Player Matchup

Cthulhu
Cthulhu
FakeTherapy
Cthulhu
Level 28
God Stats
52W - 32L
1,481 SR
Queue Stats
169W - 157L
1,363 Elo+
Party 2
Xing Tian
Xing Tian
Irshund
Xing Tian
Level 29
God Stats
6W - 10L
1,452 SR
Queue Stats
39W - 41L
1,560 Elo+
Party 3
Hel
Hel
Lady_Bibliophile
Hel
Level 34
God Stats
2W - 5L
1,271 SR
Queue Stats
45W - 52L
1,514 Elo+
Party 3
Anhur
Anhur
Lazr Hipoh
Anhur
Level 25
God Stats
6W - 4L
1,580 SR
Queue Stats
206W - 182L
1,470 Elo+
Party 2
Thanatos
Thanatos
Mekatorque
Thanatos
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
264W - 210L
1,376 Elo+
Party 2
Team Averages
Level 46
1,457 SR
1,457 Elo+

VS

Team Averages
Level 55
1,428 SR
1,473 Elo+
Izanami
Izanami
Absrakt
Izanami
Level 63
God Stats
28W - 23L
1,595 SR
Queue Stats
500W - 455L
1,646 Elo+
Solo
Chaac
Chaac
MrSandwichLover
Chaac
Level 72
God Stats
3W - 2L
1,513 SR
Queue Stats
86W - 89L
1,429 Elo+
Party 1
Mulan
Mulan
Peyrod18
Mulan
Level 65
God Stats
4W - 11L
1,283 SR
Queue Stats
41W - 58L
1,442 Elo+
Party 1
Artio
Artio
TheNordicIce
Artio
Level 46
God Stats
1W - 3L
1,274 SR
Queue Stats
21W - 33L
1,392 Elo+
Party 1
Discordia
Discordia
majorpain24799
Discordia
Level 28
God Stats
5W - 7L
1,478 SR
Queue Stats
76W - 72L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FakeTherapy
Cthulhu
8
1 / 2 / 0
4,711
471
2,863
5,977
1,677
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Irshund
Xing Tian
9
0 / 2 / 0
4,988
499
3,064
8,603
5,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 1 / 0
5,482
548
1,594
4,026
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
8
0 / 1 / 0
4,480
448
1,297
3,156
539
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Mekatorque
Thanatos
9
1 / 3 / 1
5,494
549
3,531
7,687
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Absrakt
Izanami
9
2 / 0 / 1
5,474
547
4,108
3,966
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 2
6,280
628
6,990
6,893
5,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Peyrod18
Mulan
12
5 / 0 / 1
6,741
674
3,486
7,286
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,724
572
1,362
5,125
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
majorpain24799
Discordia
11
1 / 1 / 3
6,352
635
2,654
3,080
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Absrakt
Izanami
2
0
1
2.5
L
Cthulhu
FakeTherapy
Cthulhu
1
2
0
0.5
L
Xing Tian
Irshund
Xing Tian
0
2
0
0
L
0
1
0
0
L
Anhur
0
1
0
0
L
Thanatos
Mekatorque
Thanatos
1
3
1
0.5
W
0
0
2
1
W
Mulan
Peyrod18
Mulan
5
0
1
5.5
W
1
1
2
2
W
Discordia
majorpain24799
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
18,600
29,449
Taken
26,350
10,568
Mitigated
11,982
12,712
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Absrakt
Izanami
4,108
2,727
0
1,906
3,966
1,036
86
1,501
2,465
0
44,939
L
Cthulhu
FakeTherapy
Cthulhu
2,863
307
365
1,688
5,977
1,677
0
1,068
4,909
18,857
0
L
Xing Tian
Irshund
Xing Tian
3,064
572
0
2,142
8,603
5,005
0
0
8,188
21,054
0
L
1,594
57
51
2,097
4,026
1,062
0
1,873
1,843
30,457
0
L
Anhur
1,297
451
0
735
3,156
539
0
294
2,862
0
20,266
L
Thanatos
Mekatorque
Thanatos
3,531
1,034
0
5,634
7,687
2,285
0
435
7,191
0
27,119
W
6,990
1,342
0
3,926
6,893
5,008
0
3,009
3,884
0
36,338
W
Mulan
Peyrod18
Mulan
3,486
751
0
4,519
7,286
2,935
0
191
7,095
0
39,234
W
1,362
345
291
2,045
5,125
2,061
0
1,362
3,763
9,225
0
W
Discordia
majorpain24799
Discordia
2,654
649
0
602
3,080
942
0
1,458
1,622
30,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
30,571
244
Minions Killed
359
0
Camps Cleared
0
944,465
Distance Traveled
990,104
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,474
547
91
9
0
175,907
4
L
Cthulhu
4,711
471
25
3
0
192,537
2
L
Xing Tian
4,988
499
32
3
0
169,055
0
L
Hel
5,482
548
69
7
0
178,413
4
L
Anhur
4,480
448
56
6
0
193,434
2
L
Thanatos
5,494
549
62
6
0
211,026
2
W
Chaac
6,280
628
90
9
0
201,537
1
W
Mulan
6,741
674
82
8
0
228,232
1
W
Artio
5,724
572
19
2
0
184,096
2
W
Discordia
6,352
635
77
8
0
200,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role