Player Matchup

Anhur
Anhur
Dark Moemasu
Anhur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,403 Elo+
Solo
Cernunnos
Cernunnos
LaXuSs34
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Psychosis636
Artio
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,515 Elo+
Party 2
Hera
Hera
YaBoiHerb
Hera
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 116L
1,578 Elo+
Solo
Hachiman
Hachiman
Yaprik
Hachiman
Level 148
God Stats
2W - 1L
1,454 SR
Queue Stats
51W - 66L
1,489 Elo+
Party 2
Team Averages
Level 138
1,491 SR
1,497 Elo+

VS

Team Averages
Level 114
1,583 SR
1,571 Elo+
Agni
Agni
JimmyPuton
Agni
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 192L
1,620 Elo+
Solo
Ares
Ares
MauriSenpai
Ares
Level 126
God Stats
1W - 0L
1,904 SR
Queue Stats
6W - 6L
1,502 Elo+
Party 1
Bacchus
Bacchus
PuRpLeKush_16
Bacchus
Level 144
God Stats
1W - 1L
1,281 SR
Queue Stats
68W - 66L
1,590 Elo+
Solo
Nu Wa
Nu Wa
SirVaan
Nu Wa
Level 130
God Stats
1W - 0L
1,730 SR
Queue Stats
8W - 6L
1,551 Elo+
Party 1
Chronos
Chronos
XxVIMALxX
Chronos
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 73L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
9,569
736
10,554
11,832
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
LaXuSs34
Cernunnos
16
4 / 3 / 10
9,050
696
17,563
11,958
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 6
8,466
651
2,659
13,594
15,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
17
2 / 6 / 8
9,560
735
11,302
8,904
3,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Yaprik
Hachiman
15
2 / 4 / 7
8,681
668
12,979
10,497
4,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
10,418
801
8,632
10,329
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 11
9,937
764
4,956
15,429
12,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
15
2 / 5 / 15
9,719
748
10,685
22,972
17,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
SirVaan
Nu Wa
19
6 / 2 / 16
11,403
877
15,351
7,644
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
XxVIMALxX
Chronos
19
9 / 1 / 9
11,240
865
11,750
13,485
6,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
16
Kills
24
24
Deaths
16
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
4
4
13
2.63
L
Cernunnos
LaXuSs34
Cernunnos
4
3
10
3
W
3
4
11
2.13
L
2
6
6
0.83
W
Bacchus
2
5
15
1.9
W
Nu Wa
SirVaan
Nu Wa
6
2
16
7
W
Chronos
XxVIMALxX
Chronos
9
1
9
13.5
L
Hera
2
6
8
1
L
Hachiman
Yaprik
Hachiman
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
51,374
56,785
Taken
69,859
32,981
Mitigated
45,753
16,177
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,554
2,735
0
1,731
11,832
4,491
0
10,470
919
0
22,355
W
8,632
758
354
1,003
10,329
4,784
502
1,462
8,867
18,772
0
L
Cernunnos
LaXuSs34
Cernunnos
17,563
5,464
735
4,015
11,958
5,167
0
10,420
948
0
33,902
W
4,956
79
327
3,390
15,429
12,678
0
3,077
12,352
6,506
0
L
2,659
296
1,763
1,901
13,594
15,030
0
10,661
2,038
8,189
0
W
Bacchus
10,685
369
1,890
8,054
22,972
17,634
17
4,616
18,356
14,751
0
W
Nu Wa
SirVaan
Nu Wa
15,351
3,159
3,433
1,974
7,644
3,744
1,812
1,250
6,394
43,871
0
W
Chronos
XxVIMALxX
Chronos
11,750
1,926
2,406
3,900
13,485
6,913
1,757
3,556
9,929
36,173
0
L
Hera
11,302
1,713
1,364
927
8,904
3,716
0
7,959
553
34,331
0
L
Hachiman
Yaprik
Hachiman
12,979
4,893
906
2,835
10,497
4,577
0
8,927
953
0
30,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
52,717
152
Minions Killed
139
0
Camps Cleared
0
1,090,028
Distance Traveled
1,218,992
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,569
736
26
2
0
213,360
1
W
Agni
10,418
801
24
2
0
242,277
0
L
Cernunnos
9,050
696
27
2
0
230,702
0
W
Ares
9,937
764
1
0
0
238,570
1
L
Artio
8,466
651
5
0
0
224,031
0
W
Bacchus
9,719
748
7
1
0
228,502
0
W
Nu Wa
11,403
877
64
5
0
231,018
0
W
Chronos
11,240
865
43
3
0
278,625
4
L
Hera
9,560
735
53
4
0
230,173
1
L
Hachiman
8,681
668
41
3
0
191,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role