Player Matchup

Tiamat
Tiamat
BrianPV
Tiamat
Level 142
God Stats
0W - 3L
1,478 SR
Queue Stats
1W - 4L
1,317 Elo+
Solo
Hercules
Hercules
CAPITANDOOMTWO
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,665 Elo+
Solo
Cupid
Cupid
Niksoo
Cupid
Level 105
God Stats
1W - 1L
1,717 SR
Queue Stats
17W - 15L
1,621 Elo+
Solo
Team Averages
Level 110
1,565 SR
1,534 Elo+

VS

Team Averages
Level 140
1,550 SR
1,551 Elo+
Anhur
Anhur
Ethernalyy
Anhur
Level 158
God Stats
11W - 11L
1,557 SR
Queue Stats
97W - 90L
1,636 Elo+
Solo
Poseidon
Poseidon
FragileJony
Poseidon
Level 143
God Stats
1W - 1L
1,429 SR
Queue Stats
6W - 10L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Skartass
Cthulhu
Level 120
God Stats
1W - 0L
1,664 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrianPV
Tiamat
10
1 / 2 / 2
7,750
646
6,048
9,089
5,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
11
1 / 5 / 3
7,708
642
4,638
13,335
7,235
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cupid
Niksoo
Cupid
11
2 / 5 / 2
8,314
693
5,931
10,507
3,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 2 / 7
9,146
762
10,320
7,626
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
FragileJony
Poseidon
12
3 / 2 / 8
8,648
721
9,273
7,413
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skartass
Cthulhu
13
4 / 0 / 7
9,600
800
7,610
10,532
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BrianPV
Tiamat
1
2
2
1
L
Hercules
1
5
3
0.5
W
Anhur
5
2
7
4.25
W
Poseidon
FragileJony
Poseidon
3
2
8
3.5
L
Cupid
Niksoo
Cupid
2
5
2
0.6
W
Cthulhu
Skartass
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,617
Damage
27,203
32,931
Taken
25,571
15,798
Mitigated
16,028
9,722
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BrianPV
Tiamat
6,048
1,159
0
1,462
9,089
5,384
0
4,347
4,555
23,588
0
L
Hercules
4,638
1,381
0
5,110
13,335
7,235
0
6,110
6,871
0
15,958
W
Anhur
10,320
6,893
0
2,114
7,626
3,726
1,131
1,961
5,665
0
30,771
W
Poseidon
FragileJony
Poseidon
9,273
1,312
0
1,121
7,413
2,409
338
2,280
5,133
42,582
0
L
Cupid
Niksoo
Cupid
5,931
3,660
111
3,039
10,507
3,179
0
5,745
4,510
0
38,919
W
Cthulhu
Skartass
Cthulhu
7,610
381
181
2,814
10,532
9,893
0
1,829
8,703
22,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
27,394
127
Minions Killed
147
0
Camps Cleared
0
700,833
Distance Traveled
739,899
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,750
646
38
3
0
247,675
1
L
Hercules
7,708
642
19
2
0
253,406
1
W
Anhur
9,146
762
44
4
0
223,166
3
W
Poseidon
8,648
721
68
6
0
249,558
5
L
Cupid
8,314
693
70
6
0
199,752
2
W
Cthulhu
9,600
800
35
3
0
267,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role