Player Matchup

Hercules
Hercules
Mainardi6476
Hercules
Level 126
God Stats
0W - 1L
1,837 SR
Queue Stats
14W - 8L
1,601 Elo+
Party 1
Thoth
Thoth
Syrus099
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 125L
1,615 Elo+
Solo
Tiamat
Tiamat
TheEmoni
Tiamat
Level 116
God Stats
2W - 3L
1,408 SR
Queue Stats
3W - 3L
1,516 Elo+
Party 1
Team Averages
Level 130
1,582 SR
1,577 Elo+

VS

Team Averages
Level 77
1,500 SR
1,500 Elo+
Zeus
Zeus
ARG3NT0
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ghând4lf
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
trollolol12345
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mainardi6476
Hercules
9
1 / 7 / 2
6,317
702
2,639
11,430
7,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Syrus099
Thoth
7
1 / 3 / 0
6,117
680
3,619
4,269
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
TheEmoni
Tiamat
8
1 / 3 / 1
6,020
669
3,999
5,920
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ARG3NT0
Zeus
10
1 / 2 / 7
6,952
772
5,749
3,750
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Ghând4lf
Anhur
11
8 / 0 / 4
8,043
894
6,311
6,048
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
4 / 1 / 8
8,363
929
6,151
8,705
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
ARG3NT0
Zeus
1
2
7
2.25
W
Anhur
Ghând4lf
Anhur
8
0
4
10
L
Hercules
Mainardi6476
Hercules
1
7
2
0.29
L
Thoth
Syrus099
Thoth
1
3
0
0.33
L
Tiamat
TheEmoni
Tiamat
1
3
1
0.5
W
Cerberus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,257
Damage
18,211
21,619
Taken
18,503
11,792
Mitigated
8,508
3,178
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ARG3NT0
Zeus
5,749
261
0
970
3,750
1,063
26
1,274
2,390
30,788
0
W
Anhur
Ghând4lf
Anhur
6,311
2,615
0
3,072
6,048
1,991
2,254
2,731
3,137
0
25,229
L
Hercules
Mainardi6476
Hercules
2,639
406
0
1,450
11,430
7,113
162
5,667
5,625
0
7,785
L
Thoth
Syrus099
Thoth
3,619
280
0
1,052
4,269
1,142
0
2,371
1,758
18,257
0
L
Tiamat
TheEmoni
Tiamat
3,999
527
0
676
5,920
3,537
320
3,505
2,312
14,803
0
W
Cerberus
6,151
261
0
4,604
8,705
5,454
541
3,273
5,310
19,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,454
Gold Earned
23,358
73
Minions Killed
155
0
Camps Cleared
0
429,371
Distance Traveled
537,570
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,952
772
58
6
0
170,414
1
W
Anhur
8,043
894
47
5
0
167,837
3
L
Hercules
6,317
702
8
1
0
155,027
2
L
Thoth
6,117
680
33
4
0
97,129
0
L
Tiamat
6,020
669
32
4
0
177,215
1
W
Cerberus
8,363
929
50
6
0
199,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role