Player Matchup

Cupid
Cupid
ImuuhSeaUrchin
Cupid
Level 27
God Stats
4W - 6L
1,415 SR
Queue Stats
264W - 246L
1,458 Elo+
Solo
Loki
Loki
iTzMuRdeRd
Loki
Level 18
God Stats
1W - 5L
1,138 SR
Queue Stats
32W - 53L
1,339 Elo+
Solo
Ares
Ares
ihave2fleas
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 43L
1,498 Elo+
Party 1
Janus
Janus
jayhasfleas
Janus
Level 14
God Stats
13W - 10L
1,673 SR
Queue Stats
162W - 160L
1,368 Elo+
Party 1
Ymir
Ymir
jayhasfleas
Ymir
Level 7
God Stats
12W - 14L
1,530 SR
Queue Stats
348W - 377L
1,357 Elo+
Party 1
Team Averages
Level 14
1,451 SR
1,404 Elo+

VS

Team Averages
Level 34
1,534 SR
1,446 Elo+
Thanatos
Thanatos
ACG 1NFARED
Thanatos
Level 28
God Stats
8W - 4L
1,598 SR
Queue Stats
42W - 55L
1,462 Elo+
Party 2
Medusa
Medusa
JAKCRAFT100
Medusa
Level 4
God Stats
6W - 5L
1,188 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RABravo2
Nu Wa
Level 101
God Stats
5W - 1L
1,701 SR
Queue Stats
21W - 21L
1,580 Elo+
Party 2
Yemoja
Yemoja
StrokesALott
Yemoja
Level 14
God Stats
3W - 3L
1,518 SR
Queue Stats
216W - 179L
1,454 Elo+
Solo
Jing Wei
Jing Wei
StuZfinK
Jing Wei
Level 24
God Stats
18W - 19L
1,663 SR
Queue Stats
144W - 162L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,623
1,078
8,774
9,743
4,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 5 / 4
8,097
1,012
3,213
9,485
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 4
7,185
898
1,845
6,426
3,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 4
7,959
995
11,184
8,489
2,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 3
8,803
1,100
6,660
13,370
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

240

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACG 1NFARED
Thanatos
15
13 / 0 / 7
11,191
1,399
11,197
7,333
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
1 / 2 / 10
7,839
980
3,634
4,412
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
RABravo2
Nu Wa
15
3 / 0 / 14
9,161
1,145
11,438
3,234
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
15
2 / 1 / 17
9,113
1,139
7,111
9,243
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
StuZfinK
Jing Wei
15
3 / 5 / 12
8,780
1,098
8,239
11,152
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
22
22
Deaths
8
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ACG 1NFARED
Thanatos
13
0
7
16.5
L
4
3
2
1.67
W
Medusa
1
2
10
3
W
Nu Wa
RABravo2
Nu Wa
3
0
14
10
W
Yemoja
2
1
17
10.5
W
Jing Wei
StuZfinK
Jing Wei
3
5
12
1.8
L
2
5
4
0.8
L
0
3
4
0.67
L
1
7
4
0.43
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
41,619
47,513
Taken
35,374
23,461
Mitigated
15,604
2,960
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ACG 1NFARED
Thanatos
11,197
2,803
0
5,514
7,333
2,942
0
4,354
2,979
0
19,739
L
8,774
6,580
133
1,455
9,743
4,481
0
2,174
7,441
0
26,834
W
Medusa
3,634
2,024
0
771
4,412
1,764
0
611
3,801
0
7,886
W
Nu Wa
RABravo2
Nu Wa
11,438
3,648
0
145
3,234
1,413
0
2,365
869
26,924
0
W
Yemoja
7,111
1,547
3,618
2,029
9,243
6,014
0
6,142
3,101
15,087
0
W
Jing Wei
StuZfinK
Jing Wei
8,239
7,227
412
1,494
11,152
3,471
0
6,217
4,935
0
18,147
L
3,213
915
0
484
9,485
2,166
0
5,480
3,783
0
7,828
L
1,845
593
0
0
6,426
3,881
0
2,337
3,965
3,277
0
L
11,184
1,731
0
0
8,489
2,612
0
4,264
4,053
38,223
0
L
6,660
1,315
0
888
13,370
10,321
0
3,317
9,722
22,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,667
Gold Earned
46,084
130
Minions Killed
121
9
Camps Cleared
3
674,271
Distance Traveled
793,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,191
1,399
20
3
2
177,480
0
L
Cupid
8,623
1,078
24
3
6
134,465
0
W
Medusa
7,839
980
12
2
1
164,663
0
W
Nu Wa
9,161
1,145
39
5
0
150,115
0
W
Yemoja
9,113
1,139
20
3
0
148,348
0
W
Jing Wei
8,780
1,098
30
4
0
152,772
0
L
Loki
8,097
1,012
4
1
1
158,177
0
L
Ares
7,185
898
1
0
0
92,637
0
L
Janus
7,959
995
67
8
0
141,611
0
L
Ymir
8,803
1,100
34
4
2
147,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role