Player Matchup

Anhur
Anhur
Eaugh
Anhur
Level 29
God Stats
0W - 3L
1,670 SR
Queue Stats
7W - 15L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
Playing202018
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,400 Elo+
Solo
Guan Yu
Guan Yu
R1T2Y
Guan Yu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Sobek
Sobek
kevolushions
Sobek
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 118L
1,464 Elo+
Party 2
Nemesis
Nemesis
vboyy17
Nemesis
Level 27
God Stats
1W - 2L
1,479 SR
Queue Stats
16W - 23L
1,449 Elo+
Party 2
Team Averages
Level 30
1,530 SR
1,413 Elo+

VS

Team Averages
Level 21
1,532 SR
1,327 Elo+
Rama
Rama
August_Baby227
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,141 Elo+
Solo
Loki
Loki
Swipe_flow45
Loki
Level 29
God Stats
6W - 6L
1,444 SR
Queue Stats
329W - 323L
1,396 Elo+
Solo
Chang'e
Chang'e
TTVAntazin
Chang'e
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,157 Elo+
Party 1
Ganesha
Ganesha
TheHeegeMan
Ganesha
Level 18
God Stats
2W - 2L
1,518 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
steep_revenge4
Izanami
Level 29
God Stats
32W - 14L
1,699 SR
Queue Stats
62W - 52L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eaugh
Anhur
9
0 / 3 / 0
4,742
431
900
4,313
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Playing202018
Sun Wukong
5
0 / 6 / 0
4,084
371
1,782
7,586
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
R1T2Y
Guan Yu
8
0 / 2 / 0
4,975
452
333
5,822
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,728
430
3,725
9,737
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
vboyy17
Nemesis
7
1 / 4 / 0
4,739
431
842
6,215
1,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,552
505
4,153
5,692
1,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 7
6,090
554
5,692
5,918
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
TTVAntazin
Chang'e
12
7 / 1 / 3
7,382
671
7,022
6,262
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheHeegeMan
Ganesha
9
0 / 0 / 4
5,712
519
1,479
4,526
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 2
6,521
593
4,453
4,283
1,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
17
17
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Anhur
Eaugh
Anhur
0
3
0
0
L
Sun Wukong
Playing202018
Sun Wukong
0
6
0
0
L
Guan Yu
R1T2Y
Guan Yu
0
2
0
0
W
3
0
7
6.5
W
Chang'e
TTVAntazin
Chang'e
7
1
3
8.5
W
Ganesha
TheHeegeMan
Ganesha
0
0
4
2
L
0
2
0
0
W
4
0
2
5
L
Nemesis
vboyy17
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,582
Damage
22,799
33,673
Taken
26,681
14,235
Mitigated
8,309
6,181
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,153
3,913
0
3,302
5,692
1,632
1,421
1,651
3,991
0
28,680
L
Anhur
Eaugh
Anhur
900
611
0
308
4,313
1,401
1,107
1,383
2,820
0
15,802
L
Sun Wukong
Playing202018
Sun Wukong
1,782
222
0
480
7,586
3,491
0
3,154
4,272
0
11,003
L
Guan Yu
R1T2Y
Guan Yu
333
213
50
687
5,822
2,923
506
0
5,822
0
17,310
W
5,692
1,903
0
1,500
5,918
1,460
0
475
5,443
0
26,662
W
Chang'e
TTVAntazin
Chang'e
7,022
818
520
2,726
6,262
2,051
386
829
5,383
41,906
0
W
Ganesha
TheHeegeMan
Ganesha
1,479
181
0
732
4,526
1,939
581
770
3,631
9,030
0
L
3,725
633
0
3,633
9,737
4,742
0
3,278
6,331
13,285
0
W
4,453
3,228
0
2,045
4,283
1,227
1,447
0
4,208
0
42,742
L
Nemesis
vboyy17
Nemesis
842
311
0
1,023
6,215
1,678
0
264
5,927
0
15,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
31,257
117
Minions Killed
278
0
Camps Cleared
0
962,558
Distance Traveled
1,004,883
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,552
505
49
4
0
178,855
1
L
Anhur
4,742
431
22
2
0
188,337
0
L
Sun Wukong
4,084
371
20
2
0
205,850
1
L
Guan Yu
4,975
452
34
3
0
200,542
0
W
Loki
6,090
554
48
4
0
235,343
0
W
Chang'e
7,382
671
95
9
0
211,318
2
W
Ganesha
5,712
519
13
1
0
214,899
0
L
Sobek
4,728
430
8
1
0
207,180
3
W
Izanami
6,521
593
73
7
0
164,468
2
L
Nemesis
4,739
431
33
3
0
160,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role