Player Matchup

Chang'e
Chang'e
ItsMrelk
Chang'e
Level 121
God Stats
19W - 22L
1,208 SR
Queue Stats
524W - 471L
1,529 Elo+
Party 1
Hel
Hel
JstJsh
Hel
Level 89
God Stats
6W - 9L
1,460 SR
Queue Stats
294W - 276L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
YoungNoah_
Baron Samedi
Level 146
God Stats
23W - 21L
1,715 SR
Queue Stats
1,647W - 1,523L
1,476 Elo+
Party 2
Erlang Shen
Erlang Shen
dponte
Erlang Shen
Level 95
God Stats
7W - 2L
1,839 SR
Queue Stats
62W - 67L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
zulus149
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,544 SR
1,491 Elo+

VS

Team Averages
Level 98
1,457 SR
1,505 Elo+
Khepri
Khepri
Câlbyr
Khepri
Level 103
God Stats
0W - 2L
1,494 SR
Queue Stats
26W - 37L
1,441 Elo+
Party 4
He Bo
He Bo
RondleMcFondleU
He Bo
Level 154
God Stats
5W - 4L
1,162 SR
Queue Stats
394W - 347L
1,541 Elo+
Solo
Fenrir
Fenrir
TheEliasMaster
Fenrir
Level 66
God Stats
12W - 4L
1,500 SR
Queue Stats
257W - 221L
1,530 Elo+
Party 3
Artemis
Artemis
TheEpi
Artemis
Level 63
God Stats
1W - 2L
1,846 SR
Queue Stats
23W - 31L
1,460 Elo+
Party 4
King Arthur
King Arthur
tacosDcanasta10
King Arthur
Level 103
God Stats
2W - 4L
1,280 SR
Queue Stats
314W - 268L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsMrelk
Chang'e
20
7 / 0 / 9
12,772
555
24,676
22,826
21,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
JstJsh
Hel
17
2 / 5 / 8
10,986
478
9,191
13,333
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
YoungNoah_
Baron Samedi
18
4 / 3 / 11
11,722
510
15,369
15,394
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
dponte
Erlang Shen
20
8 / 2 / 8
13,071
568
15,536
21,383
11,971
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
zulus149
Danzaburou
17
4 / 3 / 9
11,041
480
14,484
19,693
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Câlbyr
Khepri
15
1 / 4 / 6
10,156
442
6,093
17,296
21,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 4 / 1
10,880
473
12,488
16,911
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 7 / 2
9,385
408
10,340
22,718
11,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
TheEpi
Artemis
16
4 / 4 / 3
10,186
443
19,368
16,175
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
tacosDcanasta10
King Arthur
17
0 / 6 / 0
10,497
456
12,022
26,000
18,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
25
Kills
13
13
Deaths
25
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Câlbyr
Khepri
1
4
6
1
W
Chang'e
ItsMrelk
Chang'e
7
0
9
11.5
W
Hel
JstJsh
Hel
2
5
8
1.2
L
3
4
1
0.88
L
5
7
2
0.86
L
Artemis
TheEpi
Artemis
4
4
3
1.38
W
Baron Samedi
YoungNoah_
Baron Samedi
4
3
11
3.17
W
Erlang Shen
dponte
Erlang Shen
8
2
8
6
L
King Arthur
tacosDcanasta10
King Arthur
0
6
0
0
W
Danzaburou
zulus149
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,256
Damage
60,311
92,629
Taken
99,100
57,790
Mitigated
65,151
60,214
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Câlbyr
Khepri
6,093
585
0
1,505
17,296
21,963
0
8,141
8,949
23,875
0
W
Chang'e
ItsMrelk
Chang'e
24,676
3,307
3,179
15,379
22,826
21,147
613
1,438
21,146
104,680
0
W
Hel
JstJsh
Hel
9,191
662
6,688
6,512
13,333
8,932
576
4,180
9,103
50,811
0
L
12,488
346
0
2,246
16,911
5,985
0
7,944
8,465
81,186
0
L
10,340
1,413
0
3,684
22,718
11,200
0
7,641
14,795
0
47,541
L
Artemis
TheEpi
Artemis
19,368
9,783
0
7,160
16,175
7,135
371
6,823
9,122
0
86,504
W
Baron Samedi
YoungNoah_
Baron Samedi
15,369
758
2,851
5,715
15,394
8,117
709
6,087
8,885
74,370
0
W
Erlang Shen
dponte
Erlang Shen
15,536
7,889
0
12,507
21,383
11,971
634
2,815
18,437
0
110,395
L
King Arthur
tacosDcanasta10
King Arthur
12,022
1,298
0
4,382
26,000
18,868
0
16,597
8,533
0
81,330
W
Danzaburou
zulus149
Danzaburou
14,484
6,841
0
7,383
19,693
7,623
1,364
3,422
16,255
0
61,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,592
Gold Earned
51,104
663
Minions Killed
549
0
Camps Cleared
0
2,092,024
Distance Traveled
2,087,965
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,156
442
30
1
0
426,687
8
W
Chang'e
12,772
555
188
8
0
423,493
3
W
Hel
10,986
478
70
3
0
404,774
7
L
He Bo
10,880
473
159
7
0
435,780
3
L
Fenrir
9,385
408
68
3
0
451,579
8
L
Artemis
10,186
443
145
6
0
367,958
1
W
Baron Samedi
11,722
510
144
6
0
415,223
10
W
Erlang Shen
13,071
568
149
6
0
458,851
2
L
King Arthur
10,497
456
147
6
0
405,961
4
W
Danzaburou
11,041
480
112
5
0
389,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role