Player Matchup

Izanami
Izanami
Leoivanne
Izanami
Level 26
God Stats
77W - 44L
1,516 SR
Queue Stats
203W - 200L
1,410 Elo+
Solo
Mulan
Mulan
Rockyroad75V
Mulan
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
506W - 547L
1,213 Elo+
Solo
Yemoja
Yemoja
SkinnesS
Yemoja
Level 26
God Stats
2W - 2L
1,139 SR
Queue Stats
261W - 253L
1,334 Elo+
Solo
Susano
Susano
UncleLeslie
Susano
Level 27
God Stats
0W - 2L
1,166 SR
Queue Stats
144W - 146L
1,408 Elo+
Solo
Ra
Ra
zxkraa
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,424 Elo+
Solo
Team Averages
Level 24
1,364 SR
1,358 Elo+

VS

Team Averages
Level 13
1,497 SR
1,424 Elo+
Nemesis
Nemesis
DandstormSarude
Nemesis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
StormArcane
Sobek
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 26L
1,371 Elo+
Solo
Chang'e
Chang'e
fichupa
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,362 Elo+
Party 1
Izanami
Izanami
yorikobanne
Izanami
Level 28
God Stats
39W - 34L
1,483 SR
Queue Stats
160W - 197L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
zafbak
Hou Yi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leoivanne
Izanami
12
2 / 6 / 0
7,422
437
13,341
13,812
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 0 / 0
8,745
514
6,812
10,503
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
SkinnesS
Yemoja
11
0 / 0 / 1
7,298
429
5,295
8,426
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
11
0 / 7 / 0
7,128
419
4,930
15,057
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
12
1 / 6 / 0
7,580
446
4,933
8,195
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 1
9,616
566
11,770
9,281
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
7,086
417
1,219
12,935
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
fichupa
Chang'e
14
6 / 0 / 3
8,671
510
10,913
10,273
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
yorikobanne
Izanami
14
3 / 0 / 4
7,848
462
8,616
11,456
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
zafbak
Hou Yi
14
0 / 2 / 0
7,979
469
3,786
9,052
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
19
19
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
L
Izanami
Leoivanne
Izanami
2
6
0
0.33
L
2
0
0
2
L
Yemoja
SkinnesS
Yemoja
0
0
1
0.5
W
0
2
4
1
L
Susano
0
7
0
0
W
Chang'e
fichupa
Chang'e
6
0
3
7.5
W
Izanami
yorikobanne
Izanami
3
0
4
5
W
Hou Yi
zafbak
Hou Yi
0
2
0
0
L
Ra
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
36,304
55,993
Taken
52,997
24,773
Mitigated
24,363
18,703
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,770
7,226
0
1,502
9,281
6,534
0
786
8,473
0
69,004
L
Izanami
Leoivanne
Izanami
13,341
7,550
0
3,470
13,812
4,495
272
3,900
9,912
0
65,688
L
6,812
1,099
0
3,289
10,503
7,542
564
762
9,741
0
46,881
L
Yemoja
SkinnesS
Yemoja
5,295
1,974
3,374
2,598
8,426
5,044
410
2,676
5,750
19,962
0
W
1,219
70
0
5,832
12,935
7,226
0
4,195
8,715
10,932
0
L
Susano
4,930
1,903
0
4,443
15,057
4,966
0
1,793
13,264
0
47,018
W
Chang'e
fichupa
Chang'e
10,913
604
2,304
4,153
10,273
3,671
1,036
2,375
7,898
49,658
0
W
Izanami
yorikobanne
Izanami
8,616
5,072
0
5,312
11,456
3,812
660
2,872
8,584
0
54,271
W
Hou Yi
zafbak
Hou Yi
3,786
2,344
0
2,898
9,052
3,120
1,238
0
8,777
0
41,175
L
Ra
4,933
125
491
1,038
8,195
2,726
244
3,001
5,194
38,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
41,200
395
Minions Killed
391
0
Camps Cleared
0
1,473,931
Distance Traveled
1,558,052
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,616
566
107
6
0
370,163
6
L
Izanami
7,422
437
115
7
0
252,823
2
L
Mulan
8,745
514
102
6
0
292,951
2
L
Yemoja
7,298
429
34
2
0
283,272
1
W
Sobek
7,086
417
14
1
0
309,903
4
L
Susano
7,128
419
76
4
0
311,873
0
W
Chang'e
8,671
510
83
5
0
339,214
2
W
Izanami
7,848
462
103
6
0
277,516
4
W
Hou Yi
7,979
469
84
5
0
261,256
3
L
Ra
7,580
446
68
4
0
333,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role