Player Matchup

Chaac
Chaac
Alixandrines
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 106L
1,235 Elo+
Party 2
Guan Yu
Guan Yu
GorkaStrong
Guan Yu
Level 4
God Stats
1W - 2L
1,307 SR
Queue Stats
2W - 7L
1,251 Elo+
Solo
Tiamat
Tiamat
jimsito525
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Hades
Hades
soulpain263
Hades
Level 24
God Stats
4W - 7L
1,500 SR
Queue Stats
127W - 153L
1,406 Elo+
Solo
Ymir
Ymir
ВисячийПапка
Ymir
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,419 Elo+
Party 2
Team Averages
Level 11
1,462 SR
1,320 Elo+

VS

Team Averages
Level 13
1,548 SR
1,383 Elo+
Neith
Neith
CheGivara24
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HadesOW
Fenrir
Level 29
God Stats
112W - 77L
1,667 SR
Queue Stats
323W - 267L
1,629 Elo+
Solo
Merlin
Merlin
KennyRain
Merlin
Level 22
God Stats
4W - 4L
1,382 SR
Queue Stats
10W - 9L
1,439 Elo+
Party 1
Ymir
Ymir
Vafla322
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,283 Elo+
Party 1
Hercules
Hercules
上来思考
Hercules
Level 5
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 5L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,224
461
1,638
4,429
1,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
GorkaStrong
Guan Yu
7
0 / 1 / 1
4,276
611
1,603
2,124
1,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
jimsito525
Tiamat
1
0 / 0 / 0
2,874
411
0
0
0
8
2 / 2 / 0
4,689
670
1,183
5,268
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 0
3,482
497
1,538
4,706
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,920
560
2,767
2,381
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
HadesOW
Fenrir
8
5 / 1 / 0
5,123
732
2,814
4,528
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
KennyRain
Merlin
8
0 / 1 / 3
4,392
627
1,811
1,730
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
1 / 0 / 4
4,237
605
3,106
3,237
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
上来思考
Hercules
7
0 / 0 / 0
3,670
524
422
2,398
888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
1
2.5
L
Guan Yu
GorkaStrong
Guan Yu
0
1
1
0.5
W
Fenrir
HadesOW
Fenrir
5
1
0
5
W
Merlin
KennyRain
Merlin
0
1
3
1.5
W
Ymir
1
0
4
3
L
Tiamat
jimsito525
Tiamat
0
0
0
0
L
2
2
0
1
W
Hercules
上来思考
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,962
Damage
10,920
16,527
Taken
14,274
6,821
Mitigated
4,387
2,514
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,638
509
0
624
4,429
1,965
0
1,364
3,065
0
4,503
W
2,767
1,396
0
1,422
2,381
489
778
255
1,951
0
15,676
L
Guan Yu
GorkaStrong
Guan Yu
1,603
204
0
278
2,124
1,219
113
440
1,584
0
12,793
W
Fenrir
HadesOW
Fenrir
2,814
989
0
659
4,528
1,305
0
751
3,752
0
23,355
W
Merlin
KennyRain
Merlin
1,811
300
0
525
1,730
429
384
622
1,083
13,935
0
W
Ymir
3,106
1,278
0
963
3,237
1,276
90
1,093
2,073
4,990
0
L
Tiamat
jimsito525
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
1,183
121
0
1,312
5,268
1,838
0
1,371
3,897
16,365
0
L
1,538
738
0
300
4,706
1,799
0
1,742
2,964
5,780
0
W
Hercules
上来思考
Hercules
422
48
0
271
2,398
888
0
0
2,198
0
6,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,545
Gold Earned
21,342
96
Minions Killed
116
0
Camps Cleared
0
540,469
Distance Traveled
653,833
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,224
461
5
1
0
143,957
0
W
Neith
3,920
560
25
4
0
106,561
0
L
Guan Yu
4,276
611
36
5
0
136,294
1
W
Fenrir
5,123
732
44
6
0
157,582
2
W
Merlin
4,392
627
27
4
0
127,618
0
W
Ymir
4,237
605
5
1
0
131,130
1
L
Tiamat
2,874
411
0
0
0
0
0
L
Hades
4,689
670
45
6
0
127,414
2
L
Ymir
3,482
497
10
1
0
132,804
0
W
Hercules
3,670
524
15
2
0
130,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role