Player Matchup

Hercules
Hercules
Cruz Molina
Hercules
Level 40
God Stats
12W - 17L
1,409 SR
Queue Stats
184W - 189L
1,380 Elo+
Party 1
Janus
Janus
FabiFee123
Janus
Level 39
God Stats
3W - 2L
1,737 SR
Queue Stats
218W - 250L
1,321 Elo+
Party 1
Apollo
Apollo
LittelFae
Apollo
Level 88
God Stats
12W - 9L
1,481 SR
Queue Stats
332W - 296L
1,534 Elo+
Party 3
Danzaburou
Danzaburou
Litteldriver
Danzaburou
Level 42
God Stats
28W - 29L
1,506 SR
Queue Stats
173W - 184L
1,514 Elo+
Party 3
Artio
Artio
futonworld10
Artio
Level 51
God Stats
17W - 20L
1,282 SR
Queue Stats
180W - 199L
1,343 Elo+
Party 1
Team Averages
Level 52
1,483 SR
1,418 Elo+

VS

Team Averages
Level 56
1,431 SR
1,343 Elo+
Erlang Shen
Erlang Shen
AltaceTemptation
Erlang Shen
Level 45
God Stats
4W - 11L
1,199 SR
Queue Stats
83W - 115L
1,402 Elo+
Party 2
Arachne
Arachne
DivineRejection
Arachne
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 387L
1,343 Elo+
Party 2
Merlin
Merlin
MagnumMiracles
Merlin
Level 66
God Stats
6W - 10L
1,470 SR
Queue Stats
209W - 292L
1,313 Elo+
Party 2
Cernunnos
Cernunnos
SubsonicFoil
Cernunnos
Level 55
God Stats
1W - 5L
1,387 SR
Queue Stats
121W - 184L
1,304 Elo+
Party 2
Raijin
Raijin
buzo-nuevo
Raijin
Level 48
God Stats
7W - 9L
1,598 SR
Queue Stats
295W - 343L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cruz Molina
Hercules
11
3 / 0 / 1
6,077
608
4,518
6,828
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
8
1 / 2 / 1
4,858
486
784
3,476
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
LittelFae
Apollo
11
3 / 1 / 2
6,013
601
3,400
4,762
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Litteldriver
Danzaburou
9
1 / 0 / 4
5,284
528
3,298
5,470
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 1 / 1
4,932
493
1,555
6,787
2,780
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AltaceTemptation
Erlang Shen
10
0 / 2 / 2
5,426
543
3,959
6,528
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 0
5,563
556
2,690
7,049
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 2
5,166
517
1,748
2,392
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SubsonicFoil
Cernunnos
7
0 / 3 / 1
4,756
476
3,886
5,352
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
buzo-nuevo
Raijin
8
1 / 2 / 0
5,388
539
3,132
4,453
1,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AltaceTemptation
Erlang Shen
0
2
2
0.5
W
Hercules
Cruz Molina
Hercules
3
0
1
3.5
L
3
2
0
1.5
W
Janus
1
2
1
0.75
W
Apollo
LittelFae
Apollo
3
1
2
4
W
Danzaburou
Litteldriver
Danzaburou
1
0
4
3
L
0
2
2
0.5
L
Cernunnos
SubsonicFoil
Cernunnos
0
3
1
0.17
L
Raijin
buzo-nuevo
Raijin
1
2
0
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
15,415
27,323
Taken
25,774
11,065
Mitigated
9,636
8,982
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AltaceTemptation
Erlang Shen
3,959
1,463
0
2,092
6,528
3,600
551
0
6,230
0
22,074
W
Hercules
Cruz Molina
Hercules
4,518
1,664
0
4,106
6,828
4,488
400
248
6,153
0
26,782
L
2,690
2,066
0
3,044
7,049
1,984
0
359
6,586
0
21,839
W
Janus
784
50
0
575
3,476
744
0
819
2,384
13,611
0
W
Apollo
LittelFae
Apollo
3,400
1,642
0
0
4,762
1,536
0
345
4,306
0
35,690
W
Danzaburou
Litteldriver
Danzaburou
3,298
1,701
0
1,223
5,470
1,517
0
1,489
3,981
0
26,258
L
1,748
133
0
480
2,392
704
152
268
2,046
18,167
0
L
Cernunnos
SubsonicFoil
Cernunnos
3,886
990
0
1,557
5,352
1,989
120
769
4,583
0
21,136
L
Raijin
buzo-nuevo
Raijin
3,132
463
156
991
4,453
1,359
347
786
3,667
25,215
0
W
1,555
214
396
2,682
6,787
2,780
0
1,643
5,144
14,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
26,299
238
Minions Killed
242
0
Camps Cleared
0
914,419
Distance Traveled
912,713
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,426
543
57
6
0
183,659
0
W
Hercules
6,077
608
56
6
0
189,027
1
L
Arachne
5,563
556
47
5
0
204,678
5
W
Janus
4,858
486
30
3
0
170,162
7
W
Apollo
6,013
601
81
8
0
181,065
2
W
Danzaburou
5,284
528
41
4
0
181,852
0
L
Merlin
5,166
517
47
5
0
195,043
4
L
Cernunnos
4,756
476
47
5
0
149,667
2
L
Raijin
5,388
539
44
4
0
179,666
3
W
Artio
4,932
493
30
3
0
192,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role