Player Matchup

Fenrir
Fenrir
CalamityJayn
Fenrir
Level 23
God Stats
23W - 43L
1,454 SR
Queue Stats
35W - 71L
1,333 Elo+
Party 3
Heimdallr
Heimdallr
ChurChillOut
Heimdallr
Level 47
God Stats
9W - 14L
1,521 SR
Queue Stats
51W - 102L
1,323 Elo+
Party 3
Nu Wa
Nu Wa
HuntressArilyea
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,344 Elo+
Party 3
Osiris
Osiris
Keyallamor
Osiris
Level 29
God Stats
4W - 2L
1,732 SR
Queue Stats
62W - 114L
1,306 Elo+
Party 3
Ymir
Ymir
ToasterLoven
Ymir
Level 4
God Stats
6W - 13L
1,310 SR
Queue Stats
13W - 28L
1,592 Elo+
Party 3
Team Averages
Level 30
1,504 SR
1,380 Elo+

VS

Team Averages
Level 24
1,543 SR
1,579 Elo+
Nemesis
Nemesis
Allied1
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 44L
1,787 Elo+
Party 2
Anubis
Anubis
FrostSG
Anubis
Level 62
God Stats
13W - 8L
1,554 SR
Queue Stats
59W - 50L
1,618 Elo+
Party 2
Ares
Ares
TheGerWord
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
exobithacker
Ne Zha
Level 17
God Stats
24W - 8L
1,711 SR
Queue Stats
170W - 119L
1,524 Elo+
Party 1
Ullr
Ullr
kelmosa
Ullr
Level 17
God Stats
36W - 37L
1,449 SR
Queue Stats
392W - 356L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 4 / 3
6,740
518
3,431
9,107
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ChurChillOut
Heimdallr
8
2 / 5 / 2
5,846
450
5,964
8,180
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 0
7,123
548
6,826
4,791
1,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Keyallamor
Osiris
10
1 / 6 / 0
6,189
476
5,471
11,835
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 2
5,221
402
2,422
9,982
4,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allied1
Nemesis
8
1 / 3 / 2
5,727
441
1,717
6,627
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
FrostSG
Anubis
13
5 / 2 / 3
7,733
595
8,694
8,295
4,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 1 / 5
7,378
568
5,543
7,233
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
13
6 / 2 / 0
8,099
623
7,873
9,412
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
kelmosa
Ullr
12
5 / 0 / 4
7,194
553
7,599
5,942
1,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
21
21
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Allied1
Nemesis
1
3
2
0.67
L
Fenrir
2
4
3
0.88
L
Heimdallr
ChurChillOut
Heimdallr
2
5
2
0.6
W
Anubis
FrostSG
Anubis
5
2
3
3.25
L
3
2
0
1.5
L
Osiris
Keyallamor
Osiris
1
6
0
0.17
W
4
1
5
6.5
L
0
4
2
0.25
W
Ne Zha
6
2
0
3
W
Ullr
kelmosa
Ullr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
31,426
43,895
Taken
37,509
16,226
Mitigated
20,829
11,716
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Allied1
Nemesis
1,717
772
0
44
6,627
1,856
0
1,945
4,682
0
18,384
L
Fenrir
3,431
576
147
3,374
9,107
2,910
0
3,083
5,999
0
26,414
L
Heimdallr
ChurChillOut
Heimdallr
5,964
2,697
0
1,240
8,180
2,110
0
2,082
6,048
0
25,507
W
Anubis
FrostSG
Anubis
8,694
606
0
3,430
8,295
4,322
720
3,446
4,849
47,580
0
L
6,826
1,568
0
890
4,791
1,092
274
3,559
1,232
40,131
0
L
Osiris
Keyallamor
Osiris
5,471
3,079
0
4,156
11,835
5,447
41
1,550
9,785
0
23,882
W
5,543
492
0
1,796
7,233
4,886
194
2,123
5,110
22,773
0
L
2,422
590
284
1,625
9,982
4,667
0
3,963
6,019
14,921
0
W
Ne Zha
7,873
2,826
0
4,757
9,412
7,841
306
383
9,029
0
44,179
W
Ullr
kelmosa
Ullr
7,599
3,159
0
750
5,942
1,924
0
1,351
4,591
0
51,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
36,131
254
Minions Killed
321
0
Camps Cleared
0
1,178,916
Distance Traveled
1,317,791
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,727
441
32
2
0
277,320
0
L
Fenrir
6,740
518
48
4
0
262,597
1
L
Heimdallr
5,846
450
52
4
0
205,959
1
W
Anubis
7,733
595
81
6
0
230,180
2
L
Nu Wa
7,123
548
79
6
0
257,989
5
L
Osiris
6,189
476
48
4
0
217,810
3
W
Ares
7,378
568
30
2
0
248,045
3
L
Ymir
5,221
402
27
2
0
234,561
3
W
Ne Zha
8,099
623
96
7
0
253,824
1
W
Ullr
7,194
553
82
6
0
308,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role