Player Matchup

Fenrir
Fenrir
CalamityJayn
Fenrir
Level 23
God Stats
23W - 43L
1,437 SR
Queue Stats
35W - 71L
1,288 Elo+
Party 2
Cupid
Cupid
ChurChillOut
Cupid
Level 47
God Stats
3W - 2L
1,702 SR
Queue Stats
51W - 102L
1,292 Elo+
Party 2
Anubis
Anubis
HuntressArilyea
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 30L
1,286 Elo+
Party 2
Osiris
Osiris
Keyallamor
Osiris
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 114L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
ToasterLoven
Cthulhu
Level 4
God Stats
3W - 6L
1,822 SR
Queue Stats
13W - 28L
1,523 Elo+
Party 2
Team Averages
Level 30
1,592 SR
1,333 Elo+

VS

Team Averages
Level 23
1,514 SR
1,439 Elo+
Sol
Sol
MsDoubleY
Sol
Level 27
God Stats
16W - 32L
1,695 SR
Queue Stats
233W - 322L
1,431 Elo+
Party 1
Khepri
Khepri
OganesTTV
Khepri
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
400W - 471L
1,468 Elo+
Party 1
Bellona
Bellona
Piecks
Bellona
Level 12
God Stats
5W - 4L
1,574 SR
Queue Stats
35W - 39L
1,442 Elo+
Solo
Izanami
Izanami
Xyphire
Izanami
Level 22
God Stats
23W - 22L
1,483 SR
Queue Stats
57W - 59L
1,417 Elo+
Party 3
Neith
Neith
sarena156
Neith
Level 27
God Stats
12W - 11L
1,320 SR
Queue Stats
96W - 81L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 1 / 6
8,181
545
4,484
6,996
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 4
6,783
452
8,045
9,068
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
12 / 0 / 1
10,323
688
13,535
7,699
3,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Keyallamor
Osiris
14
3 / 2 / 3
8,510
567
5,290
10,565
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
ToasterLoven
Cthulhu
12
1 / 3 / 3
7,242
483
3,201
10,958
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,797
386
2,411
9,584
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
OganesTTV
Khepri
9
0 / 4 / 4
6,231
415
3,484
9,697
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Piecks
Bellona
12
1 / 3 / 1
6,984
466
4,853
8,638
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Xyphire
Izanami
13
4 / 4 / 1
7,482
499
6,903
11,577
3,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
sarena156
Neith
13
3 / 2 / 2
7,445
496
8,220
8,137
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
8
8
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
6
6
W
0
2
4
1
W
12
0
1
12.5
W
Osiris
Keyallamor
Osiris
3
2
3
2.25
L
0
6
1
0.08
L
Khepri
OganesTTV
Khepri
0
4
4
0.5
L
Bellona
Piecks
Bellona
1
3
1
0.5
W
Cthulhu
ToasterLoven
Cthulhu
1
3
3
0.83
L
Izanami
Xyphire
Izanami
4
4
1
1.13
L
Neith
sarena156
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
25,871
45,286
Taken
47,633
22,910
Mitigated
24,875
21,886
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,484
523
270
4,364
6,996
2,502
0
383
6,613
0
40,549
W
8,045
3,747
272
4,631
9,068
2,750
842
848
8,220
0
45,166
W
13,535
494
0
5,172
7,699
3,733
224
3,181
4,518
72,833
0
W
Osiris
Keyallamor
Osiris
5,290
1,805
0
4,886
10,565
7,001
1,970
0
10,565
0
39,867
L
2,411
606
0
2,656
9,584
1,978
0
5,583
4,001
23,935
0
L
Khepri
OganesTTV
Khepri
3,484
621
0
481
9,697
8,122
0
3,796
5,901
16,825
0
L
Bellona
Piecks
Bellona
4,853
2,364
0
228
8,638
8,566
429
153
8,485
0
39,696
W
Cthulhu
ToasterLoven
Cthulhu
3,201
419
0
2,291
10,958
6,924
54
1,483
9,475
20,721
0
L
Izanami
Xyphire
Izanami
6,903
3,938
0
1,910
11,577
3,257
523
4,790
6,787
0
45,554
L
Neith
sarena156
Neith
8,220
4,650
0
4,218
8,137
2,952
150
2,414
5,723
0
46,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
33,939
415
Minions Killed
325
0
Camps Cleared
0
1,316,379
Distance Traveled
1,327,803
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,181
545
80
5
0
295,412
0
W
Cupid
6,783
452
79
5
0
246,776
1
W
Anubis
10,323
688
128
9
0
281,634
5
W
Osiris
8,510
567
86
6
0
257,267
6
L
Sol
5,797
386
47
3
0
256,636
1
L
Khepri
6,231
415
17
1
0
281,724
3
L
Bellona
6,984
466
79
5
0
298,868
0
W
Cthulhu
7,242
483
42
3
0
235,290
3
L
Izanami
7,482
499
89
6
0
267,417
0
L
Neith
7,445
496
93
6
0
223,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role