Player Matchup

Aphrodite
Aphrodite
Bigboi7
Aphrodite
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,798 Elo+
Party 2
Chronos
Chronos
RedWaldo
Chronos
Level 27
God Stats
1W - 0L
1,849 SR
Queue Stats
3W - 1L
1,464 Elo+
Party 2
Mercury
Mercury
alxduo
Mercury
Level 24
God Stats
3W - 1L
1,512 SR
Queue Stats
3W - 1L
1,464 Elo+
Party 2
Anhur
Anhur
my90lbgfabusesme
Anhur
Level 20
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 55
1,616 SR
1,557 Elo+

VS

Team Averages
Level 88
1,416 SR
1,488 Elo+
Chronos
Chronos
Chameleon-Eyes2K
Chronos
Level 24
God Stats
0W - 1L
1,497 SR
Queue Stats
89W - 90L
1,533 Elo+
Party 1
Bacchus
Bacchus
JP29lll
Bacchus
Level 47
God Stats
5W - 10L
1,523 SR
Queue Stats
13W - 36L
1,462 Elo+
Party 1
Apollo
Apollo
MrTickleTrunk
Apollo
Level 127
God Stats
0W - 4L
1,381 SR
Queue Stats
113W - 124L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
malanis09
Sun Wukong
Level 153
God Stats
0W - 1L
1,264 SR
Queue Stats
47W - 59L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bigboi7
Aphrodite
20
8 / 1 / 8
14,435
849
27,958
20,813
11,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
RedWaldo
Chronos
20
9 / 3 / 7
13,573
798
16,461
19,974
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
alxduo
Mercury
18
3 / 3 / 10
12,629
743
8,860
14,523
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 5 / 7
11,689
688
7,321
13,832
5,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 2
12,557
739
15,610
18,513
6,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JP29lll
Bacchus
16
1 / 6 / 5
11,336
667
6,906
17,660
24,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 4 / 5
11,881
699
9,758
12,711
4,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
malanis09
Sun Wukong
19
5 / 3 / 3
12,833
755
14,979
22,758
22,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
12
12
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Bigboi7
Aphrodite
8
1
8
12
L
5
7
2
0.86
L
Bacchus
JP29lll
Bacchus
1
6
5
0.58
L
1
4
5
0.88
W
Chronos
RedWaldo
Chronos
9
3
7
4.17
W
Mercury
alxduo
Mercury
3
3
10
2.67
L
Sun Wukong
malanis09
Sun Wukong
5
3
3
2.17
W
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,600
Damage
47,253
69,142
Taken
71,642
32,907
Mitigated
59,118
32,149
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Bigboi7
Aphrodite
27,958
4,266
11,022
15,418
20,813
11,305
2,012
4,737
16,076
99,939
0
L
15,610
6,460
0
1,167
18,513
6,845
1,342
11,710
6,547
39,478
0
L
Bacchus
JP29lll
Bacchus
6,906
472
0
426
17,660
24,819
721
9,048
8,362
19,626
0
L
9,758
5,026
0
1,757
12,711
4,567
0
9,910
2,735
0
42,921
W
Chronos
RedWaldo
Chronos
16,461
5,004
737
2,290
19,974
9,232
1,963
9,360
10,614
35,268
0
W
Mercury
alxduo
Mercury
8,860
4,146
0
1,561
14,523
6,579
2,794
6,576
7,947
0
36,481
L
Sun Wukong
malanis09
Sun Wukong
14,979
874
0
2,641
22,758
22,887
693
13,509
8,975
0
58,845
W
7,321
5,337
0
1,121
13,832
5,791
1,576
2,355
11,477
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,326
Gold Earned
48,607
314
Minions Killed
265
16
Camps Cleared
10
1,308,141
Distance Traveled
1,214,697
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,435
849
168
10
7
325,995
0
L
Chronos
12,557
739
60
4
2
287,751
0
L
Bacchus
11,336
667
26
2
1
273,960
1
L
Apollo
11,881
699
86
5
5
312,111
3
W
Chronos
13,573
798
43
3
3
343,867
0
W
Mercury
12,629
743
46
3
3
360,129
2
L
Sun Wukong
12,833
755
93
5
2
340,875
1
W
Anhur
11,689
688
57
3
3
278,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role