Player Matchup

Medusa
Medusa
HoundHawk
Medusa
Level 115
God Stats
2W - 4L
1,566 SR
Queue Stats
5W - 15L
1,338 Elo+
Party 1
Bacchus
Bacchus
Kavall86
Bacchus
Level 55
God Stats
5W - 13L
1,416 SR
Queue Stats
5W - 15L
1,338 Elo+
Party 1
Vulcan
Vulcan
MoistMeatloaf
Vulcan
Level 103
God Stats
2W - 6L
1,531 SR
Queue Stats
5W - 15L
1,338 Elo+
Party 1
Guan Yu
Guan Yu
Paras86
Guan Yu
Level 105
God Stats
1W - 3L
1,372 SR
Queue Stats
5W - 15L
1,338 Elo+
Party 1
Team Averages
Level 95
1,471 SR
1,338 Elo+

VS

Team Averages
Level 122
1,601 SR
1,441 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BumpyReign
Osiris
Level 123
God Stats
6W - 3L
1,410 SR
Queue Stats
107W - 141L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
FourLevel
Baba Yaga
Level 61
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SullenestMass26
Hachiman
Level 148
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HoundHawk
Medusa
14
7 / 2 / 6
8,980
898
11,581
7,659
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Kavall86
Bacchus
14
3 / 2 / 4
8,147
815
5,117
5,246
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 4
8,540
854
6,099
2,803
1,090
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Paras86
Guan Yu
14
4 / 2 / 7
8,443
844
6,136
9,375
5,631
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 6 / 2
8,117
812
5,099
9,504
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
BumpyReign
Osiris
12
1 / 3 / 2
7,129
713
5,463
11,106
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baba Yaga
FourLevel
Baba Yaga
12
1 / 4 / 1
6,974
697
4,630
8,459
3,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
13
1 / 5 / 1
7,463
746
3,016
8,698
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
2
0.67
L
Osiris
BumpyReign
Osiris
1
3
2
0.67
L
Baba Yaga
FourLevel
Baba Yaga
1
4
1
0.38
W
Medusa
HoundHawk
Medusa
7
2
6
5
W
Bacchus
Kavall86
Bacchus
3
2
4
2.5
W
4
0
4
6
W
Guan Yu
Paras86
Guan Yu
4
2
7
3.75
L
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
18,208
25,083
Taken
37,767
14,180
Mitigated
16,879
7,079
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,099
352
841
2,180
9,504
3,081
161
3,500
6,004
20,494
0
L
Osiris
BumpyReign
Osiris
5,463
2,334
0
1,639
11,106
7,522
0
2,727
8,379
0
21,982
L
Baba Yaga
FourLevel
Baba Yaga
4,630
416
0
2,205
8,459
3,534
0
2,720
5,739
20,694
0
W
Medusa
HoundHawk
Medusa
11,581
6,437
0
606
7,659
3,997
1,072
2,721
4,938
0
34,079
W
Bacchus
Kavall86
Bacchus
5,117
387
524
513
5,246
3,462
737
1,877
3,369
12,886
0
W
6,099
2,247
0
495
2,803
1,090
999
2,224
579
29,542
0
W
Guan Yu
Paras86
Guan Yu
6,136
1,097
1,438
3,503
9,375
5,631
403
3,127
6,248
0
17,535
L
Hachiman
3,016
1,472
0
1,291
8,698
2,742
96
3,019
5,679
0
21,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
29,683
166
Minions Killed
157
6
Camps Cleared
9
786,410
Distance Traveled
670,476
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,117
812
43
4
5
160,537
1
L
Osiris
7,129
713
26
3
2
169,227
0
L
Baba Yaga
6,974
697
38
4
0
162,782
2
W
Medusa
8,980
898
54
5
4
186,401
1
W
Bacchus
8,147
815
28
3
0
191,048
1
W
Vulcan
8,540
854
60
6
1
185,334
1
W
Guan Yu
8,443
844
24
2
1
223,627
0
L
Hachiman
7,463
746
50
5
2
177,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role