Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
melbovg129
Fenrir
Level 121
God Stats
22W - 10L
1,689 SR
Queue Stats
483W - 420L
1,635 Elo+
Party 1
Olorun
Olorun
undoubledoor0712
Olorun
Level 108
God Stats
2W - 4L
1,645 SR
Queue Stats
334W - 265L
1,601 Elo+
Party 1
Team Averages
Level 113
1,611 SR
1,579 Elo+

VS

Team Averages
Level 101
1,392 SR
1,462 Elo+
Aphrodite
Aphrodite
DeadAlive66
Aphrodite
Level 149
God Stats
10W - 22L
1,314 SR
Queue Stats
280W - 399L
1,302 Elo+
Solo
Ymir
Ymir
MrdeadeyeXo
Ymir
Level 65
God Stats
0W - 3L
1,564 SR
Queue Stats
13W - 12L
1,523 Elo+
Party 2
Cupid
Cupid
eIviin
Cupid
Level 88
God Stats
0W - 1L
1,299 SR
Queue Stats
26W - 20L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 4 / 10
10,530
619
15,550
17,767
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
melbovg129
Fenrir
14
6 / 3 / 5
11,390
670
11,547
19,658
8,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 0 / 8
11,304
665
10,265
13,855
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadAlive66
Aphrodite
12
0 / 6 / 6
9,616
566
10,509
15,020
5,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 4 / 3
9,960
586
9,633
19,159
16,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
eIviin
Cupid
15
5 / 2 / 2
10,999
647
18,334
13,464
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
7
7
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
4
10
1.75
L
Aphrodite
DeadAlive66
Aphrodite
0
6
6
0.5
L
2
4
3
0.88
L
Cupid
eIviin
Cupid
5
2
2
3
W
Fenrir
melbovg129
Fenrir
6
3
5
2.83
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
38,476
51,280
Taken
47,643
21,309
Mitigated
27,809
27,445
Healing
20,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
15,550
774
10,681
10,344
17,767
8,057
734
7,909
9,858
52,978
0
L
Aphrodite
DeadAlive66
Aphrodite
10,509
498
7,108
6,834
15,020
5,883
290
7,256
7,764
40,661
0
L
9,633
1,600
833
1,569
19,159
16,541
264
10,616
8,543
23,469
427
L
Cupid
eIviin
Cupid
18,334
10,834
934
3,420
13,464
5,385
867
7,950
5,514
0
69,736
W
Fenrir
melbovg129
Fenrir
11,547
1,603
0
1,981
19,658
8,173
951
5,622
14,036
0
34,340
W
10,265
5,936
195
4,244
13,855
5,079
1,830
6,566
7,289
47,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
30,575
187
Minions Killed
188
0
Camps Cleared
0
859,653
Distance Traveled
814,141
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,530
619
71
4
0
265,039
0
L
Aphrodite
9,616
566
61
4
0
249,614
3
L
Ymir
9,960
586
29
2
0
287,592
7
L
Cupid
10,999
647
98
6
0
276,935
3
W
Fenrir
11,390
670
48
3
0
299,990
3
W
Olorun
11,304
665
68
4
0
294,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role