Player Matchup

Olorun
Olorun
Biish
Olorun
Level 128
God Stats
9W - 4L
1,642 SR
Queue Stats
154W - 106L
1,638 Elo+
Party 1
Nike
Nike
Diabahl
Nike
Level 37
God Stats
1W - 0L
1,524 SR
Queue Stats
240W - 191L
1,607 Elo+
Party 1
Susano
Susano
Ezerinity
Susano
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,771 Elo+
Party 1
Sobek
Sobek
Killazeen
Sobek
Level 117
God Stats
3W - 3L
1,317 SR
Queue Stats
185W - 153L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxPr0GuYeZpZxx69
Ah Muzen Cab
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 92L
1,653 Elo+
Party 1
Team Averages
Level 90
1,497 SR
1,659 Elo+

VS

Team Averages
Level 99
1,618 SR
1,531 Elo+
Ne Zha
Ne Zha
Advntge
Ne Zha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 3
He Bo
He Bo
IOnlyPressW
He Bo
Level 41
God Stats
1W - 3L
1,525 SR
Queue Stats
371W - 326L
1,551 Elo+
Party 2
Chiron
Chiron
McBingi
Chiron
Level 123
God Stats
7W - 11L
1,928 SR
Queue Stats
842W - 881L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
MrNuggsy
Kuzenbo
Level 157
God Stats
1W - 2L
1,327 SR
Queue Stats
123W - 108L
1,580 Elo+
Party 3
Sun Wukong
Sun Wukong
Spectres-x
Sun Wukong
Level 128
God Stats
12W - 9L
1,811 SR
Queue Stats
508W - 482L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biish
Olorun
18
4 / 2 / 14
11,630
554
14,660
14,435
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
Diabahl
Nike
19
6 / 2 / 14
12,067
575
16,290
17,898
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Ezerinity
Susano
15
6 / 7 / 3
10,282
490
6,220
16,224
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Killazeen
Sobek
17
4 / 2 / 16
11,292
538
10,604
17,417
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
xxPr0GuYeZpZxx69
Ah Muzen Cab
17
7 / 5 / 11
11,483
547
18,983
17,378
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Advntge
Ne Zha
15
4 / 6 / 3
9,987
476
9,198
19,555
7,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 4 / 5
11,749
559
11,138
13,151
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
McBingi
Chiron
17
4 / 6 / 5
11,004
524
10,218
15,453
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
MrNuggsy
Kuzenbo
13
1 / 5 / 8
9,378
447
9,123
17,530
20,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Spectres-x
Sun Wukong
15
3 / 6 / 2
10,126
482
13,229
23,334
18,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
27
Kills
18
18
Deaths
27
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Advntge
Ne Zha
4
6
3
0.92
W
Olorun
Biish
Olorun
4
2
14
5.5
W
Nike
Diabahl
Nike
6
2
14
6.5
W
Susano
Ezerinity
Susano
6
7
3
1.07
L
6
4
5
2.13
W
Sobek
Killazeen
Sobek
4
2
16
6
L
Chiron
McBingi
Chiron
4
6
5
1.08
L
Kuzenbo
MrNuggsy
Kuzenbo
1
5
8
1
L
Sun Wukong
Spectres-x
Sun Wukong
3
6
2
0.67
W
Ah Muzen Cab
xxPr0GuYeZpZxx69
Ah Muzen Cab
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,757
Damage
52,906
83,352
Taken
89,023
54,359
Mitigated
57,282
32,240
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Advntge
Ne Zha
9,198
2,622
0
4,230
19,555
7,573
1,183
7,612
11,918
0
58,821
W
Olorun
Biish
Olorun
14,660
8,863
3,733
8,047
14,435
7,226
2,165
3,218
11,217
86,578
0
W
Nike
Diabahl
Nike
16,290
2,699
0
5,148
17,898
16,236
769
4,190
13,708
5,661
69,863
W
Susano
Ezerinity
Susano
6,220
969
0
2,974
16,224
6,246
457
4,198
12,026
0
41,271
L
11,138
786
0
2,657
13,151
5,019
782
2,228
10,873
77,350
0
W
Sobek
Killazeen
Sobek
10,604
1,092
0
5,998
17,417
17,934
435
3,685
13,732
35,090
0
L
Chiron
McBingi
Chiron
10,218
3,058
414
3,799
15,453
5,658
1,271
5,305
10,072
0
69,612
L
Kuzenbo
MrNuggsy
Kuzenbo
9,123
2,606
0
3,375
17,530
20,122
250
6,724
10,699
21,164
0
L
Sun Wukong
Spectres-x
Sun Wukong
13,229
815
0
5,633
23,334
18,910
514
4,939
17,795
0
67,035
W
Ah Muzen Cab
xxPr0GuYeZpZxx69
Ah Muzen Cab
18,983
12,902
0
6,340
17,378
6,717
2,732
4,970
12,408
0
91,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
52,244
563
Minions Killed
519
0
Camps Cleared
0
1,925,867
Distance Traveled
1,958,103
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,987
476
112
5
0
369,074
3
W
Olorun
11,630
554
158
8
0
388,987
2
W
Nike
12,067
575
147
7
0
372,724
4
W
Susano
10,282
490
55
3
0
402,528
0
L
He Bo
11,749
559
124
6
0
412,039
3
W
Sobek
11,292
538
50
2
0
417,627
6
L
Chiron
11,004
524
132
6
0
352,156
7
L
Kuzenbo
9,378
447
23
1
0
408,358
6
L
Sun Wukong
10,126
482
128
6
0
416,476
4
W
Ah Muzen Cab
11,483
547
153
7
0
344,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role