Player Matchup

Nu Wa
Nu Wa
Kartoffeln
Nu Wa
Level 100
God Stats
1W - 1L
1,187 SR
Queue Stats
3W - 2L
1,276 Elo+
Party 1
Medusa
Medusa
Kolarias
Medusa
Level 87
God Stats
1W - 0L
1,727 SR
Queue Stats
3W - 2L
1,276 Elo+
Party 1
Achilles
Achilles
QueenMISU
Achilles
Level 61
God Stats
1W - 0L
1,667 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 1
Team Averages
Level 83
1,527 SR
1,276 Elo+

VS

Team Averages
Level 100
1,535 SR
1,564 Elo+
Ra
Ra
NFSU-14
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,524 Elo+
Party 2
Cupid
Cupid
gatico911
Cupid
Level 127
God Stats
0W - 3L
1,604 SR
Queue Stats
66W - 60L
1,643 Elo+
Solo
Arachne
Arachne
shadowsnare69
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 0 / 6
9,268
662
5,908
5,317
1,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Kolarias
Medusa
13
5 / 1 / 3
9,676
691
13,065
12,203
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
QueenMISU
Achilles
11
2 / 4 / 6
8,889
635
8,852
14,171
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,523
609
7,328
8,133
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
gatico911
Cupid
12
1 / 3 / 4
8,614
615
8,848
13,000
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
12
2 / 5 / 2
8,708
622
5,899
12,890
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
0
6
6
W
Medusa
Kolarias
Medusa
5
1
3
6.5
L
2
2
2
1.5
W
Achilles
QueenMISU
Achilles
2
4
6
1.25
L
Cupid
gatico911
Cupid
1
3
4
1
L
Arachne
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
22,075
31,691
Taken
34,023
21,458
Mitigated
15,210
7,712
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
5,908
1,971
284
1,256
5,317
1,503
583
855
4,356
30,160
0
W
Medusa
Kolarias
Medusa
13,065
3,966
0
4,577
12,203
4,270
588
2,772
9,301
0
54,228
L
7,328
663
2,447
2,213
8,133
3,486
233
1,480
6,528
37,760
0
W
Achilles
QueenMISU
Achilles
8,852
1,557
0
1,595
14,171
15,685
254
3,083
10,670
0
16,729
L
Cupid
gatico911
Cupid
8,848
3,634
624
3,342
13,000
6,131
998
1,413
11,213
0
45,058
L
Arachne
5,899
3,681
0
3,450
12,890
5,593
0
3,061
9,653
0
26,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
25,845
169
Minions Killed
161
0
Camps Cleared
0
867,638
Distance Traveled
793,267
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,268
662
55
4
0
283,205
3
W
Medusa
9,676
691
95
7
0
296,024
3
L
Ra
8,523
609
60
4
0
285,226
5
W
Achilles
8,889
635
19
1
0
288,409
0
L
Cupid
8,614
615
68
5
0
239,220
1
L
Arachne
8,708
622
33
2
0
268,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role