Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ChimeraKraken
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,527 Elo+
Party 1
Geb
Geb
Destruuction
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,498 Elo+
Party 1
Susano
Susano
Renagadexninja
Susano
Level 74
God Stats
2W - 0L
1,728 SR
Queue Stats
76W - 66L
1,557 Elo+
Party 1
Fenrir
Fenrir
SnuglyCobra
Fenrir
Level 120
God Stats
2W - 3L
1,562 SR
Queue Stats
121W - 105L
1,541 Elo+
Party 1
Team Averages
Level 95
1,558 SR
1,525 Elo+

VS

Team Averages
Level 141
1,515 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BDizlle92
Fenrir
Level 127
God Stats
2W - 3L
1,485 SR
Queue Stats
111W - 129L
1,473 Elo+
Solo
Anhur
Anhur
DarkTemplar9
Anhur
Level 145
God Stats
0W - 1L
1,336 SR
Queue Stats
11W - 17L
1,545 Elo+
Solo
Ganesha
Ganesha
ToxicNS
Ganesha
Level 156
God Stats
0W - 1L
1,496 SR
Queue Stats
62W - 57L
1,471 Elo+
Solo
Chang'e
Chang'e
eternityheart
Chang'e
Level 150
God Stats
0W - 1L
1,756 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 2 / 11
10,259
855
14,613
8,381
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 4 / 8
9,355
780
7,763
9,966
3,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 11
9,995
833
11,133
15,327
14,841
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 13
9,420
785
13,788
11,219
6,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
17
5 / 3 / 11
9,727
811
10,397
15,558
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 4 / 9
9,484
790
18,635
12,992
5,227
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BDizlle92
Fenrir
17
5 / 3 / 8
9,552
796
6,528
14,220
10,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 5 / 5
8,741
728
8,404
10,451
4,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ToxicNS
Ganesha
14
0 / 4 / 15
8,340
695
6,222
20,652
12,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
16
5 / 4 / 9
9,308
776
10,982
10,884
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
62
20
Kills
16
16
Deaths
20
54
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
11
6.25
L
Sol
 
Sol
3
4
9
1.88
L
Fenrir
BDizlle92
Fenrir
5
3
8
3
W
1
4
8
1.25
L
3
5
5
1.1
W
5
2
11
5.25
W
2
5
13
1.7
W
Fenrir
5
3
11
3.5
L
Ganesha
ToxicNS
Ganesha
0
4
15
1.88
L
Chang'e
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,694
Damage
50,771
60,451
Taken
69,199
40,713
Mitigated
36,854
25,467
Healing
30,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,613
4,305
3,803
1,992
8,381
3,661
2,128
4,667
3,714
0
29,873
L
Sol
 
Sol
18,635
4,259
1,771
3,063
12,992
5,227
1,395
3,166
9,676
43,263
0
L
Fenrir
BDizlle92
Fenrir
6,528
935
742
4,253
14,220
10,226
0
3,659
10,471
0
11,386
W
7,763
918
7,075
1,370
9,966
3,766
922
6,910
3,056
26,449
0
L
8,404
3,436
1,170
1,264
10,451
4,075
666
2,237
8,214
0
15,031
W
11,133
801
669
997
15,327
14,841
926
6,538
8,789
21,752
0
W
13,788
1,036
1,499
1,053
11,219
6,301
0
7,359
3,860
0
22,564
W
Fenrir
10,397
3,791
3,034
3,975
15,558
12,144
1,383
10,365
5,193
0
17,174
L
Ganesha
ToxicNS
Ganesha
6,222
394
1,325
5,446
20,652
12,843
0
6,573
14,004
13,411
0
L
Chang'e
10,982
1,260
8,317
3,582
10,884
4,483
158
3,261
7,548
22,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,756
Gold Earned
45,425
117
Minions Killed
118
0
Camps Cleared
0
1,090,767
Distance Traveled
984,781
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,259
855
26
2
0
215,564
0
L
Sol
9,484
790
54
5
0
185,334
1
L
Fenrir
9,552
796
8
1
0
236,442
2
W
Ra
9,355
780
32
3
0
225,581
0
L
Anhur
8,741
728
24
2
0
146,033
1
W
Geb
9,995
833
18
2
0
239,433
0
W
Susano
9,420
785
24
2
0
188,269
0
W
Fenrir
9,727
811
17
1
0
221,920
0
L
Ganesha
8,340
695
0
0
0
200,859
1
L
Chang'e
9,308
776
32
3
0
216,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role