Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
BLUNTEDGOON187
Bellona
Bronze III
Level 128
God Stats
13W - 21L
1,500 SR
Queue Stats
472W - 502L
1,413 MMR
Solo
Fenrir
Fenrir
Bronze III
KiingUneek
Fenrir
Bronze III
Level 30
God Stats
24W - 26L
1,788 SR
Queue Stats
172W - 190L
1,400 MMR
Solo
Heimdallr
Heimdallr
Gold V
toxic_echo_xd
Heimdallr
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 332L
1,413 MMR
Solo
Merlin
Merlin
Gold IV
x SM0KEY o
Merlin
Gold IV
Level 121
God Stats
6W - 13L
1,783 SR
Queue Stats
756W - 751L
1,387 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,614 SR
1,423 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,451 SR
1,399 MMR
Sun Wukong
Sun Wukong
Bronze III
BL Word
Sun Wukong
Bronze III
Level 123
God Stats
22W - 16L
1,384 SR
Queue Stats
77W - 58L
1,413 MMR
Solo
Nemesis
Nemesis
Bronze III
Phantom1564
Nemesis
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,413 MMR
Solo
Vulcan
Vulcan
Gold IV
Tuggles2015
Vulcan
Gold IV
Level 112
God Stats
3W - 2L
1,574 SR
Queue Stats
304W - 308L
1,600 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
juicyfruit1101
Kumbhakarna
Bronze III
Level 83
God Stats
2W - 4L
1,563 SR
Queue Stats
17W - 26L
1,401 MMR
Solo
Chernobog
Chernobog
Gold V
zardward2015
Chernobog
Gold V
Level 118
God Stats
8W - 6L
1,234 SR
Queue Stats
625W - 624L
1,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 3
7,377
410
5,735
13,292
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 8 / 1
7,532
418
6,828
15,783
9,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
KiingUneek
Fenrir
14
1 / 5 / 2
8,217
457
6,324
15,630
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
toxic_echo_xd
Heimdallr
7
2 / 5 / 0
6,278
349
4,605
6,596
1,694
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
x SM0KEY o
Merlin
17
4 / 3 / 0
9,870
548
5,761
11,830
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ApolloSetCu ChulainnAphroditeNu Wa

VS

Bans
CthulhuCabrakanCupidTsukuyomiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BL Word
Sun Wukong
16
5 / 0 / 5
10,419
579
10,769
13,434
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Phantom1564
Nemesis
18
10 / 2 / 4
11,771
654
12,808
11,748
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
16
3 / 3 / 3
10,593
589
9,126
7,838
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
juicyfruit1101
Kumbhakarna
15
2 / 1 / 10
9,926
551
6,236
12,694
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
zardward2015
Chernobog
15
3 / 2 / 7
10,022
557
7,576
12,556
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
23
23
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
3
1.25
W
Sun Wukong
BL Word
Sun Wukong
5
0
5
7.5
L
0
8
1
0.06
L
Fenrir
KiingUneek
Fenrir
1
5
2
0.4
W
Nemesis
Phantom1564
Nemesis
10
2
4
6
W
Vulcan
3
3
3
1.5
W
Kumbhakarna
juicyfruit1101
Kumbhakarna
2
1
10
7
L
Heimdallr
toxic_echo_xd
Heimdallr
2
5
0
0.4
L
Merlin
x SM0KEY o
Merlin
4
3
0
1.33
W
Chernobog
zardward2015
Chernobog
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,253
Damage
46,515
63,131
Taken
58,270
31,063
Mitigated
38,829
15,484
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,735
739
540
3,612
13,292
10,046
0
3,509
9,711
18,090
0
W
Sun Wukong
BL Word
Sun Wukong
10,769
2,488
0
4,818
13,434
11,303
491
1,021
12,413
0
56,400
L
6,828
1,803
0
2,428
15,783
9,282
0
1,835
13,471
61
37,786
L
Fenrir
KiingUneek
Fenrir
6,324
1,469
0
3,493
15,630
5,965
0
3,709
11,790
0
46,116
W
Nemesis
Phantom1564
Nemesis
12,808
6,453
0
4,597
11,748
6,888
1,291
1,219
10,529
0
75,501
W
Vulcan
9,126
3,544
0
1,083
7,838
3,376
1,327
3,593
4,245
71,798
0
W
Kumbhakarna
juicyfruit1101
Kumbhakarna
6,236
737
405
2,606
12,694
12,397
764
2,247
10,447
28,928
0
L
Heimdallr
toxic_echo_xd
Heimdallr
4,605
2,690
0
1,114
6,596
1,694
0
1,841
4,715
0
18,402
L
Merlin
x SM0KEY o
Merlin
5,761
495
0
4,297
11,830
4,076
0
4,030
7,432
62,911
0
W
Chernobog
zardward2015
Chernobog
7,576
4,938
0
5,633
12,556
4,865
5,816
3,477
9,079
0
75,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,274
Gold Earned
52,731
326
Minions Killed
532
0
Camps Cleared
0
1,490,661
Distance Traveled
1,808,113
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,377
410
18
1
0
332,739
4
W
Sun Wukong
10,419
579
101
6
0
372,747
0
L
Bellona
7,532
418
77
4
0
292,202
0
L
Fenrir
8,217
457
75
4
0
360,381
2
W
Nemesis
11,771
654
140
8
0
417,475
4
W
Vulcan
10,593
589
127
7
0
331,854
2
W
Kumbhakarna
9,926
551
44
2
0
375,802
0
L
Heimdallr
6,278
349
28
2
0
206,572
0
L
Merlin
9,870
548
128
7
0
298,767
4
W
Chernobog
10,022
557
120
7
0
310,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role