Player Matchup

Fenrir
Fenrir
Prismaknopf613
Fenrir
Level 148
God Stats
2W - 0L
1,525 SR
Queue Stats
56W - 26L
1,864 Elo+
Party 1
Apollo
Apollo
Verwirrung
Apollo
Level 157
God Stats
1W - 1L
1,310 SR
Queue Stats
68W - 43L
1,701 Elo+
Party 1
Thor
Thor
stratthespartia
Thor
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 476L
1,359 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,642 Elo+

VS

Team Averages
Level 64
1,396 SR
1,390 Elo+
Bacchus
Bacchus
DaniMasos69
Bacchus
Level 88
God Stats
19W - 28L
1,412 SR
Queue Stats
682W - 729L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Darkbladescha
Danzaburou
Level 100
God Stats
8W - 9L
1,276 SR
Queue Stats
106W - 112L
1,209 Elo+
Solo
Ra
Ra
emmadoherty23
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 8
14,645
861
19,517
21,522
26,695
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Verwirrung
Apollo
16
5 / 6 / 11
12,113
713
12,397
16,838
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 5 / 11
11,904
700
8,277
13,058
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaniMasos69
Bacchus
14
7 / 6 / 3
11,502
677
17,872
18,365
25,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Darkbladescha
Danzaburou
15
4 / 5 / 5
11,558
680
13,009
15,837
6,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 13 / 5
10,079
593
7,167
14,717
6,708
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
24
Kills
13
13
Deaths
24
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaniMasos69
Bacchus
7
6
3
1.42
L
Danzaburou
Darkbladescha
Danzaburou
4
5
5
1.3
W
15
2
8
9.5
W
Apollo
Verwirrung
Apollo
5
6
11
1.75
L
2
13
5
0.35
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
38,048
51,418
Taken
48,919
38,816
Mitigated
38,368
12,153
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaniMasos69
Bacchus
17,872
1,851
0
598
18,365
25,215
0
9
18,356
37,790
0
L
Danzaburou
Darkbladescha
Danzaburou
13,009
7,000
92
5,701
15,837
6,445
1,104
24
15,813
0
71,911
W
19,517
6,200
0
6,471
21,522
26,695
1,846
10,482
11,040
0
46,230
W
Apollo
Verwirrung
Apollo
12,397
7,642
0
5,357
16,838
6,772
676
8,784
8,054
0
61,075
L
7,167
987
289
978
14,717
6,708
264
6
14,711
19,863
493
W
8,277
2,558
0
325
13,058
5,349
0
5,785
7,273
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
33,139
184
Minions Killed
184
0
Camps Cleared
0
880,133
Distance Traveled
755,368
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,502
677
42
2
0
264,161
1
L
Danzaburou
11,558
680
108
6
0
249,385
4
W
Fenrir
14,645
861
43
3
0
325,938
0
W
Apollo
12,113
713
88
5
0
259,083
4
L
Ra
10,079
593
34
2
0
241,822
1
W
Thor
11,904
700
53
3
0
295,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role