
HisChild
Sobek
Level 87
God Stats
19W - 23L
1,339 SR
Queue Stats
747W - 787L
1,408 Elo+
Party 1
Izanami
Izanami
MarshmallowManz
Izanami
Level 25
God Stats
3W - 3L
1,536 SR
Queue Stats
85W - 103L
1,489 Elo+
Party 1
Mulan
Mulan
ScoopberDooper
Mulan
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 129L
1,492 Elo+
Solo
Team Averages
Level 52
1,372 SR
1,430 Elo+

VS

Team Averages
Level 38
1,548 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
Cloudblade
Cu Chulainn
Level 44
God Stats
3W - 7L
1,500 SR
Queue Stats
131W - 130L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Irshund
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
39W - 41L
1,545 Elo+
Party 2
Yemoja
Yemoja
Lady_Bibliophile
Yemoja
Level 34
God Stats
13W - 15L
1,594 SR
Queue Stats
45W - 52L
1,501 Elo+
Party 2
Nox
Nox
poegizmo
Nox
Level 42
God Stats
19W - 23L
1,430 SR
Queue Stats
161W - 165L
1,511 Elo+
Solo
Thor
Thor
xXRebornQcXx
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brionac50
Fenrir
13
5 / 2 / 4
7,729
595
6,241
9,857
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 3
6,912
532
3,544
8,039
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
HisChild
Sobek
12
2 / 0 / 7
7,495
577
3,235
6,381
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 0 / 2
8,165
628
9,454
5,974
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 0
7,681
591
9,039
10,677
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cloudblade
Cu Chulainn
13
1 / 2 / 0
6,981
537
7,297
14,212
7,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Irshund
Ah Muzen Cab
10
0 / 2 / 1
5,893
453
2,684
5,772
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,605
431
2,054
8,265
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 3 / 0
7,080
545
5,794
8,511
4,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 3
6,000
462
4,085
10,666
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
17
Kills
7
7
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Brionac50
Fenrir
5
2
4
3.5
L
Cu Chulainn
Cloudblade
Cu Chulainn
1
2
0
0.5
W
1
4
3
0.63
W
Sobek
HisChild
Sobek
2
0
7
5.5
L
Ah Muzen Cab
Irshund
Ah Muzen Cab
0
2
1
0.25
L
0
4
1
0.13
W
7
0
2
8
W
2
1
0
2
L
5
3
0
1.67
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
21,914
40,928
Taken
47,426
22,411
Mitigated
20,048
20,029
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Brionac50
Fenrir
6,241
1,294
0
4,089
9,857
3,885
0
1,615
8,242
0
47,400
L
Cu Chulainn
Cloudblade
Cu Chulainn
7,297
2,084
0
4,640
14,212
7,100
48
0
13,687
0
42,602
W
3,544
440
0
1,214
8,039
2,763
385
4,049
3,990
34,429
0
W
Sobek
HisChild
Sobek
3,235
227
0
4,179
6,381
5,468
245
1,628
4,753
7,919
0
L
Ah Muzen Cab
Irshund
Ah Muzen Cab
2,684
661
0
1,817
5,772
1,770
689
1,554
4,218
0
36,211
L
2,054
440
644
1,370
8,265
3,922
341
708
7,557
11,153
0
W
9,454
6,435
0
4,394
5,974
1,859
1,016
556
5,418
0
67,263
W
9,039
1,398
0
6,153
10,677
8,436
474
0
10,677
0
42,892
L
5,794
969
0
2,258
8,511
4,203
72
2,184
6,327
30,955
0
L
4,085
1,817
0
1,764
10,666
3,053
0
2,333
8,308
0
23,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
31,559
385
Minions Killed
276
0
Camps Cleared
0
1,292,259
Distance Traveled
1,065,878
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,729
595
86
7
0
288,541
3
L
Cu Chulainn
6,981
537
80
6
0
239,662
2
W
Merlin
6,912
532
66
5
0
214,222
3
W
Sobek
7,495
577
17
1
0
287,335
3
L
Ah Muzen Cab
5,893
453
79
6
0
178,289
0
L
Yemoja
5,605
431
13
1
0
202,492
2
W
Izanami
8,165
628
134
10
0
238,186
3
W
Mulan
7,681
591
82
6
0
263,975
3
L
Nox
7,080
545
62
5
0
221,379
3
L
Thor
6,000
462
42
3
0
224,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role