Player Matchup

Merlin
Merlin
Draxx01
Merlin
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 87L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Seabiscuit564
Cu Chulainn
Level 28
God Stats
42W - 33L
1,576 SR
Queue Stats
506W - 464L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Sinikettu
Kukulkan
Level 29
God Stats
2W - 0L
1,675 SR
Queue Stats
60W - 56L
1,457 Elo+
Party 1
Neith
Neith
janetsmoke
Neith
Level 14
God Stats
8W - 4L
1,817 SR
Queue Stats
27W - 17L
1,613 Elo+
Party 3
Fenrir
Fenrir
lnting
Fenrir
Level 11
God Stats
1W - 0L
1,723 SR
Queue Stats
146W - 131L
1,426 Elo+
Party 3
Team Averages
Level 22
1,658 SR
1,495 Elo+

VS

Team Averages
Level 19
1,400 SR
1,480 Elo+
Cthulhu
Cthulhu
ESKAITER
Cthulhu
Level 17
God Stats
0W - 2L
1,180 SR
Queue Stats
8W - 12L
1,385 Elo+
Party 2
He Bo
He Bo
HoLoLcaust
He Bo
Level 25
God Stats
11W - 9L
1,429 SR
Queue Stats
85W - 117L
1,409 Elo+
Party 4
Bellona
Bellona
JhoSkate
Bellona
Level 26
God Stats
26W - 32L
1,458 SR
Queue Stats
58W - 78L
1,367 Elo+
Party 4
Hachiman
Hachiman
KILLERSANDIA
Hachiman
Level 8
God Stats
3W - 6L
1,432 SR
Queue Stats
10W - 14L
1,473 Elo+
Party 2
Nike
Nike
SmaikHunter
Nike
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 18L
1,768 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Draxx01
Merlin
9
1 / 4 / 2
5,443
544
3,583
4,168
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Seabiscuit564
Cu Chulainn
11
4 / 1 / 0
6,814
681
5,280
5,843
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Sinikettu
Kukulkan
10
2 / 1 / 5
6,072
607
4,282
2,887
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
8
0 / 0 / 8
4,989
499
3,015
2,849
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
lnting
Fenrir
12
8 / 1 / 2
7,172
717
4,791
8,056
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ESKAITER
Cthulhu
7
0 / 2 / 2
4,525
453
1,360
6,311
3,100
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
9
1 / 3 / 3
5,429
543
4,487
5,754
1,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JhoSkate
Bellona
10
1 / 3 / 1
5,125
513
1,403
6,967
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
KILLERSANDIA
Hachiman
7
1 / 4 / 1
4,628
463
1,359
4,965
1,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 3 / 1
5,414
541
2,419
5,845
1,711
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
6
7
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Draxx01
Merlin
1
4
2
0.5
L
Cthulhu
ESKAITER
Cthulhu
0
2
2
0.5
L
He Bo
1
3
3
0.83
L
Bellona
JhoSkate
Bellona
1
3
1
0.5
L
Hachiman
KILLERSANDIA
Hachiman
1
4
1
0.38
W
Cu Chulainn
Seabiscuit564
Cu Chulainn
4
1
0
4
W
Kukulkan
Sinikettu
Kukulkan
2
1
5
4.5
L
3
3
1
1.17
W
Neith
0
0
8
4
W
Fenrir
lnting
Fenrir
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
11,028
23,803
Taken
29,842
9,755
Mitigated
11,129
10,209
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Draxx01
Merlin
3,583
507
0
533
4,168
1,310
37
2,488
1,680
22,155
0
L
Cthulhu
ESKAITER
Cthulhu
1,360
103
96
486
6,311
3,100
0
1,961
4,350
10,432
0
L
He Bo
4,487
204
0
1,498
5,754
1,636
142
2,363
3,366
23,333
0
L
Bellona
JhoSkate
Bellona
1,403
625
0
2,022
6,967
3,326
0
861
5,856
0
16,942
L
Hachiman
KILLERSANDIA
Hachiman
1,359
693
0
220
4,965
1,356
0
2,017
2,948
0
13,476
W
Cu Chulainn
Seabiscuit564
Cu Chulainn
5,280
684
0
2,026
5,843
3,654
17
241
5,602
1,417
34,738
W
Kukulkan
Sinikettu
Kukulkan
4,282
622
0
667
2,887
1,088
0
682
2,205
24,489
0
L
2,419
713
0
750
5,845
1,711
0
750
5,020
0
17,808
W
Neith
3,015
1,665
0
1,809
2,849
769
0
960
1,889
0
18,344
W
Fenrir
lnting
Fenrir
4,791
1,349
0
5,174
8,056
2,934
0
1,476
6,580
0
42,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
25,121
286
Minions Killed
199
0
Camps Cleared
0
984,009
Distance Traveled
878,359
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,443
544
42
4
0
165,770
2
L
Cthulhu
4,525
453
31
3
0
170,176
4
L
He Bo
5,429
543
55
6
0
180,667
1
L
Bellona
5,125
513
46
5
0
168,499
2
L
Hachiman
4,628
463
30
3
0
191,712
0
W
Cu Chulainn
6,814
681
65
7
0
209,447
1
W
Kukulkan
6,072
607
53
5
0
172,392
2
L
Nike
5,414
541
37
4
0
167,305
0
W
Neith
4,989
499
38
4
0
196,218
0
W
Fenrir
7,172
717
88
9
0
240,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role